文件名称:CS
- 所属分类:
- JSP源码/Java
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2013-12-28
- 文件大小:
- 6.99mb
- 下载次数:
- 0次
- 提 供 者:
- 鄢*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
考试系统,java,实现了服务器端从文件读取考试题,并通过socket传给客户端,用户在一定时间内按顺序答题。可以作为一个此类应用的简单参考实现。
-Examination system, java, implements server-side reading exam questions from a file, and through the socket to the client, the user within a certain period of time in order to answer. Can be used as a simple reference implementation of such applications.
-Examination system, java, implements server-side reading exam questions from a file, and through the socket to the client, the user within a certain period of time in order to answer. Can be used as a simple reference implementation of such applications.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
射击类3D网络游戏的设计与实现论文.doc
程序\GameServer\Debug\config.ini
....\..........\FileIO.cpp
....\..........\FileIO.h
....\..........\GameServer.cpp
....\..........\GameServer.dsp
....\..........\GameServer.dsw
....\..........\GameServer.ncb
....\..........\GameServer.opt
....\..........\GameServer.plg
....\..........\IniHelper.cpp
....\..........\IniHelper.h
....\..........\PathHelper.cpp
....\..........\PathHelper.h
....\..........\ReadMe.txt
....\..........\Socket.cpp
....\..........\Socket.h
....\..........\SocketHelper.cpp
....\..........\SocketHelper.h
....\..........\StdAfx.cpp
....\..........\StdAfx.h
....\SampleCS1.0\Debug\config.ini
....\...........\.....\InputIpCmd.exe
....\...........\InputIpCmd\InputIpCmd.cpp
....\...........\..........\InputIpCmd.dsp
....\...........\..........\InputIpCmd.dsw
....\...........\..........\InputIpCmd.ncb
....\...........\..........\InputIpCmd.opt
....\...........\..........\InputIpCmd.plg
....\...........\lib\StrandedEngine.lib
....\...........\SampleCS1.0\backFile\CommonWall.cpp
....\...........\...........\........\CommonWall.h
....\...........\...........\Camera.cpp
....\...........\...........\Camera.h
....\...........\...........\config.ini
....\...........\...........\CSEngine.h
....\...........\...........\Debug.cpp
....\...........\...........\Debug.h
....\...........\...........\DrawGameEx.cpp
....\...........\...........\DrawGameEx.h
....\...........\...........\GameDefines.h
....\...........\...........\GameStruct.h
....\...........\...........\GameUI.cpp
....\...........\...........\GameUI.h
....\...........\...........\IniHelper.cpp
....\...........\...........\IniHelper.h
....\...........\...........\InputIpCmd.exe
....\...........\...........\lib\StrandedEngine.lib
....\...........\...........\Light.cpp
....\...........\...........\Light.h
....\...........\...........\map\cs_models\terror.mdl
....\...........\...........\...\.........\w_ak47.mdl
....\...........\...........\...\lion\Lion.tga
....\...........\...........\...\....\lion.X
....\...........\...........\...\map1.ini
....\...........\...........\...\map1.txt
....\...........\...........\...\map2.ini
....\...........\...........\...\map2.txt
....\...........\...........\...\.odels\p_mp5.mdl
....\...........\...........\...\......\terror.mdl
....\...........\...........\...\......\v_mp5.mdl
....\...........\...........\...\sky1\skybox.x
....\...........\...........\...\....\skyDay_back.jpg
....\...........\...........\...\....\skyDay_front.jpg
....\...........\...........\...\....\skyDay_left.jpg
....\...........\...........\...\....\skyDay_right.jpg
....\...........\...........\...\....\skyDay_top.jpg
....\...........\...........\...\....\sky_dust_bottom.jpg
....\...........\...........\Maps.cpp
....\...........\...........\Maps.h
....\...........\...........\menu\backDown.png
....\...........\...........\....\backOver.png
....\...........\...........\....\backUp.png
....\...........\...........\....\creditsDown.png
....\...........\...........\....\creditsMenu.jpg
....\...........\...........\....\creditsOver.png
....\...........\...........\....\creditsUp.png
....\...........\...........\....\mainMenu.jpg
....\...........\...........\....\quitDown.png
....\...........\...........\....\quitOver.png
....\...........\...........\....\quitUp.png
....\...........\...........\....\startDown.png
....\...........\...........\....\startOver.png
....\...........\...........\....\startUp.png
....\...........\...........\PathHelper.cpp
....\...........\...........\PathHelper.h
....\...........\...........\Player.cpp
....\...........\...........\Player.h
....\...........\...........\ReadMe.txt
....\...........\...........\Render.cpp
....\...........\...........\Render.h
....\...........\...........\res\brick080.jpg
....\...........\...........\...\sounds\boltup.wav
....\...........\...........\...\......\buttonclick.wav
....\...........\...........\...\......\death6.wav
....\...........\...........\...\......\footfall01.wav
....\...........\...........\...\......\go.wav
....\...........\...........\...\...