文件名称:skyblue_BoxMan
介绍说明--下载内容均来自于网络,请自行研究使用
vc++编写的推箱子游戏代码,在VC6.0中测试可运行良好。非常简单只有三关,可以自己设置,音效-Sokoban game code vc++ written in VC6.0 test run good. Very simple, only three tests that can set up their own, sound
(系统自动生成,下载前可以参看下载内容)
下载文件列表
skyblue_BoxMan\MSVCRTD.DLL
..............\skyblue_BoxMan\BoxMan.cpp
..............\..............\BoxMan.h
..............\..............\BoxManWnd.cpp
..............\..............\BoxManWnd.h
..............\..............\......_Editer\BoxMan_Edit.cpp
..............\..............\.............\BoxMan_Edit.h
..............\..............\.............\BoxMan_Editer.aps
..............\..............\.............\BoxMan_Editer.clw
..............\..............\.............\BoxMan_Editer.cpp
..............\..............\.............\BoxMan_Editer.dsp
..............\..............\.............\BoxMan_Editer.dsw
..............\..............\.............\BoxMan_Editer.h
..............\..............\.............\BoxMan_Editer.ncb
..............\..............\.............\BoxMan_Editer.opt
..............\..............\.............\BoxMan_Editer.plg
..............\..............\.............\BoxMan_Editer.rc
..............\..............\.............\BoxMan_EditerDoc.cpp
..............\..............\.............\BoxMan_EditerDoc.h
..............\..............\.............\BoxMan_EditerView.cpp
..............\..............\.............\BoxMan_EditerView.h
..............\..............\.............\Boxman_EditerWnd.cpp
..............\..............\.............\Boxman_EditerWnd.h
..............\..............\.............\Debug\BoxMan_Edit.obj
..............\..............\.............\.....\BoxMan_Editer.exe
..............\..............\.............\.....\BoxMan_Editer.ilk
..............\..............\.............\.....\BoxMan_Editer.obj
..............\..............\.............\.....\BoxMan_Editer.pch
..............\..............\.............\.....\BoxMan_Editer.pdb
..............\..............\.............\.....\BoxMan_Editer.res
..............\..............\.............\.....\Boxman_EditerWnd.obj
..............\..............\.............\.....\LoadMapDlg.obj
..............\..............\.............\.....\map.info
..............\..............\.............\.....\skyblue_BoxMan.exe
..............\..............\.............\.....\StdAfx.obj
..............\..............\.............\.....\vc60.idb
..............\..............\.............\.....\vc60.pdb
..............\..............\.............\LoadMapDlg.cpp
..............\..............\.............\LoadMapDlg.h
..............\..............\.............\MainFrm.cpp
..............\..............\.............\MainFrm.h
..............\..............\.............\map.info
..............\..............\.............\map.info.bak
..............\..............\.............\ReadMe.txt
..............\..............\.............\res\BoxMan_Editer.ico
..............\..............\.............\...\BoxMan_Editer.rc2
..............\..............\.............\...\BoxMan_EditerDoc.ico
..............\..............\.............\...\ico00001.ico
..............\..............\.............\...\ico00002.ico
..............\..............\.............\...\ico00003.ico
..............\..............\.............\...\ico00004.ico
..............\..............\.............\...\ico00005.ico
..............\..............\.............\...\idr_icon.ico
..............\..............\.............\...\Thumbs.db
..............\..............\.............\resource.h
..............\..............\.............\StdAfx.cpp
..............\..............\.............\StdAfx.h
..............\..............\Debug\map.info
..............\..............\.....\skyblue_BoxMan.exe
..............\..............\help.bmp
..............\..............\help1.bmp
..............\..............\HelpDlg.cpp
..............\..............\HelpDlg.h
..............\..............\MainFrm.cpp
..............\..............\MainFrm.h
..............\..............\map.info
..............\..............\map.info.bak
..............\..............\MissionLevelDlg.cpp
..............\..............\MissionLevelDlg.h
..............\..............\move.wav
..............\..............\push.wav
..............\..............\ReadMe.txt
..............\..............\res\skyblu