文件名称:Bane3DEngine

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [MacOS] [Matlab] [源码]
  • 上传时间:
  • 2013-05-17
  • 文件大小:
  • 2.51mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • i***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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3d engine for iOS written in Objective-C
(系统自动生成,下载前可以参看下载内容)

下载文件列表





Bane3DEngine-master

...................\.gitignore

...................\Bane3D

...................\......\Bane3D.xcodeproj

...................\......\................\project.pbxproj

...................\......\Code

...................\......\....\Bane3D

...................\......\....\......\Bane3D.h

...................\......\....\......\Core

...................\......\....\......\....\B3DConstants.h

...................\......\....\......\....\B3DConstants.m

...................\......\....\......\....\B3DDatatypes.h

...................\......\....\......\....\B3DDatatypes.m

...................\......\....\......\....\Bane3DEngine.h

...................\......\....\......\....\Bane3DEngine.m

...................\......\....\......\....\iOS

...................\......\....\......\....\...\B3DGLKitViewController.h

...................\......\....\......\....\...\B3DGLKitViewController.m

...................\......\....\......\....\...\B3DGLView.h

...................\......\....\......\....\...\B3DGLView.m

...................\......\....\......\....\...\B3DGLViewController.h

...................\......\....\......\....\...\B3DGLViewController.m

...................\......\....\......\Input

...................\......\....\......\.....\B3DInputManager.h

...................\......\....\......\.....\B3DInputManager.m

...................\......\....\......\.....\B3DTouchResponder.h

...................\......\....\......\Math

...................\......\....\......\....\B3DMathHelper.h

...................\......\....\......\....\B3DMathHelper.m

...................\......\....\......\....\Geometry

...................\......\....\......\....\........\B3DGeometryHelper.h

...................\......\....\......\....\........\B3DGeometryHelper.m

...................\......\....\......\Rendering

...................\......\....\......\.........\B3DFrameBuffer.h

...................\......\....\......\.........\B3DFrameBuffer.m

...................\......\....\......\.........\B3DGLStateManager.h

...................\......\....\......\.........\B3DGLStateManager.m

...................\......\....\......\.........\B3DRenderMan.h

...................\......\....\......\.........\B3DRenderMan.m

...................\......\....\......\.........\Batching

...................\......\....\......\.........\........\B3DOpaqueSpriteSorter.h

...................\......\....\......\.........\........\B3DOpaqueSpriteSorter.m

...................\......\....\......\.........\........\B3DSpriteBatcher.h

...................\......\....\......\.........\........\B3DSpriteBatcher.m

...................\......\....\......\.........\........\B3DTransparentNodeSorter.h

...................\......\....\......\.........\........\B3DTransparentNodeSorter.m

...................\......\....\......\.........\........\B3DVerticeBatchHelper.h

...................\......\....\......\.........\........\B3DVerticeBatchHelper.m

...................\......\....\......\Resources

...................\......\....\......\.........\Audio

...................\......\....\......\.........\.....\B3DAudioAsset.h

...................\......\....\......\.........\.....\B3DAudioAsset.m

...................\......\....\......\.........\B3DAsset+Protected.h

...................\......\....\......\.........\B3DAsset.h

...................\......\....\......\.........\B3DAsset.m

...................\......\....\......\.........\B3DAssetManager.h

...................\......\....\......\.........\B3DAssetManager.m

...................\......\....\......\.........\B3DAssetSet.h

...................\......\....\......\.........\B3DAssetSet.m

...................\......\....\......\.........\B3DAssetToken.h

...................\......\....\......\.........\B3DAssetToken.m

...................\......\....\......\.........\B3DSceneLoadingDelegate.h

...................\......\....\......\.........\Material

...................\......\....\......\.........\........\B3DMaterial.h

...................\......\....\......\.........\........\B3DMaterial.m

...................\......\....\......\.........\Mesh

...................\......

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