文件名称:MoonWarriors
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如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
网上有一份mac版的,在win下用的不方便,改成了win32工程,vs可直接添加现有项目-Online a mac version, used under win inconvenience changed win32 engineering, vs can be directly added to the existing projects
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MoonWarriors
............\Classes
............\.......\AppDelegate.cpp
............\.......\AppDelegate.h
............\.......\HelloWorldScene.cpp
............\.......\HelloWorldScene.h
............\Resources
............\.........\CloseNormal.png
............\.........\CloseSelected.png
............\.........\Default.png
............\.........\Enemy.plist
............\.........\Enemy.png
............\.........\Font
............\.........\....\bitmapFontTest.fnt
............\.........\....\bitmapFontTest.png
............\.........\HelloWorld.png
............\.........\Icon-72.png
............\.........\Icon-Small-50.png
............\.........\Icon-Small.png
............\.........\Icon-Small@2x.png
............\.........\Icon.png
............\.........\Icon@2x.png
............\.........\Info.plist
............\.........\Music
............\.........\.....\bgMusic.mp3
............\.........\.....\buttonEffet.mp3
............\.........\.....\explodeEffect.mp3
............\.........\.....\fireEffect.mp3
............\.........\.....\mainMainMusic.mp3
............\.........\.....\shipDestroyEffect.mp3
............\.........\arial-14.GlyphProject
............\.........\arial-14.fnt
............\.........\arial-14.png
............\.........\b01.png
............\.........\bg01.jpg
............\.........\bullet.plist
............\.........\bullet.png
............\.........\cocos2d-html5.png
............\.........\explode1.jpg
............\.........\explode2.jpg
............\.........\explode3.jpg
............\.........\explosion.plist
............\.........\explosion.png
............\.........\flare.jpg
............\.........\gameOver.png
............\.........\hit.jpg
............\.........\iTunesArtwork
............\.........\level01.tmx
............\.........\loading.png
............\.........\logo.png
............\.........\menu.png
............\.........\menuTitle.png
............\.........\pause.png
............\.........\play.png
............\.........\ship01.png
............\proj.win32
............\..........\About.cpp
............\..........\About.h
............\..........\Bullet.cpp
............\..........\Bullet.h
............\..........\Config.cpp
............\..........\Config.h
............\..........\Debug.win32
............\..........\...........\About.obj
............\..........\...........\AppDelegate.obj
............\..........\...........\Bullet.obj
............\..........\...........\CL.read.1.tlog
............\..........\...........\CL.write.1.tlog
............\..........\...........\Config.obj
............\..........\...........\Effect.obj
............\..........\...........\Enemy.obj
............\..........\...........\GameLayer.obj
............\..........\...........\GameOver.obj
............\..........\...........\HelloWorldScene.obj
............\..........\...........\LevelManager.obj
............\..........\...........\Moon1.res
............\..........\...........\Moon1.win32.exe.embed.manifest
............\..........\...........\Moon1.win32.exe.embed.manifest.res
............\..........\...........\Moon1.win32.exe.intermediate.manifest
............\..........\...........\Moon1.win32.lastbuildstate
............\..........\...........\Moon1.win32.log
............\..........\...........\Moon1.win32_manifest.rc
............\..........\...........\Options.obj
............\..........\...........\PauseLayer.obj
............\..........\...........\Ship.obj
............\..........\...........\StartMenu.obj
............\..........\...........\UnitSprite.obj
............\..........\...........\link-cvtres.read.1.tlog
............\..........\...........\link-cvtres.write.1.tlog
............\..........\...........\link.5832-cvtres.read.1.tlog
............\..........\...........\link.5832-cvtres.write.1.tlog
............\..........\...........\link.5832.read.1.tlog
............\..........\...........\link.5832.write.1.tlog
............\..........\...........\link.read.1.tlog
............\..........\...........\link.write.1.tlog
............\..........\...........\main.obj
............\..........\...........\mt.re