文件名称:RealityFactory075CSource
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利用Genesis3D创造的一个建立模拟现实游戏的平台。C++原码完全开放。适用于各种3D卡。-Genesis3D created by the use of an established reality simulation game platform. Original C code completely open. Apply to all three D card.
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下载文件列表
压缩包 : 43680541realityfactory075csource.zip 列表 source/ source/AutoSelect.c source/AutoSelect.h source/C3DAudioSource.cpp source/C3DAudioSource.h source/CActMaterial.cpp source/CActMaterial.h source/CActorManager.cpp source/CActorManager.h source/CAIController.cpp source/CAIController.h source/CAnimGif.cpp source/CAnimGif.h source/CAreaChecker.cpp source/CAreaChecker.h source/CArmour.cpp source/CArmour.h source/CAttribute.cpp source/CAttribute.h source/CAudioManager.cpp source/CAudioManager.h source/CAudioStream.cpp source/CAudioStream.h source/CAutoDoors.cpp source/CAutoDoors.h source/CAVIPlayer.cpp source/CAVIPlayer.h source/CCameraManager.cpp source/CCameraManager.h source/CCDAudio.cpp source/CCDAudio.h source/CChange.cpp source/CChange.h source/CChangeLevel.cpp source/CChangeLevel.h source/CCommonData.cpp source/CCommonData.h source/CCorona.cpp source/CCorona.h source/CCountDown.cpp source/CCountDown.h source/CCurve.cpp source/CCurve.h source/CDamage.cpp source/CDamage.h source/CDecal.cpp source/CDecal.h source/CDSpotLight.cpp source/CDSpotLight.h source/CDynalite.cpp source/CDynalite.h source/CEffects.cpp source/CEffects.h source/CElectric.cpp source/CElectric.h source/CEntityRegistry.cpp source/CEntityRegistry.h source/CExplosion.cpp source/CExplosion.h source/CFirePoint.cpp source/CFirePoint.h source/CFixedCamera.cpp source/CFixedCamera.h source/CFlame.cpp source/CFlame.h source/CFlipBook.cpp source/CFlipBook.h source/CFlipTree.cpp source/CFlipTree.h source/CFloating.cpp source/CFloating.h source/CFoliage.cpp source/CFoliage.h source/CGenesisEngine.cpp source/CGenesisEngine.h source/Chaos.cpp source/Chaos.h source/CHeadsUpDisplay.cpp source/CHeadsUpDisplay.h source/CInput.cpp source/CInput.h source/CInventory.cpp source/CInventory.h source/CLevelController.cpp source/CLevelController.h source/CLiquid.cpp source/CLiquid.h source/CLogic.cpp source/Clogic.h source/CMenu.cpp source/CMenu.h source/CMessage.cpp source/CMessage.h source/CMIDIAudio.cpp source/CMIDIAudio.h source/CModelManager.cpp source/CModelManager.h source/CMorph.cpp source/CMorph.h source/CMorphingFields.cpp source/CMorphingFields.h source/CMovingPlatforms.cpp source/CMovingPlatforms.h source/CMp3.cpp source/CMp3.h source/CNetBuffer.cpp source/CNetBuffer.h source/CNetwork.cpp source/CNetwork.h source/Collider.cpp source/Collider.h source/CParticleSystem.cpp source/CParticleSystem.h source/CPathDatabase.cpp source/CPathDatabase.h source/CPathFollower.cpp source/CPathFollower.h source/CPawn.cpp source/CPawn.h source/CPawnCon.cpp source/CPawnHigh.cpp source/CPawnLow.cpp source/CPersistentAttributes.cpp source/CPersistentAttributes.h source/CPlayer.cpp source/Cplayer.h source/CPolyShadow.cpp source/CPolyShadow.h source/CProcedural.cpp source/CProcedural.h source/CRain.cpp source/CRain.h source/CRGFComponent.cpp source/CRGFComponent.h source/CScriptPoint.cpp source/CScriptPoint.h source/CShake.cpp source/CShake.h source/CSoundtrackToggle.cpp source/CSoundtrackToggle.h source/CSpout.cpp source/CSpout.h source/CStaticEntity.cpp source/CStaticEntity.h source/CStaticMesh.cpp source/CStaticMesh.h source/CTeleporter.cpp source/CTeleporter.h source/CTriggers.cpp source/CTriggers.h source/CurvedSurface.cpp source/CurvedSurface.h source/CutScene.cpp source/CutScene.h source/CVideoTexture.cpp source/CVideoTexture.h source/CViewSwitch.cpp source/CViewSwitch.h source/CWallDecal.cpp source/CWallDecal.h source/CWeapon.cpp source/Cweapon.h source/Drawbbox.c source/EffManager.h source/EffManger.cpp source/EffParticle.cpp source/FreeImage.h source/FreeImage.lib source/GameEntityDataTypes.h source/hashtable/ source/hashtable/hash_fun.h source/hashtable/hash_table.h source/hashtable/Stl.h source/HawkNL/ source/HawkNL/crc.c source/HawkNL/err.c source/HawkNL/errorstr.c source/HawkNL/group.c source/HawkNL/ipx.c source/HawkNL/ipx.h source/HawkNL/loopback.c source/HawkNL/loopback.h source/HawkNL/mutex.c source/HawkNL/mutex.h source/HawkNL/nl.c source/HawkNL/nl.h source/HawkNL/nlinternal.h source/HawkNL/parallel.h source/HawkNL/serial.h source/HawkNL/sock.c source/HawkNL/sock.h source/HawkNL/thread.c source/HawkNL/thread.h source/HawkNL/wsock.h source/IniFile.cpp source/IniFile.h source/license.txt source/Mixer.cpp source/Mixer.h source/mjbeesticklesRF.ico source/ode39_win32/ source/ode39_win32/config/ source/ode39_win32/config/makefile.msvc source/ode39_win32/config/makefile.msvc-dll source/ode39_win32/config/msvcdefs.def source/ode39_win32/config/user-settings source/ode39_win32/include/ source/ode39_win32/include/ode/ source/ode39_win32/include/ode/collision.h source/ode39_win32/include/ode/collision_space.h source/ode39_win32/include/ode/collision_trimesh.h source/ode39_win32/include/ode/common.h source/ode39_win32/include/ode/config.h source/ode39_win32/include/ode/contact.h source/ode39_win32/include/ode/dCylinder.h source/ode39_win32/include/ode/error.h source/ode39_win32/include/ode/geom.h source/ode39_win32/include/ode/mass.h source/ode39_win32/include/ode/matrix.h source/ode39_win32/include/ode/memory.h source/ode39_win32/include/ode/misc.h source/ode39_win32/include/ode/objects.h source/ode39_win32/include/ode/ode.h source/ode39_win32/include/ode/odecpp.h source/ode39_win32/include/ode/odecpp_collision.h source/ode39_win32/include/ode/odecpp_old.h source/ode39_win32/include/ode/odecpp_old_collision.h source/ode39_win32/include/ode/odemath.h source/ode39_win32/include/ode/README source/ode39_win32/include/ode/rotation.h source/ode39_win32/include/ode/space.h source/ode39_win32/include/ode/timer.h source/ode39_win32/lib/ source/ode39_win32/lib/ode.dll source/ode39_win32/lib/ode.exp source/ode39_win32/lib/ode.lib source/ode39_win32/lib/ode.map source/ode39_win32/lib/ode.pdb source/ode39_win32/lib/resources.RES source/OggAudio.cpp source/oggaudio.h source/ProcBumpmap.cpp source/ProcElectricFx.cpp source/ProcFire.cpp source/ProcFlow.cpp source/ProcParticles.cpp source/ProcPlasma.cpp source/ProcSmoke.cpp source/ProcUtil.cpp source/ProcUtil.h source/ProcWater.cpp source/PWXImageManager.cpp source/PWXImageManager.h source/Qx/ source/Qx/qxBinTriTree.cpp source/Qx/qxBinTriTree.h source/Qx/qxCloudMachine.cpp source/Qx/qxCloudMachine.h source/Qx/qxColor.cpp source/Qx/qxColor.h source/Qx/qxEffectBase.cpp source/Qx/qxEffectBase.h source/Qx/qxEffectParticleChamber.cpp source/Qx/qxEffectParticleChamber.h source/Qx/qxEffectTextureFlow.cpp source/Qx/qxEffectTextureFlow.h source/Qx/qxMoon.cpp source/Qx/qxMoon.h source/Qx/qxParticle.cpp source/Qx/qxParticle.h source/Qx/qxSkyDome.cpp source/Qx/qxSkyDome.h source/Qx/qxStars.cpp source/Qx/qxStars.h source/Qx/qxSun.cpp source/Qx/qxSun.h source/Qx/qxTerrainDefinitionFile.cpp source/Qx/qxTerrainDefinitionFile.h source/Qx/qxTerrainMap.cpp source/Qx/qxTerrainMap.h source/Qx/qxTerrainMapBase.cpp source/Qx/qxTerrainMapBase.h source/Qx/qxTerrainMgr.cpp source/Qx/qxTerrainMgr.cpx source/Qx/qxTerrainMgr.h source/Qx/qxTerrainMgr.hx source/Qx/qxTerrainPoly.cpp source/Qx/qxTerrainPoly.h source/Qx/qxTerrainTile.cpp source/Qx/qxTerrainTile.h source/Qx/qxTerrainUtils.cpp source/Qx/qxTerrainUtils.h source/Qx/qxTerrainVert.cpp source/Qx/qxTerrainVert.h source/Qx/QxUser.cpp source/Qx/QxUser.h source/RabidFramework.h source/RabidFrameworkMain.cpp source/RealityFactory.dsp source/RealityFactory.rc source/RealityFactory.vcproj source/resource.h source/RGFEvents.h source/RGFStatus.h source/RGFTypes.h source/Simkin/ source/Simkin/skAlist.cpp source/Simkin/skAlist.h source/Simkin/skAlist.inl source/Simkin/skAsciiString.cpp source/Simkin/skAsciiString.h source/Simkin/skAsciiString.inl source/Simkin/skAsciiStringBuffer.cpp source/Simkin/skAsciiStringBuffer.h source/Simkin/skAttribute.cpp source/Simkin/skAttribute.h source/Simkin/skBoundsException.h source/Simkin/skCDataNode.cpp source/Simkin/skCDataNode.h source/Simkin/skConstants.cpp source/Simkin/skConstants.h source/Simkin/skElement.cpp source/Simkin/skElement.h source/Simkin/skElementExecutable.cpp source/Simkin/skElementExecutable.h source/Simkin/skElementObject.cpp source/Simkin/skElementObject.h source/Simkin/skElementObjectEnumerator.cpp source/Simkin/skElementObjectEnumerator.h source/Simkin/skEncodingUtils.cpp source/Simkin/skEncodingUtils.h source/Simkin/skException.h source/Simkin/skExecutable.cpp source/Simkin/skExecutable.h source/Simkin/skExecutableContext.cpp source/Simkin/skExecutableContext.h source/Simkin/skExecutableIterator.cpp source/Simkin/skExecutableIterator.h source/Simkin/skExpatParser.cpp source/Simkin/skExpatParser.h source/Simkin/skGeneral.h source/Simkin/skHashTable.cpp source/Simkin/skHashTable.h source/Simkin/skHashTable.inl source/Simkin/skiExecutable.h source/Simkin/skInputSource.cpp source/Simkin/skInputSource.h source/Simkin/skInterpreter.cpp source/Simkin/skInterpreter.h source/Simkin/skInterpreterByte.cpp source/Simkin/skInterpreterNode.cpp source/Simkin/skInterpreterp.h source/Simkin/skKeywords.inl source/Simkin/skLang_tab.cpp source/Simkin/skLang_tab.h source/Simkin/skMethodTable.h source/Simkin/skMSXMLElement.h source/Simkin/skMSXMLElementObject.cpp source/Simkin/skMSXMLElementObject.h source/Simkin/skMSXMLElementObjectEnumerator.cpp source/Simkin/skMSXMLElementObjectEnumerator.h source/Simkin/skMSXMLExecutable.cpp source/Simkin/skMSXMLExecutable.h source/Simkin/skNode.cpp source/Simkin/skNode.h source/Simkin/skNull.h source/Simkin/skosfcn.h source/Simkin/skOutputDestination.cpp source/Simkin/skOutputDestination.h source/Simkin/skParseException.h source/Simkin/skParseNode.cpp source/Simkin/skParseNode.h source/Simkin/skParseNode.inl source/Simkin/skParser.cpp source/Simkin/skParser.h source/Simkin/skRuntimeException.h source/Simkin/skRValue.cpp source/Simkin/skRValue.h source/Simkin/skRValue.inl source/Simkin/skRValueArray.h source/Simkin/skRValueTable.h source/Simkin/skScriptedExecutable.cpp source/Simkin/skScriptedExecutable.h source/Simkin/skScriptError.h source/Simkin/skSHashTable.cpp source/Simkin/skSHashTable.h source/Simkin/skSHashTable.inl source/Simkin/skStackFrame.cpp source/Simkin/skStackFrame.h source/Simkin/skStatementStepper.h source/Simkin/skString.cpp source/Simkin/skString.h source/Simkin/skString.inl source/Simkin/skStringBuffer.cpp source/Simkin/skStringBuffer.h source/Simkin/skStringList.h source/Simkin/skStringTokenizer.cpp source/Simkin/skStringTokenizer.h source/Simkin/skSymbian.cpp source/Simkin/skSymbian.h source/Simkin/skTextNode.cpp source/Simkin/skTextNode.h source/Simkin/skTraceCallback.h source/Simkin/skTracer.cpp source/Simkin/skTracer.h source/Simkin/skTreeNode.cpp source/Simkin/skTreeNode.h source/Simkin/skTreeNodeObject.cpp source/Simkin/skTreeNodeObject.h source/Simkin/skTreeNodeObjectEnumerator.cpp source/Simkin/skTreeNodeObjectEnumerator.h source/Simkin/skTreeNodp.h source/Simkin/skValist.h source/Simkin/skXMLElement.h source/Simkin/skXMLElementObject.cpp source/Simkin/skXMLElementObject.h source/Simkin/skXMLElementObjectEnumerator.cpp source/Simkin/skXMLElementObjectEnumerator.h source/Simkin/skXMLErrorHandler.cpp source/Simkin/skXMLErrorHandler.h source/Simkin/skXMLExecutable.cpp source/Simkin/skXMLExecutable.h source/Simkin/skXMLParseException.h source/Spline.cpp source/Spline.h source/SplinePatch.cpp source/SplinePatch.h source/SPool.cpp source/stdafx.h source/StreamingAudio.cpp source/StreamingAudio.h source/TPool.cpp source/Utilities.cpp source/Utilities.h source/XForm.cpp source/XForm.h