文件名称:OpenGLParticleSystem

介绍说明--下载内容均来自于网络,请自行研究使用

Its an opengl based project which helps to create particles and explode the particles based on the life of the particles.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





OpenGLParticleSystem\Executable\cs.glsl

....................\..........\fs.glsl

....................\..........\glew32.dll

....................\..........\GLFW.dll

....................\..........\gs.glsl

....................\..........\OpenGL_Particle_System.exe

....................\..........\Particle.tga

....................\..........\particles.xml

....................\..........\vs.glsl

....................\..........\xerces-c_3_1.dll

....................\README.txt

....................\Source Code\Attractor.h

....................\...........\AttractorModel.h

....................\...........\BufferBaseModel.h

....................\...........\Camera.h

....................\...........\CameraModel.h

....................\...........\Classes.h

....................\...........\cs.glsl

....................\...........\FreeLookCamera.h

....................\...........\fs.glsl

....................\...........\GLFWInput.cpp

....................\...........\GLFWInput.h

....................\...........\GLFWTimer.h

....................\...........\GLFWWindow.h

....................\...........\GLMAttractorUpdate.h

....................\...........\gs.glsl

....................\...........\IAttractorUpdate.h

....................\...........\ICameraRender.h

....................\...........\InhomogenousContainer.h

....................\...........\Input.h

....................\...........\main.cpp

....................\...........\Particle.h

....................\...........\Particle.tga

....................\...........\ParticleManager.cpp

....................\...........\ParticleManager.h

....................\...........\particles.xml

....................\...........\ParticleSystem.cpp

....................\...........\ParticleSystem.h

....................\...........\ParticleTexture.cpp

....................\...........\ParticleTexture.h

....................\...........\ShaderBaseModel.h

....................\...........\ShaderManager.cpp

....................\...........\ShaderManager.h

....................\...........\textFile.h

....................\...........\Timer.cpp

....................\...........\Timer.h

....................\...........\XMLParser.cpp

....................\...........\XMLParser.h

....................\Executable

....................\Source Code

OpenGLParticleSystem

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