文件名称:fluids_v3

  • 所属分类:
  • 其他行业
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2013-06-12
  • 文件大小:
  • 2.78mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • Z*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

fluids_v3,模拟海量小球,并且运动-a large number of balls moving-fluids_v3, a large number of balls moving
(系统自动生成,下载前可以参看下载内容)

下载文件列表





fluids_v3\fluids_v3_bin\ball32.bmp

.........\.............\ball32a.bmp

.........\.............\cudart32_42_9.dll

.........\.............\cutil32.dll

.........\.............\cutil32D.dll

.........\.............\debug.txt

.........\.............\fluids_v3.exe

.........\.............\glut32.dll

.........\.............\msvcp100.dll

.........\.............\msvcr100.dll

.........\.............\msvcrt.dll

.........\.............\READ_ME.txt

.........\.............\scene.xml

.........\..........libs\cudart32_42_9.dll

.........\..............\cutil.h

.........\..............\cutil32.dll

.........\..............\cutil32.lib

.........\..............\cutil_math.h

.........\..............\freeglut_static.lib

.........\..............\glee_2010.lib

.........\..............\glut32.dll

.........\..............\tinyXML_2010.lib

.........\..........src\ball32.bmp

.........\.............\ball32a.bmp

.........\.............\common\camera3d.cpp

.........\.............\......\camera3d.h

.........\.............\......\common_defs.h

.........\.............\......\event_buffer.h

.........\.............\......\freeglut.h

.........\.............\......\freeglut_ext.h

.........\.............\......\freeglut_std.h

.........\.............\......\geomx.cpp

.........\.............\......\geomx.h

.........\.............\......\GL\glext.h

.........\.............\......\..\glut.h

.........\.............\......\glee.c

.........\.............\......\glee.h

.........\.............\......\glee.lib

.........\.............\......\gl_helper.cpp

.........\.............\......\gl_helper.h

.........\.............\......\image.cpp

.........\.............\......\image.h

.........\.............\......\matrix.cci

.........\.............\......\matrix.cpp

.........\.............\......\matrix.h

.........\.............\......\matrix_inline.h

.........\.............\......\mdebug.cpp

.........\.............\......\mdebug.h

.........\.............\......\mesh.cpp

.........\.............\......\mesh.h

.........\.............\......\mesh_info.h

.........\.............\......\mtime.cpp

.........\.............\......\mtime.h

.........\.............\......\particle.cpp

.........\.............\......\particle.h

.........\.............\......\pivotx.cpp

.........\.............\......\pivotx.h

.........\.............\......\point_set.cpp

.........\.............\......\point_set.h

.........\.............\......\string_helper.h

.........\.............\......\tinystr.h

.........\.............\......\tinyxml.h

.........\.............\......\utilities.cpp

.........\.............\......\utilities.h

.........\.............\......\vector.cci

.........\.............\......\vector.cpp

.........\.............\......\vector.h

.........\.............\......\vector_inline.h

.........\.............\......\xml_settings.cpp

.........\.............\......\xml_settings.h

.........\.............\fluids\fluid.cpp

.........\.............\......\fluid.h

.........\.............\......\fluid_system.cpp

.........\.............\......\fluid_system.cu

.........\.............\......\fluid_system.h

.........\.............\......\fluid_system_host.cu

.........\.............\......\fluid_system_host.cuh

.........\.............\......\fluid_system_kern.cu

.........\.............\......\fluid_system_kern.cuh

.........\.............\......\instancing.fp

.........\.............\......\instancing.vp

.........\.............\......\prefix_sum.cu

.........\.............\......\radixsort.cu

.........\.............\......\radixsort.cuh

.........\.............\......\radixsort_kernel.cu

.........\.............\......\scan.cu

.........\.............\......\scanLargeArray.cu

.........\.............\fluids.xml

.........\.............\fluids_v3.sln

.........\.............\fluids_v3.vcxproj

.........\.............\main.cpp

.........\.............\READ_ME.txt

.........\.............\scene.xml

.........\.............\common\GL

.........\.............\common

.........\.............\fluids

.........\fluids_v3_bin

.........\fluids_v3_libs

.........\fluids_v3_src

fluids_v3

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