文件名称:ZombieWars
- 所属分类:
- android开发
- 资源属性:
- [Java] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.09mb
- 下载次数:
- 0次
- 提 供 者:
- Lin O*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
多人衛星定位遊戲-殭屍大戰
遊戲玩法:一開始玩家皆是人類,待遊戲等待時間結束後,會隨機跳選一名玩家為殭屍,只要被殭屍抓到的人類,也會被感染成為殭屍,並且一起感染所剩的人類倖存者,殭屍於100秒限時內感染全部人類,即可獲勝,反之,於時間結束仍有人類倖存者,則為人類獲勝。-Multiplayer the Satellite Positioning game- Zombie Wars gameplay: the beginning players are human, until the game waiting for the time after randomly skips a player as zombies, as long as the zombies catch the human will be infected become zombies. and with infection remaining human survivors of the zombie in infection of all mankind within the time limit of 100 seconds, and can win the contrary, at the time the end of the still-human survivors, compared with human victory.
遊戲玩法:一開始玩家皆是人類,待遊戲等待時間結束後,會隨機跳選一名玩家為殭屍,只要被殭屍抓到的人類,也會被感染成為殭屍,並且一起感染所剩的人類倖存者,殭屍於100秒限時內感染全部人類,即可獲勝,反之,於時間結束仍有人類倖存者,則為人類獲勝。-Multiplayer the Satellite Positioning game- Zombie Wars gameplay: the beginning players are human, until the game waiting for the time after randomly skips a player as zombies, as long as the zombies catch the human will be infected become zombies. and with infection remaining human survivors of the zombie in infection of all mankind within the time limit of 100 seconds, and can win the contrary, at the time the end of the still-human survivors, compared with human victory.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ZombieWarsServer\.classpath
................\.project
................\.settings\org.eclipse.core.resources.prefs
................\.........\org.eclipse.jdt.core.prefs
................\bin\ccc\ZombieWars\net\PacketHandler$1.class
................\...\...\..........\...\PacketHandler$2.class
................\...\...\..........\...\PacketHandler.class
................\...\...\..........\...\PacketListener.class
................\...\...\..........\...\PacketModel$PacketType.class
................\...\...\..........\...\PacketModel.class
................\...\...\..........\...\PacketSender.class
................\...\...\..........\server\ServerSocketHandler.class
................\...\GameCore$1.class
................\...\GameCore$2.class
................\...\GameCore.class
................\...\GameStat$StatType.class
................\...\GameStat.class
................\...\gmap\GLatLng.class
................\...\....\GPoint.class
................\...\....\MercatorProjection.class
................\...\ZombieWarsServer$1.class
................\...\ZombieWarsServer$CmdType.class
................\...\ZombieWarsServer.class
................\src\ccc\ZombieWars\net\PacketHandler.java
................\...\...\..........\...\PacketListener.java
................\...\...\..........\...\PacketModel.java
................\...\...\..........\...\PacketSender.java
................\...\...\..........\server\ServerSocketHandler.java
................\...\GameCore.java
................\...\GameStat.java
................\...\gmap\GLatLng.java
................\...\....\GPoint.java
................\...\....\MercatorProjection.java
................\...\ZombieWarsServer.java
debug.keystore
ZombieWars.apk
ZombieWarsClientTest.bat
ZombieWarsServer.bat
installApk.bat
說明.txt
ZombieWars\.classpath
..........\.project
..........\.settings\org.eclipse.jdt.core.prefs
..........\AndroidManifest.xml
..........\bin\ccc\ZombieWars\GameStat$StatType.class
..........\...\...\..........\GameStat.class
..........\...\...\..........\GpsSensorObj$1.class
..........\...\...\..........\GpsSensorObj.class
..........\...\...\..........\KeyHandler.class
..........\...\...\..........\MultiplayerGameCore$1.class
..........\...\...\..........\MultiplayerGameCore$2.class
..........\...\...\..........\MultiplayerGameCore$3.class
..........\...\...\..........\MultiplayerGameCore$ReceivePacket.class
..........\...\...\..........\MultiplayerGameCore.class
..........\...\...\..........\net\client\ClientSocketHandler.class
..........\...\...\..........\...\PacketHandler$1.class
..........\...\...\..........\...\PacketHandler$2.class
..........\...\...\..........\...\PacketHandler.class
..........\...\...\..........\...\PacketListener.class
..........\...\...\..........\...\PacketModel$PacketType.class
..........\...\...\..........\...\PacketModel.class
..........\...\...\..........\...\PacketSender.class
..........\...\...\..........\PlayerObj$ImageSyle.class
..........\...\...\..........\PlayerObj.class
..........\...\...\..........\R$attr.class
..........\...\...\..........\R$drawable.class
..........\...\...\..........\R$string.class
..........\...\...\..........\R.class
..........\...\...\..........\SingleGameCore.class
..........\...\...\..........\ZombieWars$1.class
..........\...\...\..........\ZombieWars$2.class
..........\...\...\..........\ZombieWars.class
..........\...\classes.dex
..........\...\resources.ap_
..........\...\ZombieWars.apk
..........\default.properties
..........\gen\ccc\ZombieWars\R.java
..........\res\drawable\human.png
..........\...\........\humanwin.png
..........\...\........\ready.png
..........\...\........\zombie.png
..........\...\........\zombiewin.png
..........\...\........-hdpi\icon.png
..........\...\.........ldpi\icon.png
..........\...\.........mdpi\icon.png
..........\...\values\strings.xml
..........\src\ccc\ZombieWars\GameStat.java
..........\...\...\..........\GpsSensorObj.java
..........\...\...\..........\KeyHandler.java
..........\...\...\..........\MultiplayerGameCore.java
..........\...\...\..........\net\client\ClientSock