文件名称:OpenGLFlood
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2013-11-22
- 文件大小:
- 13.54mb
- 下载次数:
- 0次
- 提 供 者:
- y*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
流体产生的代码,利用正弦波的叠加方法,很有用,请珍藏。-Fluid generated code, using sine wave superposition method is useful, please treasure.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3D_View_Flood_6.0.2(SourceCode)\3D_View_Flood_6.0.2(SourceCode)\3D_View_Flood\3D_View_Flood.dsp
...............................\...............................\.............\3D_View_Flood.dsw
...............................\...............................\.............\3D_View_Flood.ncb
...............................\...............................\.............\3D_View_Flood.opt
...............................\...............................\.............\3D_View_Flood.plg
...............................\...............................\.............\BackSound.h
...............................\...............................\.............\Bass.dll
...............................\...............................\.............\Bass.lib
...............................\...............................\.............\BillBoard.cpp
...............................\...............................\.............\BillBoard.h
...............................\...............................\.............\bitmap1.bmp
...............................\...............................\.............\brute_force.cpp
...............................\...............................\.............\brute_force.h
...............................\...............................\.............\Debug\3D_View_Flood.exe
...............................\...............................\.............\FILE.CPP
...............................\...............................\.............\FILE.H
...............................\...............................\.............\Fog.cpp
...............................\...............................\.............\Fog.h
...............................\...............................\.............\GL\alut.h
...............................\...............................\.............\..\GL.H
...............................\...............................\.............\..\GLAUX.H
...............................\...............................\.............\..\glew.h
...............................\...............................\.............\..\glext.h
...............................\...............................\.............\..\glpng.h
...............................\...............................\.............\..\GLU.H
...............................\...............................\.............\..\glut.h
...............................\...............................\.............\..\MSCREATE.DIR
...............................\...............................\.............\GLAUX.LIB
...............................\...............................\.............\glew32.dll
...............................\...............................\.............\glu32.dll
...............................\...............................\.............\GLU32.LIB
...............................\...............................\.............\glut.dll
...............................\...............................\.............\glut.lib
...............................\...............................\.............\glut32.dll
...............................\...............................\.............\glut32.lib
...............................\...............................\.............\height128.raw
...............................\...............................\.............\icon1.ico
...............................\...............................\.............\input.txt
...............................\...............................\.............\LensFlare.cpp
...............................\...............................\.............\LensFlare.h
...............................\...............................\.............\lightmap.raw
...............................\...............................\.............\main.cpp
...............................\...............................\.............\opengl32.dll
...............................\...............................\.............\OPENGL32.LIB
...............................\...............................\.............\particle.cpp
...............................\..........