文件名称:sgx
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一个3D图像引擎SGX的核心代码,包含了SGX基本功能的实现-SGX Engine Core contains the basic functionality which underpins SGX, a 3D graphics engine from Steven Goodwin. It is based around a series of null drivers and loosely-coupled modules to facilitate an infinitely upgradable engine. It is primarily suited to games and digital TV backdrops.
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下载文件列表
sgx
...\include
...\.......\drivers
...\.......\.......\common
...\.......\.......\......\xwrap
...\.......\.......\......\.....\gl
...\.......\.......\......\.....\..\gl.h
...\.......\.......\......\.....\..\glut.h
...\.......\.......\wintel32
...\.......\.......\........\core
...\.......\.......\........\....\comms
...\.......\.......\........\....\.....\comms.hpp
...\.......\.......\........\....\.....\wintel32comport.hpp
...\.......\.......\........\....\core.hpp
...\.......\.......\........\....\helpers
...\.......\.......\........\....\.......\helpers.hpp
...\.......\.......\........\....\.......\wintrace.hpp
...\.......\.......\........\....\system
...\.......\.......\........\....\......\system.hpp
...\.......\.......\........\....\threading
...\.......\.......\........\....\.........\threading.hpp
...\.......\.......\........\....\.........\wintel32threadmanager.hpp
...\.......\.......\........\....\time
...\.......\.......\........\....\....\time.hpp
...\.......\.......\........\....\....\wintel32timer.hpp
...\.......\.......\........\device.hpp
...\.......\.......\........\wintel32.hpp
...\.......\libraries
...\.......\.........\expat
...\.......\.........\.....\expat.hpp
...\.......\.........\.....\xmlparse
...\.......\.........\.....\........\xmlparse.h
...\.......\.........\.....\xmltok
...\.......\.........\.....\......\ascii.h
...\.......\.........\.....\......\asciitab.h
...\.......\.........\.....\......\dllmain.c
...\.......\.........\.....\......\iasciitab.h
...\.......\.........\.....\......\latin1tab.h
...\.......\.........\.....\......\nametab.h
...\.......\.........\.....\......\utf8tab.h
...\.......\.........\.....\......\xmldef.h
...\.......\.........\.....\......\xmlrole.c
...\.......\.........\.....\......\xmlrole.h
...\.......\.........\.....\......\xmltok.c
...\.......\.........\.....\......\xmltok.h
...\.......\.........\.....\......\xmltok_impl.c
...\.......\.........\.....\......\xmltok_impl.h
...\.......\.........\.....\......\xmltok_ns.c
...\.......\platform
...\.......\........\gamecube
...\.......\........\........\hwplatformgamecube.hpp
...\.......\........\iphone
...\.......\........\......\hwplatformiphone.hpp
...\.......\........\nds
...\.......\........\...\hwplatformnds.hpp
...\.......\........\null
...\.......\........\....\hwplatformnull.hpp
...\.......\........\ps2
...\.......\........\...\hwplatformps2.hpp
...\.......\........\wii
...\.......\........\...\hwplatformwii.hpp
...\.......\........\wintel32
...\.......\........\........\hwplatformwintel32.hpp
...\.......\........\xbox
...\.......\........\....\hwplatformxbox.hpp
...\.......\sgx
...\.......\...\core
...\.......\...\....\comms
...\.......\...\....\.....\comms.hpp
...\.......\...\....\.....\commsport.hpp
...\.......\...\....\.....\commssystem.hpp
...\.......\...\....\.....\portdevice.hpp
...\.......\...\....\.....\portsettings.hpp
...\.......\...\....\compress
...\.......\...\....\........\compress.hpp
...\.......\...\....\........\sgxcompression.hpp
...\.......\...\....\........\sgxcompressionmethod.hpp
...\.......\...\....\........\sgxzlib.hpp
...\.......\...\....\........\zlib
...\.......\...\....\........\....\deflate.h
...\.......\...\....\........\....\infblock.h
...\.......\...\....\........\....\infcodes.h
...\.......\...\....\........\....\inffast.h
...\.......\...\....\........\....\inffixed.h
...\.......\...\....\........\....\inftrees.h
...\.......\...\....\........\....\infutil.h
...\.......\...\....\........\....\trees.h
...\.......\...\....\........\....\zconf.h
...\.......\...\....\........\....\zlib.h
...\.......\...\....\........\....\zutil.h
...\.......\...\....\core.hpp
...\.......\...\....\coreversion.hpp
...\.......\...\....\crc
...\.......\...\....\...\crc.hpp
...\.......\...\....\...\crc32.hpp
...\.......\...\....\gamecode
...\.......\...\....\........\base_engine.hpp
...\.......\...\....\........\engine.hpp
...\.......\...\....\........\gamecode.hpp
...\.......\...\....\........\gameengine.hpp