文件名称:TankWar2.9
介绍说明--下载内容均来自于网络,请自行研究使用
在开始游戏后,启动服务器和客户端,对背景的所有物体进行绘图在主程序运行的线程中,画面刷新将以一定的频率采用双缓冲技术对屏幕重绘,实时反映整个游戏的进行状态.-At the beginning of the game, start the server and client, all objects on the background graphics. Thread running in the main program, the screen refresh frequency will be some double buffer technology to redraw the screen in real time to reflect the state of the game.
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下载文件列表
TankWar2.9
..........\.classpath
..........\.project
..........\bin
..........\...\com
..........\...\...\bjsxt
..........\...\...\.....\tank
..........\...\...\.....\....\Blood.class
..........\...\...\.....\....\Direction.class
..........\...\...\.....\....\Explode.class
..........\...\...\.....\....\Missile.class
..........\...\...\.....\....\PropertyMgr.class
..........\...\...\.....\....\Tank$BloodBar.class
..........\...\...\.....\....\Tank.class
..........\...\...\.....\....\TankClient$1.class
..........\...\...\.....\....\TankClient$KeyMonitor.class
..........\...\...\.....\....\TankClient$PaintThread.class
..........\...\...\.....\....\TankClient.class
..........\...\...\.....\....\Wall.class
..........\...\config
..........\...\......\tank.properties
..........\...\images
..........\...\......\0.gif
..........\...\......\1.gif
..........\...\......\10.gif
..........\...\......\2.gif
..........\...\......\3.gif
..........\...\......\4.gif
..........\...\......\5.gif
..........\...\......\6.gif
..........\...\......\7.gif
..........\...\......\8.gif
..........\...\......\9.gif
..........\...\......\MissileU.gif
..........\...\......\missileD.gif
..........\...\......\missileL.gif
..........\...\......\missileLD.gif
..........\...\......\missileLU.gif
..........\...\......\missileR.gif
..........\...\......\missileRD.gif
..........\...\......\missileRU.gif
..........\...\......\tankD.gif
..........\...\......\tankL.gif
..........\...\......\tankLD.gif
..........\...\......\tankLU.gif
..........\...\......\tankR.gif
..........\...\......\tankRD.gif
..........\...\......\tankRU.gif
..........\...\......\tankU.gif
..........\src
..........\...\com
..........\...\...\bjsxt
..........\...\...\.....\tank
..........\...\...\.....\....\Blood.java
..........\...\...\.....\....\Direction.java
..........\...\...\.....\....\Explode.java
..........\...\...\.....\....\Missile.java
..........\...\...\.....\....\PropertyMgr.java
..........\...\...\.....\....\Tank.java
..........\...\...\.....\....\TankClient.java
..........\...\...\.....\....\Wall.java
..........\...\config
..........\...\......\tank.properties
..........\...\images
..........\...\......\0.gif
..........\...\......\1.gif
..........\...\......\10.gif
..........\...\......\2.gif
..........\...\......\3.gif
..........\...\......\4.gif
..........\...\......\5.gif
..........\...\......\6.gif
..........\...\......\7.gif
..........\...\......\8.gif
..........\...\......\9.gif
..........\...\......\MissileU.gif
..........\...\......\missileD.gif
..........\...\......\missileL.gif
..........\...\......\missileLD.gif
..........\...\......\missileLU.gif
..........\...\......\missileR.gif
..........\...\......\missileRD.gif
..........\...\......\missileRU.gif
..........\...\......\tankD.gif
..........\...\......\tankL.gif
..........\...\......\tankLD.gif
..........\...\......\tankLU.gif
..........\...\......\tankR.gif
..........\...\......\tankRD.gif
..........\...\......\tankRU.gif
..........\...\......\tankU.gif