文件名称:crystal-ball
- 所属分类:
- 其它资源
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 1.8mb
- 下载次数:
- 0次
- 提 供 者:
- 赵*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
嵌入式程序,可以在智能手机中运行
安装方法:
1.直接将Exe Files 中cab的文件拷入手机,找到此文件执行,安装完之后在安装目录下找到一个叫DiamondPet.exe的文件,双击执行。
2.打开DataSousce中的项目采用Debug或Release模式真机调试程序,这是可将程序拷入手机中运行。-Embedded procedures, in the smart phone running installation methods : 1. Exe Files directly to the cab of documents which it is copyed into the phone, find the implementation of this document, After installing the installation directory to find a document called DiamondPet.exe, double-click implementation. 2. DataSousce open the item or using Debug mode Release real machine debugging process sequence, which is to process it is copyed into phone operation.
安装方法:
1.直接将Exe Files 中cab的文件拷入手机,找到此文件执行,安装完之后在安装目录下找到一个叫DiamondPet.exe的文件,双击执行。
2.打开DataSousce中的项目采用Debug或Release模式真机调试程序,这是可将程序拷入手机中运行。-Embedded procedures, in the smart phone running installation methods : 1. Exe Files directly to the cab of documents which it is copyed into the phone, find the implementation of this document, After installing the installation directory to find a document called DiamondPet.exe, double-click implementation. 2. DataSousce open the item or using Debug mode Release real machine debugging process sequence, which is to process it is copyed into phone operation.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 43680519crystal-ball.rar 列表 Data Source\DiamondPet\AssemblyInfo.cs Data Source\DiamondPet\bin\Debug\DiamondPet.exe Data Source\DiamondPet\bin\Debug\DiamondPet.pdb Data Source\DiamondPet\bin\Debug\HS.xml Data Source\DiamondPet\bin\Release\DiamondPet.exe Data Source\DiamondPet\DiamondPet.cs Data Source\DiamondPet\DiamondPet.csdproj Data Source\DiamondPet\DiamondPet.csdproj.user Data Source\DiamondPet\DiamondPet.csdproj.vspscc Data Source\DiamondPet\DiamondPet.resx Data Source\DiamondPet\DiamondPet.sln Data Source\DiamondPet\DiamondPet.suo Data Source\DiamondPet\DiamondPet.vsd Data Source\DiamondPet\DiamondPet.vssscc Data Source\DiamondPet\Draw.cs Data Source\DiamondPet\GameConstResource.cs Data Source\DiamondPet\GameStrategy.cs Data Source\DiamondPet\HighScore.cs Data Source\DiamondPet\HS.xml Data Source\DiamondPet\HScore.xml Data Source\DiamondPet\LogicLayer\BlockObject.cs Data Source\DiamondPet\LogicLayer\Command.cs Data Source\DiamondPet\LogicLayer\GameDate.cs Data Source\DiamondPet\LogicLayer\GameItems.cs Data Source\DiamondPet\LogicLayer\GameObject.cs Data Source\DiamondPet\LogicLayer\GameQueue.cs Data Source\DiamondPet\LogicLayer\GameScore.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\ClearBlock.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\ClearBlockCommand\ClearBlockCommand.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\ClearBlockCommand\vssver.scc Data Source\DiamondPet\LogicLayer\GameStateRunLogic\DownFast.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\DownFastCommand\DownFastCommand.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\DownFastCommand\vssver.scc Data Source\DiamondPet\LogicLayer\GameStateRunLogic\DownSlow.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\DownSlowCommand\DownSlowCommand.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\DownSlowCommand\vssver.scc Data Source\DiamondPet\LogicLayer\GameStateRunLogic\GameFrame.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\ItemsQueue.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\JudgeStateChange.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\LevelUp.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\Pause\LostOrWin.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\Pause\NormalPause.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\Pause\OtherQuit.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\Pause\Pause.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\Pause\PauseCommand\NormalPauseCommand.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\Pause\PauseCommand\PauseCommand.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\Pause\PauseCommand\vssver.scc Data Source\DiamondPet\LogicLayer\GameStateRunLogic\Pause\vssver.scc Data Source\DiamondPet\LogicLayer\GameStateRunLogic\RunningState.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\SelectBlock.cs Data Source\DiamondPet\LogicLayer\GameStateRunLogic\vssver.scc Data Source\DiamondPet\LogicLayer\GameStateStartLogic\CommandQueue.cs Data Source\DiamondPet\LogicLayer\GameStateStartLogic\SelectState.cs Data Source\DiamondPet\LogicLayer\GameStateStartLogic\StartCommand\StartCommand.cs Data Source\DiamondPet\LogicLayer\GameStateStartLogic\StartCommand\vssver.scc Data Source\DiamondPet\LogicLayer\GameStateStartLogic\StartState.cs Data Source\DiamondPet\LogicLayer\GameStateStartLogic\vssver.scc Data Source\DiamondPet\LogicLayer\ItemsQueue.cs Data Source\DiamondPet\LogicLayer\PropertyObject.cs Data Source\DiamondPet\LogicLayer\PropertyQueue.cs Data Source\DiamondPet\LogicLayer\TimeControl.cs Data Source\DiamondPet\LogicLayer\UpdateOrWL.cs Data Source\DiamondPet\LogicLayer\vssver.scc Data Source\DiamondPet\mssccprj.scc Data Source\DiamondPet\obj\Debug\BuildCab.bat Data Source\DiamondPet\obj\Debug\Dependencies.SMP.txt Data Source\DiamondPet\obj\Debug\DiamondPet.DiamondPet.resources Data Source\DiamondPet\obj\Debug\DiamondPet.exe Data Source\DiamondPet\obj\Debug\DiamondPet.pdb Data Source\DiamondPet\obj\Debug\DiamondPet.projdata Data Source\DiamondPet\obj\Debug\DiamondPet_SMP.inf Data Source\DiamondPet\obj\Debug\DiamondPet_SMP.inf.bak Data Source\DiamondPet\obj\Debug\vsd_config.txt.ARMV4 Data Source\DiamondPet\obj\Debug\vsd_config.txt.ARMV4T Data Source\DiamondPet\obj\Debug\vsd_config.txt.X86 Data Source\DiamondPet\obj\Release\BuildCab.bat Data Source\DiamondPet\obj\Release\Dependencies.SMP.txt Data Source\DiamondPet\obj\Release\DiamondPet.exe Data Source\DiamondPet\obj\Release\DiamondPet.projdata Data Source\DiamondPet\obj\Release\DiamondPet.projdata1 Data Source\DiamondPet\obj\Release\DiamondPet_SMP.inf Data Source\DiamondPet\obj\Release\DiamondPet_SMP.inf.bak Data Source\DiamondPet\obj\Release\vsd_config.txt.ARMV4 Data Source\DiamondPet\obj\Release\vsd_config.txt.ARMV4T Data Source\DiamondPet\obj\Release\vsd_config.txt.X86 Data Source\DiamondPet\pic\444.ico Data Source\DiamondPet\pic\4441.ico Data Source\DiamondPet\pic\background.png Data Source\DiamondPet\pic\block1.png Data Source\DiamondPet\pic\block2.png Data Source\DiamondPet\pic\block3.png Data Source\DiamondPet\pic\block4.png Data Source\DiamondPet\pic\block5.png Data Source\DiamondPet\pic\block6.png Data Source\DiamondPet\pic\block7.png Data Source\DiamondPet\pic\blockcolor.png Data Source\DiamondPet\pic\bomb.png Data Source\DiamondPet\pic\btexit.png Data Source\DiamondPet\pic\btexiton.png Data Source\DiamondPet\pic\bthelp.png Data Source\DiamondPet\pic\bthelpon.png Data Source\DiamondPet\pic\bthighscore.png Data Source\DiamondPet\pic\bthighscoreon.png Data Source\DiamondPet\pic\btoption.png Data Source\DiamondPet\pic\btoptionon.png Data Source\DiamondPet\pic\btstart.png Data Source\DiamondPet\pic\btstarton.png Data Source\DiamondPet\pic\continue.png Data Source\DiamondPet\pic\continueon.png Data Source\DiamondPet\pic\exitgame.png Data Source\DiamondPet\pic\exitgameon.png Data Source\DiamondPet\pic\exitpro.png Data Source\DiamondPet\pic\exitproon.png Data Source\DiamondPet\pic\gameover.png Data Source\DiamondPet\pic\helpbg.png Data Source\DiamondPet\pic\helptitle.png Data Source\DiamondPet\pic\highscoretitle.png Data Source\DiamondPet\pic\levelup.png Data Source\DiamondPet\pic\lightening.png Data Source\DiamondPet\pic\mainbg.png Data Source\DiamondPet\pic\number.png Data Source\DiamondPet\pic\optiontitle.png Data Source\DiamondPet\pic\property1.png Data Source\DiamondPet\pic\property2.png Data Source\DiamondPet\pic\score.png Data Source\DiamondPet\pic\starb.png Data Source\DiamondPet\pic\stars.png Data Source\DiamondPet\pic\Thumbs.db Data Source\DiamondPet\pic\timeandspeed.png Data Source\DiamondPet\pic\vssver.scc Data Source\DiamondPet\pic\wugui.png Data Source\DiamondPet\Setup\mssccprj.scc Data Source\DiamondPet\Setup\Setup.vdproj Data Source\DiamondPet\Setup\Setup.vdproj.vspscc Data Source\DiamondPet\Setup\vssver.scc Data Source\DiamondPet\StateManager.cs Data Source\DiamondPet\ThreadManager.cs Data Source\DiamondPet\UserLayer\GameHScore\GameHScore.cs Data Source\DiamondPet\UserLayer\GameHScore\vssver.scc Data Source\DiamondPet\UserLayer\GameState.cs Data Source\DiamondPet\UserLayer\GameStateHelp\GameStateHelp.cs Data Source\DiamondPet\UserLayer\GameStateHelp\vssver.scc Data Source\DiamondPet\UserLayer\GameStateLoad\GameStateLoad.cs Data Source\DiamondPet\UserLayer\GameStateLoad\Pictures.cs Data Source\DiamondPet\UserLayer\GameStateLoad\vssver.scc Data Source\DiamondPet\UserLayer\GameStateOption\Choose.cs Data Source\DiamondPet\UserLayer\GameStateOption\GameStateOption.cs Data Source\DiamondPet\UserLayer\GameStateOption\vssver.scc Data Source\DiamondPet\UserLayer\GameStateOver\GameStateOver.cs Data Source\DiamondPet\UserLayer\GameStateOver\vssver.scc Data Source\DiamondPet\UserLayer\GameStateRun\GameStateRun.cs Data Source\DiamondPet\UserLayer\GameStateRun\RunStateManager.cs Data Source\DiamondPet\UserLayer\GameStateRun\StateRunOnePlayer.cs Data Source\DiamondPet\UserLayer\GameStateRun\StateRunTwoPlayer.cs Data Source\DiamondPet\UserLayer\GameStateRun\vssver.scc Data Source\DiamondPet\UserLayer\GameStateStart\GameStateStart.cs Data Source\DiamondPet\UserLayer\GameStateStart\vssver.scc Data Source\DiamondPet\UserLayer\vssver.scc Data Source\DiamondPet\vssver.scc Data Source\DiamondPet\LogicLayer\GameStateRunLogic\Pause\PauseCommand Data Source\DiamondPet\LogicLayer\GameStateRunLogic\ClearBlockCommand Data Source\DiamondPet\LogicLayer\GameStateRunLogic\DownFastCommand Data Source\DiamondPet\LogicLayer\GameStateRunLogic\DownSlowCommand Data Source\DiamondPet\LogicLayer\GameStateRunLogic\Pause Data Source\DiamondPet\LogicLayer\GameStateStartLogic\StartCommand Data Source\DiamondPet\obj\Debug\temp Data Source\DiamondPet\obj\Debug\TempPE Data Source\DiamondPet\obj\Release\temp Data Source\DiamondPet\obj\Release\TempPE Data Source\DiamondPet\bin\Debug Data Source\DiamondPet\bin\Release Data Source\DiamondPet\cab\Debug Data Source\DiamondPet\cab\Release Data Source\DiamondPet\LogicLayer\GameStateRunLogic Data Source\DiamondPet\LogicLayer\GameStateStartLogic Data Source\DiamondPet\obj\Debug Data Source\DiamondPet\obj\Release Data Source\DiamondPet\Setup\Debug Data Source\DiamondPet\Setup\Release Data Source\DiamondPet\UserLayer\GameHScore Data Source\DiamondPet\UserLayer\GameStateHelp Data Source\DiamondPet\UserLayer\GameStateLoad Data Source\DiamondPet\UserLayer\GameStateOption Data Source\DiamondPet\UserLayer\GameStateOver Data Source\DiamondPet\UserLayer\GameStateRun Data Source\DiamondPet\UserLayer\GameStateStart Data Source\DiamondPet\bin Data Source\DiamondPet\cab Data Source\DiamondPet\LogicLayer Data Source\DiamondPet\obj Data Source\DiamondPet\pic Data Source\DiamondPet\Setup Data Source\DiamondPet\UserLayer Data Source\DiamondPet Data Source