文件名称:Assets-xitong
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2013-05-05
- 文件大小:
- 5.33mb
- 下载次数:
- 0次
- 提 供 者:
- 张**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是一个通过vc++实现的固定资产管理系统,主要包括固定资产的新增、修改、退出、转移、删除、借用、归还、维修、计算折旧率及残值率等日常工作。-This is a vc++ realize the fixed assets management system, including fixed assets add, modify, exit, transfer, delete, borrow, return, repair, calculate the depreciation rate and residual rate daily work.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
固定资产管理系统\固定资产管理系统\data\gdzc_Data.MDF
................\................\....\gdzc_Log.LDF
................\................\Error.Rxe
................\................\MFC42D.DLL
................\................\MFCO42D.DLL
................\................\MSVCRTD.DLL
................\................\RxDll.dll
................\................\固定资产管理系统.exe
................\................\配置数据库.doc
................\源代码\BAK.cpp
................\......\BAK.h
................\......\BaseButton.cpp
................\......\BaseButton.h
................\......\BaseComboBox.cpp
................\......\BaseComboBox.h
................\......\BaseDateTimeCtrl.cpp
................\......\BaseDateTimeCtrl.h
................\......\BaseEdit.cpp
................\......\BaseEdit.h
................\......\.MP\001.bmp
................\......\...\002.bmp
................\......\...\0061.bmp
................\......\...\0062.bmp
................\......\...\011.bmp
................\......\...\012.bmp
................\......\...\021.bmp
................\......\...\022.bmp
................\......\...\031.bmp
................\......\...\032.bmp
................\......\...\041.bmp
................\......\...\042.bmp
................\......\...\051.bmp
................\......\...\052.bmp
................\......\...\061.bmp
................\......\...\062.bmp
................\......\...\071.bmp
................\......\...\072.bmp
................\......\...\081.bmp
................\......\...\082.bmp
................\......\...\091.bmp
................\......\...\092.bmp
................\......\...\101.bmp
................\......\...\102.bmp
................\......\...\111.bmp
................\......\...\112.bmp
................\......\...\121.bmp
................\......\...\122.bmp
................\......\...\131.bmp
................\......\...\132.bmp
................\......\...\141.bmp
................\......\...\142.bmp
................\......\...\ABOUT.bmp
................\......\...\BLACK.bmp
................\......\...\BUTTONDOWN.bmp
................\......\...\BUTTONUP.bmp
................\......\...\FIND.bmp
................\......\...\FIND2.bmp
................\......\...\syzk1.bmp
................\......\...\syzk2.bmp
................\......\DAbout.cpp
................\......\DAbout.h
................\......\DAdd.cpp
................\......\DAdd.h
................\......\DDJ.cpp
................\......\DDJ.h
................\......\.ebug\BAK.obj
................\......\.....\BAK.sbr
................\......\.....\BaseButton.obj
................\......\.....\BaseButton.sbr
................\......\.....\BaseComboBox.obj
................\......\.....\BaseComboBox.sbr
................\......\.....\BaseDateTimeCtrl.obj
................\......\.....\BaseDateTimeCtrl.sbr
................\......\.....\BaseEdit.obj
................\......\.....\BaseEdit.sbr
................\......\.....\DAbout.obj
................\......\.....\DAbout.sbr
................\......\.....\DAdd.obj
................\......\.....\DAdd.sbr
................\......\.....\DDJ.obj
................\......\.....\DDJ.sbr
................\......\.....\DFormat.obj
................\......\.....\DFormat.sbr
................\......\.....\Djt.obj
................\......\.....\Djt.sbr
................\......\.....\DLost.obj
................\......\.....\DLost.sbr
................\......\.....\DUjt.obj
................\......\.....\DUjt.sbr
................\......\.....\DZCLB.obj
................\......\.....\DZCLB.sbr
................\......\.....\gdzc.exe
................\......\.....\gdzc.ilk
................\......\.....\gdzc.obj
................\......\.....\gdzc.pch
................\......\.....\gdzc.pdb
................\......\.....\gdzc.res
................\......\.....\gdzc.sbr
................\......\.....\gdzcDlg.obj
................\......\.....\gdzcDlg.sbr