文件名称:DirectX.11.Game.Programming
- 所属分类:
- ActiveX/DCOM
- 资源属性:
- [C/C++]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.63mb
- 下载次数:
- 0次
- 提 供 者:
- J***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
About This Book
This book is the follow-up edition to Wendy Jones’s Beginning DirectX 10 Game
Programming book. In this book, we teach you the basics of getting started with
game graphics using the latest iteration of Direct3D: Direct3D 11.
The goal of this book is to teach you the various aspects of DirectX 11. The target
audience for this text is beginning/intermediate C++ programmers with little to
no experience with DirectX. Although past DirectX or OpenGL experience can be
useful, it is not required.
When you reach the end of this book, you will have had enough experience with
DirectX 11 that you should be able to exploremaking simple video games and demos.
Ideally, you will work your way up to make complex games and demos until you find
yourself able to complete and release (even if for free at first) your own PC games.
This book is the follow-up edition to Wendy Jones’s Beginning DirectX 10 Game
Programming book. In this book, we teach you the basics of getting started with
game graphics using the latest iteration of Direct3D: Direct3D 11.
The goal of this book is to teach you the various aspects of DirectX 11. The target
audience for this text is beginning/intermediate C++ programmers with little to
no experience with DirectX. Although past DirectX or OpenGL experience can be
useful, it is not required.
When you reach the end of this book, you will have had enough experience with
DirectX 11 that you should be able to exploremaking simple video games and demos.
Ideally, you will work your way up to make complex games and demos until you find
yourself able to complete and release (even if for free at first) your own PC games.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
[DirectX.11娓告垙缂栫▼鍏ラ棬].Beginning.DirectX.11.Game.Programming.(缇?Wendy.Jones.鏂囧瓧鐗?pdf