文件名称:tuxingxueshiyan4
- 所属分类:
- 其它资源
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 5.47kb
- 下载次数:
- 1次
- 提 供 者:
- fish*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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1.实验目的
1、通过本次实验,掌握三维图形的旋转等变换和消隐的基本概念和相关算法。
2、掌握凸多面体的消隐算法和实现。
3、进一步熟练和掌握编程环境中三维图形的绘制和消隐的程序设计方法。
2.实验内容
1、绘制一个三维几何图形,如:球、立方体、棱柱、棱锥等。
2、对绘制的三维几何图形实现平移、旋转、变比的基本变换。
3、编程实现凸多面体的隐藏面和隐藏线的消隐。
-1. The experiment was a passage of this experiment, master 3D graphics rotation transform and blanking the basic concepts and algorithms. 2, master convex blanking algorithm and implementation. 3, further skilled and master programming environment 3D graphics rendering and blanking process design methods. 2. As an experiment, a three-dimensional geometric figure drawing, such as : football, cube, pyramid, prism, and so on. 2, the pair of 3D geometry rendering achieve translation, rotation, variable than the basic transformation. 3, Programming convex surface and hidden eliminating hidden lines.
1、通过本次实验,掌握三维图形的旋转等变换和消隐的基本概念和相关算法。
2、掌握凸多面体的消隐算法和实现。
3、进一步熟练和掌握编程环境中三维图形的绘制和消隐的程序设计方法。
2.实验内容
1、绘制一个三维几何图形,如:球、立方体、棱柱、棱锥等。
2、对绘制的三维几何图形实现平移、旋转、变比的基本变换。
3、编程实现凸多面体的隐藏面和隐藏线的消隐。
-1. The experiment was a passage of this experiment, master 3D graphics rotation transform and blanking the basic concepts and algorithms. 2, master convex blanking algorithm and implementation. 3, further skilled and master programming environment 3D graphics rendering and blanking process design methods. 2. As an experiment, a three-dimensional geometric figure drawing, such as : football, cube, pyramid, prism, and so on. 2, the pair of 3D geometry rendering achieve translation, rotation, variable than the basic transformation. 3, Programming convex surface and hidden eliminating hidden lines.
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下载文件列表
压缩包 : 29782172tuxingxueshiyan4.rar 列表 实验4 光照球体\实验4 光照球体.ncb 实验4 光照球体\Sphere.cpp 实验4 光照球体\实验4 光照球体.plg 实验4 光照球体\实验4 光照球体.dsp 实验4 光照球体\实验4 光照球体.dsw 实验4 光照球体\实验4 光照球体.opt 实验4 光照球体\Debug 实验4 光照球体