文件名称:gameDemo1
- 所属分类:
- android开发
- 资源属性:
- [Android] [Java] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 67kb
- 下载次数:
- 0次
- 提 供 者:
- Lin O*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
物件控制
此範例為物件移動旋轉與縮放的操作以及物件與物件的碰撞或包含判斷,右上方的android公仔為主要的物件,可以透過鍵盤方向鍵進行移動旋轉與縮放,右上方的」ˇ按鈕」為切換移動或旋轉縮放的控制項,當公仔移動到藍色區域,就會判斷是否與藍色區域進行碰撞,而一旦公仔將紅色區域完全覆蓋,就會判斷為包含狀態。-The object control moving object rotation and scaling operations as well as objects and object collision or android doll contains judgment, the upper right is the main object in this example, you can rotate and zoom the keyboard arrow keys to move, the top right button switch move or rotate the zoom control, when the the doll move to the blue area, will determine whether the collision with the blue area, and once the doll completely covered the red zone, it will determine that contains state.
此範例為物件移動旋轉與縮放的操作以及物件與物件的碰撞或包含判斷,右上方的android公仔為主要的物件,可以透過鍵盤方向鍵進行移動旋轉與縮放,右上方的」ˇ按鈕」為切換移動或旋轉縮放的控制項,當公仔移動到藍色區域,就會判斷是否與藍色區域進行碰撞,而一旦公仔將紅色區域完全覆蓋,就會判斷為包含狀態。-The object control moving object rotation and scaling operations as well as objects and object collision or android doll contains judgment, the upper right is the main object in this example, you can rotate and zoom the keyboard arrow keys to move, the top right button switch move or rotate the zoom control, when the the doll move to the blue area, will determine whether the collision with the blue area, and once the doll completely covered the red zone, it will determine that contains state.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
gameDemo1(架構)\.classpath
...............\.project
...............\.settings\org.eclipse.jdt.core.prefs
...............\AndroidManifest.xml
...............\bin\ccc\GameDemo1\GameDemo1$1.class
...............\...\...\.........\GameDemo1$2.class
...............\...\...\.........\GameDemo1$3.class
...............\...\...\.........\GameDemo1$4$1.class
...............\...\...\.........\GameDemo1$4.class
...............\...\...\.........\GameDemo1$drawAction.class
...............\...\...\.........\GameDemo1.class
...............\...\...\.........\GameObj.class
...............\...\...\.........\KeyHandler.class
...............\...\...\.........\R$attr.class
...............\...\...\.........\R$drawable.class
...............\...\...\.........\R$id.class
...............\...\...\.........\R$layout.class
...............\...\...\.........\R$string.class
...............\...\...\.........\R.class
...............\...\classes.dex
...............\...\GameDemo1.apk
...............\...\resources.ap_
...............\default.properties
...............\gen\ccc\GameDemo1\R.java
...............\res\drawable\demo.png
...............\...\........-hdpi\icon.png
...............\...\.........ldpi\icon.png
...............\...\.........mdpi\icon.png
...............\...\layout\main.xml
...............\...\values\strings.xml
...............\src\ccc\GameDemo1\GameDemo1.java
...............\...\...\.........\GameObj.java
...............\...\...\.........\KeyHandler.java
...............\bin\ccc\GameDemo1
...............\gen\ccc\GameDemo1
...............\src\ccc\GameDemo1
...............\bin\ccc
...............\gen\ccc
...............\res\drawable
...............\...\drawable-hdpi
...............\...\drawable-ldpi
...............\...\drawable-mdpi
...............\...\layout
...............\...\values
...............\src\ccc
...............\.settings
...............\assets
...............\bin
...............\gen
...............\res
...............\src
gameDemo1(架構)