文件名称:chineseCHESS
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2013-08-26
- 文件大小:
- 4.27mb
- 下载次数:
- 0次
- 提 供 者:
- liji****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本程序具有悔棋,还原功能,可以记录走法,还可以进行布局.
-The program has undo, restore function, you can record to walk, you can also layout.
-The program has undo, restore function, you can record to walk, you can also layout.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
chineseCHESS\ym_cpp-chineseCHESS_Cpp\中国象棋C++\Source Code\AlphaBetaEngine.cpp
............\.......................\...........\...........\AlphaBetaEngine.h
............\.......................\...........\...........\Alphabeta_HH.cpp
............\.......................\...........\...........\Alphabeta_HH.h
............\.......................\...........\...........\AlphaBeta_TTEngine.cpp
............\.......................\...........\...........\AlphaBeta_TTEngine.h
............\.......................\...........\...........\AspirationSearch.cpp
............\.......................\...........\...........\AspirationSearch.h
............\.......................\...........\...........\Chess.cpp
............\.......................\...........\...........\Chess.dsp
............\.......................\...........\...........\Chess.dsw
............\.......................\...........\...........\Chess.exe
............\.......................\...........\...........\Chess.GID
............\.......................\...........\...........\Chess.h
............\.......................\...........\...........\Chess.opt
............\.......................\...........\...........\Chess.rc
............\.......................\...........\...........\ChessDlg.cpp
............\.......................\...........\...........\ChessDlg.h
............\.......................\...........\...........\CoolButton.cpp
............\.......................\...........\...........\CoolButton.h
............\.......................\...........\...........\Define.h
............\.......................\...........\...........\Eveluation.cpp
............\.......................\...........\...........\Eveluation.h
............\.......................\...........\...........\FAlphaBetaEngine.cpp
............\.......................\...........\...........\FAlphaBetaEngine.h
............\.......................\...........\...........\GradientProgressCtrl.cpp
............\.......................\...........\...........\GradientProgressCtrl.h
............\.......................\...........\...........\HelpDlg.cpp
............\.......................\...........\...........\HelpDlg.h
............\.......................\...........\...........\HistoryHeuristic.cpp
............\.......................\...........\...........\HistoryHeuristic.h
............\.......................\...........\...........\HyperLink.cpp
............\.......................\...........\...........\HyperLink.h
............\.......................\...........\...........\IDAlphabetaEngine.cpp
............\.......................\...........\...........\IDAlphabetaEngine.h
............\.......................\...........\...........\MemDC.cpp
............\.......................\...........\...........\MemDC.h
............\.......................\...........\...........\MoveGenerator.cpp
............\.......................\...........\...........\MoveGenerator.h
............\.......................\...........\...........\MTD_fEngine.cpp
............\.......................\...........\...........\MTD_fEngine.h
............\.......................\...........\...........\NegaMaxEngine.cpp
............\.......................\...........\...........\NegaMaxEngine.h
............\.......................\...........\...........\NegaScout_TT_HH.cpp
............\.......................\...........\...........\NegaScout_TT_HH.h
............\.......................\...........\...........\PVS_Engine.cpp
............\.......................\...........\...........\PVS_Engine.h
............\.......................\...........\...........\ReadMe.txt
............\.......................\...........\...........\res\bitmap1.bmp
............\.......................\...........\...........\...\bmp00001.bmp
............\.......................\...........\...........\...\box1.ico
............\.......................\...........\...........\...\BOX2.ico
............\.......................\...........\...........\...\cancle.bmp
............\.......................\...........\.....