文件名称:Source
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2014-09-11
- 文件大小:
- 13.03mb
- 下载次数:
- 0次
- 提 供 者:
- Mr***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
DirectX游戏开发终极指南-源码
本书将使用DirectX软件开发包(SDK)开发一个名为Stranded的第一人称射击游戏。本书从头至尾将为该游戏编写代码,这样可以给读者一个清晰的概念,即在DirectX基础上开发游戏所需掌握的内容。某些章节的结尾处有一些名为“游戏项目”的内容。这样可以将在当前或前面章节中学到的知识运用到本书的游戏项目中。到学完本书时,读者会在开发自己的第一个3D游戏方面取得进步。
-DirectX 游戏开发终极指南
本书将使用DirectX软件开发包(SDK)开发一个名为Stranded的第一人称射击游戏。本书从头至尾将为该游戏编写代码,这样可以给读者一个清晰的概念,即在DirectX基础上开发游戏所需掌握的内容。某些章节的结尾处有一些名为“游戏项目”的内容。这样可以将在当前或前面章节中学到的知识运用到本书的游戏项目中。到学完本书时,读者会在开发自己的第一个3D游戏方面取得进步。
-DirectX 游戏开发终极指南
(系统自动生成,下载前可以参看下载内容)
下载文件列表
DirectX游戏开发终极指南(1-11)\chapter1\BlankWindow\BlankWindow.exe
.............................\........\...........\BlankWindow.sln
.............................\........\...........\BlankWindow.suo
.............................\........\...........\BlankWindow.vcproj
.............................\........\...........\main.cpp
.............................\........\FWTemplate\FWTemplate.cpp
.............................\........\..........\FWTemplate_2003.sln
.............................\........\..........\FWTemplate_2003.suo
.............................\........\..........\FWTemplate_2003.vcproj
.............................\........\Lines\Lines.exe
.............................\........\.....\Lines.sln
.............................\........\.....\Lines.suo
.............................\........\.....\Lines.vcproj
.............................\........\.....\main.cpp
.............................\........\OrthoMatrix\main.cpp
.............................\........\...........\OrthoMatrix.exe
.............................\........\...........\OrthoMatrix.sln
.............................\........\...........\OrthoMatrix.suo
.............................\........\...........\OrthoMatrix.vcproj
.............................\........\PerspectiveMatrix\main.cpp
.............................\........\.................\ProjectionMatrix.exe
.............................\........\.................\ProjectionMatrix.sln
.............................\........\.................\ProjectionMatrix.suo
.............................\........\.................\ProjectionMatrix.vcproj
.............................\........\Quad\main.cpp
.............................\........\....\Quad.exe
.............................\........\....\Quad.sln
.............................\........\....\Quad.suo
.............................\........\....\Quad.vcproj
.............................\........\SampleFramework\Common\directx.ico
.............................\........\...............\......\dxstdafx.cpp
.............................\........\...............\......\dxstdafx.h
.............................\........\...............\......\DXUT.cpp
.............................\........\...............\......\DXUT.h
.............................\........\...............\......\DXUTEffectMap.cpp
.............................\........\...............\......\DXUTEffectMap.h
.............................\........\...............\......\DXUTenum.cpp
.............................\........\...............\......\DXUTenum.h
.............................\........\...............\......\DXUTgui.cpp
.............................\........\...............\......\DXUTgui.h
.............................\........\...............\......\DXUTMesh.cpp
.............................\........\...............\......\DXUTMesh.h
.............................\........\...............\......\DXUTmisc.cpp
.............................\........\...............\......\DXUTmisc.h
.............................\........\...............\......\DXUTSettingsDlg.cpp
.............................\........\...............\......\DXUTSettingsDlg.h
.............................\........\...............\......\DXUTsound.cpp
.............................\........\...............\......\DXUTsound.h
.............................\........\...............\Media\UI\Annotated Hemisphere.fx
.............................\........\...............\.....\..\Annotated woodSingle.fx
.............................\........\...............\.....\..\arrow.x
.............................\........\...............\.....\..\Default.fx
.............................\........\...............\.....\..\dxutcontrols.dds
.............................\........\...............\.....\..\DXUTShared.fx
.............................\........\...............\SampleFramework.cpp
.............................\........\...............\SampleFramework.exe
.............................\........\...............\SampleFramework_2003.sln
.............................\........\...............\SampleFramework_2003.suo
............