文件名称:Box2D_v2.2.0

  • 所属分类:
  • 软件工程
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2013-07-31
  • 文件大小:
  • 8.16mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • da***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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box 2D 游戏物理engine, (可以设计Angry bird之类的游戏)-dedicate to the 2d game program .
(系统自动生成,下载前可以参看下载内容)

下载文件列表





Box2D_v2.2.0\Box2D\Box2D\Box2D.h

............\.....\.....\Box2DConfig.cmake

............\.....\.....\CMakeLists.txt

............\.....\.....\.ollision\b2BroadPhase.cpp

............\.....\.....\.........\b2BroadPhase.h

............\.....\.....\.........\b2CollideCircle.cpp

............\.....\.....\.........\b2CollideEdge.cpp

............\.....\.....\.........\b2CollidePolygon.cpp

............\.....\.....\.........\b2Collision.cpp

............\.....\.....\.........\b2Collision.h

............\.....\.....\.........\b2Distance.cpp

............\.....\.....\.........\b2Distance.h

............\.....\.....\.........\b2DynamicTree.cpp

............\.....\.....\.........\b2DynamicTree.h

............\.....\.....\.........\b2TimeOfImpact.cpp

............\.....\.....\.........\b2TimeOfImpact.h

............\.....\.....\.........\Shapes\b2ChainShape.cpp

............\.....\.....\.........\......\b2ChainShape.h

............\.....\.....\.........\......\b2CircleShape.cpp

............\.....\.....\.........\......\b2CircleShape.h

............\.....\.....\.........\......\b2EdgeShape.cpp

............\.....\.....\.........\......\b2EdgeShape.h

............\.....\.....\.........\......\b2PolygonShape.cpp

............\.....\.....\.........\......\b2PolygonShape.h

............\.....\.....\.........\......\b2Shape.h

............\.....\.....\..mmon\b2BlockAllocator.cpp

............\.....\.....\......\b2BlockAllocator.h

............\.....\.....\......\b2Draw.cpp

............\.....\.....\......\b2Draw.h

............\.....\.....\......\b2GrowableStack.h

............\.....\.....\......\b2Math.cpp

............\.....\.....\......\b2Math.h

............\.....\.....\......\b2Settings.cpp

............\.....\.....\......\b2Settings.h

............\.....\.....\......\b2StackAllocator.cpp

............\.....\.....\......\b2StackAllocator.h

............\.....\.....\......\b2Timer.cpp

............\.....\.....\......\b2Timer.h

............\.....\.....\Dynamics\b2Body.cpp

............\.....\.....\........\b2Body.h

............\.....\.....\........\b2ContactManager.cpp

............\.....\.....\........\b2ContactManager.h

............\.....\.....\........\b2Fixture.cpp

............\.....\.....\........\b2Fixture.h

............\.....\.....\........\b2Island.cpp

............\.....\.....\........\b2Island.h

............\.....\.....\........\b2TimeStep.h

............\.....\.....\........\b2World.cpp

............\.....\.....\........\b2World.h

............\.....\.....\........\b2WorldCallbacks.cpp

............\.....\.....\........\b2WorldCallbacks.h

............\.....\.....\........\Contacts\b2ChainAndCircleContact.cpp

............\.....\.....\........\........\b2ChainAndCircleContact.h

............\.....\.....\........\........\b2ChainAndPolygonContact.cpp

............\.....\.....\........\........\b2ChainAndPolygonContact.h

............\.....\.....\........\........\b2CircleContact.cpp

............\.....\.....\........\........\b2CircleContact.h

............\.....\.....\........\........\b2Contact.cpp

............\.....\.....\........\........\b2Contact.h

............\.....\.....\........\........\b2ContactSolver.cpp

............\.....\.....\........\........\b2ContactSolver.h

............\.....\.....\........\........\b2EdgeAndCircleContact.cpp

............\.....\.....\........\........\b2EdgeAndCircleContact.h

............\.....\.....\........\........\b2EdgeAndPolygonContact.cpp

............\.....\.....\........\........\b2EdgeAndPolygonContact.h

............\.....\.....\........\........\b2PolygonAndCircleContact.cpp

............\.....\.....\........\........\b2PolygonAndCircleContact.h

............\.....\.....\........\........\b2PolygonContact.cpp

............\.....\.....\........\........\b2PolygonContact.h

............\.....\.....\........\Joints\b2DistanceJoint.cpp

............\.....\.....\........\......\b2DistanceJoint.h

............\.....\.....\........\......\b2FrictionJoint.cpp

............\.....\.....\........\......\b2FrictionJoint.h

............\.....\.....\........\......\b2GearJoint.cpp

............\.....\.....\........\......\b2GearJoint.h

.........

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