文件名称:AlphaToCoverageOGL
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2013-05-21
- 文件大小:
- 2.17mb
- 下载次数:
- 0次
- 提 供 者:
- torp*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Alpha To Coverage OpenGL-Alpha To Coverage
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Samples\Media\Fonts\Default.font
.......\.....\Models\Map4.model
.......\.....\Textures\Mountains\posx.jpg
.......\.....\........\.........\negx.jpg
.......\.....\........\.........\posy.jpg
.......\.....\........\.........\negy.jpg
.......\.....\........\.........\posz.jpg
.......\.....\........\.........\negz.jpg
.......\.....\........\Wood.dds
.......\.....\........\WoodBump.png
.......\.....\........\layingrock.dds
.......\.....\........\layingrockBump.png
.......\.....\........\StoneWall2.dds
.......\.....\........\StoneWallBump.png
.......\.....\........\Hex2.dds
.......\.....\........\Lattice.dds
.......\D3D9 & OpenGL\OpenGL\AlphaToCoverage\AlphaToCoverage-OpenGL.exe
.......\.............\......\...............\AlphaToCoverage.pdf
.......\.............\......\...............\AlphaToCoverage.sln
.......\.............\......\...............\AlphaToCoverage.vcproj
.......\.............\......\...............\App.cpp
.......\.............\......\...............\App.h
.......\.............\......\...............\lighting.shd
.......\.............\......\...............\Makefile
.......\.............\......\...............\media.ini
.......\.............\......\...............\skybox.shd
.......\External\libjpeg
.......\........\.......\jconfig.h
.......\........\.......\jmorecfg.h
.......\........\.......\jpeglib.h
.......\........\.......\libjpeg.lib
.......\........\libpng
.......\........\......\libpng.lib
.......\........\......\png.h
.......\........\......\pngconf.h
.......\........\......\zconf.h
.......\........\......\zlib.h
.......\........\......\zlibstat.lib
.......\D3D9 & OpenGL\Framework\Audio
.......\.............\.........\.....\AudioFile.cpp
.......\.............\.........\.....\AudioFile.h
.......\.............\.........\.....\AudioTools.cpp
.......\.............\.........\.....\AudioTools.h
.......\.............\.........\BaseApp.cpp
.......\.............\.........\BaseApp.h
.......\.............\.........\Direct3D
.......\.............\.........\........\atir2vb.h
.......\.............\.........\........\D3D10App.cpp
.......\.............\.........\........\D3D10App.h
.......\.............\.........\........\D3D10Renderer.cpp
.......\.............\.........\........\D3D10Renderer.h
.......\.............\.........\........\D3D9App.cpp
.......\.............\.........\........\D3D9App.h
.......\.............\.........\........\D3D9Renderer.cpp
.......\.............\.........\........\D3D9Renderer.h
.......\.............\.........\Font.shd
.......\.............\.........\GUI.cpp
.......\.............\.........\GUI.h
.......\.............\.........\Imaging
.......\.............\.........\.......\Image.cpp
.......\.............\.........\.......\Image.h
.......\.............\.........\.......\ImageTools.cpp
.......\.............\.........\.......\ImageTools.h
.......\.............\.........\Linux
.......\.............\.........\.....\Main.cpp
.......\.............\.........\Math
.......\.............\.........\....\Frustum.cpp
.......\.............\.........\....\Frustum.h
.......\.............\.........\....\Perlin.cpp
.......\.............\.........\....\Perlin.h
.......\.............\.........\....\Scissor.cpp
.......\.............\.........\....\Scissor.h
.......\.............\.........\....\Vector.cpp
.......\.............\.........\....\Vector.h
.......\.............\.........\OpenGL
.......\.............\.........\......\Extensions
.......\.............\.........\......\..........\glATI.h
.......\.............\.........\......\..........\GLExtensions.cpp
.......\.............\.........\......\..........\GLExtensions.h
.......\.............\.........\......\..........\glxATI.h
.......\.............\.........\......\..........\wglATI.h
.......\.............\.........\......\GLApp.cpp
.......\.............\.........\......\GLApp.h
.......\.............\.........\......\GLRenderer.cpp
.......\.............\.........\......\GLRenderer.h
.......\.............\.........\Platform.cpp
.......\.............\.........\Platform.h
.......\.............\.........\Renderer.cpp
.......\.............\.........\