文件名称:OpenGLParticleSystem
介绍说明--下载内容均来自于网络,请自行研究使用
Its an opengl based project which helps to create particles and explode the particles based on the life of the particles.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenGLParticleSystem\Executable\cs.glsl
....................\..........\fs.glsl
....................\..........\glew32.dll
....................\..........\GLFW.dll
....................\..........\gs.glsl
....................\..........\OpenGL_Particle_System.exe
....................\..........\Particle.tga
....................\..........\particles.xml
....................\..........\vs.glsl
....................\..........\xerces-c_3_1.dll
....................\README.txt
....................\Source Code\Attractor.h
....................\...........\AttractorModel.h
....................\...........\BufferBaseModel.h
....................\...........\Camera.h
....................\...........\CameraModel.h
....................\...........\Classes.h
....................\...........\cs.glsl
....................\...........\FreeLookCamera.h
....................\...........\fs.glsl
....................\...........\GLFWInput.cpp
....................\...........\GLFWInput.h
....................\...........\GLFWTimer.h
....................\...........\GLFWWindow.h
....................\...........\GLMAttractorUpdate.h
....................\...........\gs.glsl
....................\...........\IAttractorUpdate.h
....................\...........\ICameraRender.h
....................\...........\InhomogenousContainer.h
....................\...........\Input.h
....................\...........\main.cpp
....................\...........\Particle.h
....................\...........\Particle.tga
....................\...........\ParticleManager.cpp
....................\...........\ParticleManager.h
....................\...........\particles.xml
....................\...........\ParticleSystem.cpp
....................\...........\ParticleSystem.h
....................\...........\ParticleTexture.cpp
....................\...........\ParticleTexture.h
....................\...........\ShaderBaseModel.h
....................\...........\ShaderManager.cpp
....................\...........\ShaderManager.h
....................\...........\textFile.h
....................\...........\Timer.cpp
....................\...........\Timer.h
....................\...........\XMLParser.cpp
....................\...........\XMLParser.h
....................\Executable
....................\Source Code
OpenGLParticleSystem