文件名称:Src
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.93mb
- 下载次数:
- 0次
- 提 供 者:
- yao****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在很多书上介绍的三维图形数据都是.obj,3ds格式,.dxf等格式的,真正讲解如何读取的就只有.obj格式文件的。但是我现在所做的内容,要求从.ply文件中读取初始塞维图形数据,-Are many books on the introduction of the three-dimensional graphics data. Obj, 3ds format dxf format really explain how to read only. Obj format. But I am doing now require initial Seville graphics data is read from the file. Ply
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Src\ChildFrm.cpp
...\ChildFrm.h
...\Lib3D\Array3d.cpp
...\.....\Array3d.h
...\.....\Base3d.h
...\.....\Color.cpp
...\.....\Color.h
...\.....\ColorRamp.cpp
...\.....\ColorRamp.h
...\.....\Edge3d.cpp
...\.....\Edge3d.h
...\.....\Face3d.cpp
...\.....\Face3d.h
...\.....\Material.cpp
...\.....\Material.h
...\.....\Mesh3d.cpp
...\.....\Mesh3d.h
...\.....\Object3d.cpp
...\.....\Object3d.h
...\.....\SceneGraph3d.cpp
...\.....\SceneGraph3d.h
...\.....\Texture.cpp
...\.....\Texture.h
...\.....\Transform.cpp
...\.....\Transform.h
...\.....\Utils3d.cpp
...\.....\Utils3d.h
...\.....\Vector3d.cpp
...\.....\Vector3d.h
...\.....\Vertex3d.cpp
...\.....\Vertex3d.h
...\MainFrm.cpp
...\MainFrm.h
...\Mesh.aps
...\Mesh.clw
...\Mesh.cpp
...\Mesh.dsp
...\Mesh.dsw
...\Mesh.h
...\Mesh.ncb
...\Mesh.opt
...\Mesh.plg
...\Mesh.rc
...\Mesh.suo
...\MeshDoc.cpp
...\MeshDoc.h
...\MeshView.cpp
...\MeshView.h
...\Release\Array3d.obj
...\.......\ChildFrm.obj
...\.......\Color.obj
...\.......\ColorRamp.obj
...\.......\Edge3d.obj
...\.......\Face3d.obj
...\.......\MainFrm.obj
...\.......\Material.obj
...\.......\Mesh.exe
...\.......\Mesh.obj
...\.......\Mesh.res
...\.......\Mesh3d.obj
...\.......\MeshDoc.obj
...\.......\MeshView.obj
...\.......\Object3d.obj
...\.......\SceneGraph3d.obj
...\.......\StdAfx.obj
...\.......\Texture.obj
...\.......\Transform.obj
...\.......\Utils3d.obj
...\.......\vc60.idb
...\.......\Vector3d.obj
...\.......\Vertex3d.obj
...\res\Mesh.ico
...\...\Mesh.rc2
...\...\MeshDoc.ico
...\...\Toolbar.bmp
...\resource.h
...\StdAfx.cpp
...\StdAfx.h
...\Lib3D
...\Release
...\res
Src