文件名称:flash-Isometric-projection-instance
介绍说明--下载内容均来自于网络,请自行研究使用
含有一个实例和各种测试实例,作为策略游戏的参考-this is a Isometric projection instance
(系统自动生成,下载前可以参看下载内容)
下载文件列表
flash等角投影布局\asSprite.as
.................\bin\PBEngine.swc
.................\Box2D\Collision\b2AABB.as
.................\.....\.........\b2Bound.as
.................\.....\.........\b2BoundValues.as
.................\.....\.........\b2BroadPhase.as
.................\.....\.........\b2BufferedPair.as
.................\.....\.........\b2Collision.as
.................\.....\.........\b2ContactID.as
.................\.....\.........\b2ContactPoint.as
.................\.....\.........\b2Distance.as
.................\.....\.........\b2Manifold.as
.................\.....\.........\b2ManifoldPoint.as
.................\.....\.........\b2OBB.as
.................\.....\.........\b2Pair.as
.................\.....\.........\b2PairCallback.as
.................\.....\.........\b2PairManager.as
.................\.....\.........\b2Point.as
.................\.....\.........\b2Proxy.as
.................\.....\.........\b2Segment.as
.................\.....\.........\b2TimeOfImpact.as
.................\.....\.........\ClipVertex.as
.................\.....\.........\Features.as
.................\.....\.........\Shapes\b2CircleDef.as
.................\.....\.........\......\b2CircleShape.as
.................\.....\.........\......\b2FilterData.as
.................\.....\.........\......\b2MassData.as
.................\.....\.........\......\b2PolygonDef.as
.................\.....\.........\......\b2PolygonShape.as
.................\.....\.........\......\b2Shape.as
.................\.....\.........\......\b2ShapeDef.as
.................\.....\..mmon\b2Color.as
.................\.....\......\b2Settings.as
.................\.....\......\Math\b2Mat22.as
.................\.....\......\....\b2Math.as
.................\.....\......\....\b2Sweep.as
.................\.....\......\....\b2Vec2.as
.................\.....\......\....\b2XForm.as
.................\.....\Dynamics\b2Body.as
.................\.....\........\b2BodyDef.as
.................\.....\........\b2BoundaryListener.as
.................\.....\........\b2ContactFilter.as
.................\.....\........\b2ContactListener.as
.................\.....\........\b2ContactManager.as
.................\.....\........\b2DebugDraw.as
.................\.....\........\b2DestructionListener.as
.................\.....\........\b2Island.as
.................\.....\........\b2TimeStep.as
.................\.....\........\b2World.as
.................\.....\........\Contacts\b2CircleContact.as
.................\.....\........\........\b2Contact.as
.................\.....\........\........\b2ContactConstraint.as
.................\.....\........\........\b2ContactConstraintPoint.as
.................\.....\........\........\b2ContactEdge.as
.................\.....\........\........\b2ContactRegister.as
.................\.....\........\........\b2ContactResult.as
.................\.....\........\........\b2ContactSolver.as
.................\.....\........\........\b2NullContact.as
.................\.....\........\........\b2PolyAndCircleContact.as
.................\.....\........\........\b2PolygonContact.as
.................\.....\........\Joints\b2DistanceJoint.as
.................\.....\........\......\b2DistanceJointDef.as
.................\.....\........\......\b2GearJoint.as
.................\.....\........\......\b2GearJointDef.as
.................\.....\........\......\b2Jacobian.as
.................\.....\........\......\b2Joint.as
.................\.....\........\......\b2JointDef.as
.................\.....\........\......\b2JointEdge.as
.................\.....\........\......\b2MouseJoint.as
.................\.....\........\......\b2MouseJointDef.as
.................\.....\........\......\b2PrismaticJoint.as
.................\.....\........\......\b2PrismaticJointDef.as
.................\.....\........\......\b2PulleyJoint.as
.................\.....\........\......\b2PulleyJointDef.as
.................\.....\........\......\b2RevoluteJoint.as
.................\.....\........\......\b2RevoluteJointDef.as
.................\BoxTest.as
.................\BoxTest.fla
.................\BoxTest.swf
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