文件名称:Bane3DEngine
介绍说明--下载内容均来自于网络,请自行研究使用
3d engine for iOS written in Objective-C
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Bane3DEngine-master
...................\.gitignore
...................\Bane3D
...................\......\Bane3D.xcodeproj
...................\......\................\project.pbxproj
...................\......\Code
...................\......\....\Bane3D
...................\......\....\......\Bane3D.h
...................\......\....\......\Core
...................\......\....\......\....\B3DConstants.h
...................\......\....\......\....\B3DConstants.m
...................\......\....\......\....\B3DDatatypes.h
...................\......\....\......\....\B3DDatatypes.m
...................\......\....\......\....\Bane3DEngine.h
...................\......\....\......\....\Bane3DEngine.m
...................\......\....\......\....\iOS
...................\......\....\......\....\...\B3DGLKitViewController.h
...................\......\....\......\....\...\B3DGLKitViewController.m
...................\......\....\......\....\...\B3DGLView.h
...................\......\....\......\....\...\B3DGLView.m
...................\......\....\......\....\...\B3DGLViewController.h
...................\......\....\......\....\...\B3DGLViewController.m
...................\......\....\......\Input
...................\......\....\......\.....\B3DInputManager.h
...................\......\....\......\.....\B3DInputManager.m
...................\......\....\......\.....\B3DTouchResponder.h
...................\......\....\......\Math
...................\......\....\......\....\B3DMathHelper.h
...................\......\....\......\....\B3DMathHelper.m
...................\......\....\......\....\Geometry
...................\......\....\......\....\........\B3DGeometryHelper.h
...................\......\....\......\....\........\B3DGeometryHelper.m
...................\......\....\......\Rendering
...................\......\....\......\.........\B3DFrameBuffer.h
...................\......\....\......\.........\B3DFrameBuffer.m
...................\......\....\......\.........\B3DGLStateManager.h
...................\......\....\......\.........\B3DGLStateManager.m
...................\......\....\......\.........\B3DRenderMan.h
...................\......\....\......\.........\B3DRenderMan.m
...................\......\....\......\.........\Batching
...................\......\....\......\.........\........\B3DOpaqueSpriteSorter.h
...................\......\....\......\.........\........\B3DOpaqueSpriteSorter.m
...................\......\....\......\.........\........\B3DSpriteBatcher.h
...................\......\....\......\.........\........\B3DSpriteBatcher.m
...................\......\....\......\.........\........\B3DTransparentNodeSorter.h
...................\......\....\......\.........\........\B3DTransparentNodeSorter.m
...................\......\....\......\.........\........\B3DVerticeBatchHelper.h
...................\......\....\......\.........\........\B3DVerticeBatchHelper.m
...................\......\....\......\Resources
...................\......\....\......\.........\Audio
...................\......\....\......\.........\.....\B3DAudioAsset.h
...................\......\....\......\.........\.....\B3DAudioAsset.m
...................\......\....\......\.........\B3DAsset+Protected.h
...................\......\....\......\.........\B3DAsset.h
...................\......\....\......\.........\B3DAsset.m
...................\......\....\......\.........\B3DAssetManager.h
...................\......\....\......\.........\B3DAssetManager.m
...................\......\....\......\.........\B3DAssetSet.h
...................\......\....\......\.........\B3DAssetSet.m
...................\......\....\......\.........\B3DAssetToken.h
...................\......\....\......\.........\B3DAssetToken.m
...................\......\....\......\.........\B3DSceneLoadingDelegate.h
...................\......\....\......\.........\Material
...................\......\....\......\.........\........\B3DMaterial.h
...................\......\....\......\.........\........\B3DMaterial.m
...................\......\....\......\.........\Mesh
...................\......