文件名称:resample_opengl

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Implementation of our texture filtering as an OpenGL shader program.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





resample_opengl

...............\axe.obj

...............\axe.png

...............\boat512.png

...............\checker.png

...............\checker10.png

...............\fleur_bo.png

...............\FreeImage.dll

...............\FreeImagePlus.dll

...............\glew32.dll

...............\lena.png

...............\lizard.png

...............\lizard_closed.obj

...............\README.txt

...............\resample

...............\........\array.h

...............\........\array2d.h

...............\........\color_space.cpp

...............\........\color_space.h

...............\........\global.cpp

...............\........\global.h

...............\........\image_base.cpp

...............\........\image_base.h

...............\........\main.cpp

...............\........\matrix.h

...............\........\mesh.cpp

...............\........\mesh.h

...............\........\mipsample.h

...............\........\mip_box.cpp

...............\........\mip_gauss.cpp

...............\........\mip_jinc2.cpp

...............\........\mip_jinc3.cpp

...............\........\mip_jinc4.cpp

...............\........\mip_lanczos2.cpp

...............\........\mip_rainbow.cpp

...............\........\mip_tent.cpp

...............\........\mmap_file.cpp

...............\........\mmap_file.h

...............\........\parse.cpp

...............\........\parse.h

...............\........\resample.vcproj

...............\........\sample_box_ideal.cpp

...............\........\sample_gauss_ideal.cpp

...............\........\sample_jinc2_ideal.cpp

...............\........\sample_jinc3_ideal.cpp

...............\........\sample_jinc4_ideal.cpp

...............\........\sample_lanczos2_ideal.cpp

...............\........\sample_tent_ideal.cpp

...............\........\screengrabber.cpp

...............\........\screengrabber.h

...............\........\shader.cpp

...............\........\shader.h

...............\........\timer.cpp

...............\........\timer.h

...............\........\uniform_arrays.h

...............\........\vect.cpp

...............\........\vect.h

...............\resample_opengl.exe

...............\resample_opengl.sln

...............\SDL.dll

...............\shaders

...............\.......\feline.frag.c

...............\.......\feline_sample8.frag.c

...............\.......\hw.frag.c

...............\.......\sample10_lin_sym_uniform.frag.c

...............\.......\sample2_lin_sym_uniform.frag.c

...............\.......\sample3_lin_sym_uniform.frag.c

...............\.......\sample4_lin_sym_uniform.frag.c

...............\.......\sample5_lin_sym_uniform.frag.c

...............\.......\sample6_lin_sym_uniform.frag.c

...............\.......\sample7_lin_sym_uniform.frag.c

...............\.......\sample8_lin_sym_uniform.frag.c

...............\.......\sample9_lin_sym_uniform.frag.c

...............\.......\simple.vert.c

...............\.......\trilinear.frag.c

...............\wallflower.png

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