文件名称:Geometry
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包含了点的基本运算
1. 平面上两点之间距离
2. 判断两点是否重合
3. 矢量叉乘
4. 矢量点乘 2
5. 判断点是否在线段上 2
6. 求一点饶某点旋转后的坐标 2
7. 求矢量夹角 2
㈡ 线段及直线的基本运算
1. 点与线段的关系 3
2. 求点到线段所在直线垂线的垂足
3. 点到线段的最近点
4. 点到线段所在直线的距离
5. 点到折线集的最近距离
6. 判断圆是否在多边形内 5
7. 求矢量夹角余弦 5
8. 求线段之间的夹角 5
9. 判断线段是否相交 6
10.判断线段是否相交但不交在端点处 6
11.求线段所在直线的方程 6
12.求直线的斜率 7
13.求直线的倾斜角
14.求点关于某直线的对称点
15.判断两条直线是否相交及求直线交点
16.判断线段是否相交,如果相交返回交点 -Contains a point of basic computing the distance between two points on a plane 2. Determine whether two points are coincident 3. Vector cross multiplied by 4. Vector dot 25. Judge whether a line segment 26. Seeking a point a little spare rotation coordinates after 27 Find the angle between two vectors (ii) straight line segment and a basic computing. point and the line between 32 Find the point where the straight line to the foot of the perpendicular line 3 Line points to the nearest point 4 points to the straight line distance of 5 points to the recently broken away from six. determine whether the polygon round 57. vector cosine angle 58 Find the angle between the line 59. judge wheth 610 . judge wheth but do not pay at the endpoints 611. seeking the straight line equation 612. linear slope 713. Seeking straight tilt angle of 14 points on a straight-line demand point of symmetry 15. judge two straight lines intersect and find the intersection 16. judge wheth, if the intersection point
1. 平面上两点之间距离
2. 判断两点是否重合
3. 矢量叉乘
4. 矢量点乘 2
5. 判断点是否在线段上 2
6. 求一点饶某点旋转后的坐标 2
7. 求矢量夹角 2
㈡ 线段及直线的基本运算
1. 点与线段的关系 3
2. 求点到线段所在直线垂线的垂足
3. 点到线段的最近点
4. 点到线段所在直线的距离
5. 点到折线集的最近距离
6. 判断圆是否在多边形内 5
7. 求矢量夹角余弦 5
8. 求线段之间的夹角 5
9. 判断线段是否相交 6
10.判断线段是否相交但不交在端点处 6
11.求线段所在直线的方程 6
12.求直线的斜率 7
13.求直线的倾斜角
14.求点关于某直线的对称点
15.判断两条直线是否相交及求直线交点
16.判断线段是否相交,如果相交返回交点 -Contains a point of basic computing the distance between two points on a plane 2. Determine whether two points are coincident 3. Vector cross multiplied by 4. Vector dot 25. Judge whether a line segment 26. Seeking a point a little spare rotation coordinates after 27 Find the angle between two vectors (ii) straight line segment and a basic computing. point and the line between 32 Find the point where the straight line to the foot of the perpendicular line 3 Line points to the nearest point 4 points to the straight line distance of 5 points to the recently broken away from six. determine whether the polygon round 57. vector cosine angle 58 Find the angle between the line 59. judge wheth 610 . judge wheth but do not pay at the endpoints 611. seeking the straight line equation 612. linear slope 713. Seeking straight tilt angle of 14 points on a straight-line demand point of symmetry 15. judge two straight lines intersect and find the intersection 16. judge wheth, if the intersection point
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Geometry.cpp