文件名称:yuyinxinhaochuli
- 所属分类:
- 语音合成与识别
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.87mb
- 下载次数:
- 0次
- 提 供 者:
- z**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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语音信号处理中的所有基本的算法的代码(C语言版)-Speech signal processing algorithms in all the basic code (C language version)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
语音信号处理中的所有基本的算法的代码\使用说明请参看右侧注释====〉〉.txt
....................................\语音程序\Bedlamite\2003年09月04日10点.txt
....................................\........\.........\2003年09月04日14点.txt
....................................\........\.........\2003年09月04日15点.txt
....................................\........\.........\Bedlamite.aps
....................................\........\.........\Bedlamite.clw
....................................\........\.........\Bedlamite.cpp
....................................\........\.........\Bedlamite.dsp
....................................\........\.........\Bedlamite.dsw
....................................\........\.........\Bedlamite.exe
....................................\........\.........\Bedlamite.h
....................................\........\.........\Bedlamite.ilk
....................................\........\.........\Bedlamite.ncb
....................................\........\.........\Bedlamite.opt
....................................\........\.........\Bedlamite.plg
....................................\........\.........\Bedlamite.rc
....................................\........\.........\BedlamiteDoc.cpp
....................................\........\.........\BedlamiteDoc.h
....................................\........\.........\BedlamiteView.cpp
....................................\........\.........\BedlamiteView.h
....................................\........\.........\CommandEngine.h
....................................\........\.........\CommandEngine.ini
....................................\........\.........\CreditStatic.cpp
....................................\........\.........\CreditStatic.h
....................................\........\.........\CustomizeDialog.cpp
....................................\........\.........\CustomizeDialog.h
....................................\........\.........\Data\AM\Mapping.dat
....................................\........\.........\....\..\ModelList.dat
....................................\........\.........\....\..\OutputList_SDCHMM.dat
....................................\........\.........\....\..\readme.txt
....................................\........\.........\....\..\StreamCBs.dat
....................................\........\.........\....\..\TriphoneMapF.dat
....................................\........\.........\....\..\triphoneMapI.dat
....................................\........\.........\....\COMMAND\CMD\CMD.lex
....................................\........\.........\....\.......\...\CMD.pdx
....................................\........\.........\....\.......\...0\CMD0.lex
....................................\........\.........\....\.......\....\CMD0.pdx
....................................\........\.........\....\.......\.Star298\CStar298.lex
....................................\........\.........\....\.......\........\CStar298.pdx
....................................\........\.........\....\.......\NULL\NULL.lex
....................................\........\.........\....\.......\....\NULL.pdx
....................................\........\.........\....\.......\stock\stock.lex
....................................\........\.........\....\.......\.....\stock.pdx
....................................\........\.........\....\DIC\DictionaryConverted.lex
....................................\........\.........\....\...\Duoyinzi.lex
....................................\........\.........\....\...\EnglishName.lex
....................................\........\.........\....\...\sortlex.txt
....................................\........\.........\....\...\SyllableTabConverted.dat
....................................\........\.........\....\Wav\01.wav
....................................\........\.........\....\...\02.wav
....................................\........\.........\....\...\03.wav
....................................\........\.........\....\...\04.wav
....................................\........\.........\....\...\05.wav
....................................\.......
....................................\语音程序\Bedlamite\2003年09月04日10点.txt
....................................\........\.........\2003年09月04日14点.txt
....................................\........\.........\2003年09月04日15点.txt
....................................\........\.........\Bedlamite.aps
....................................\........\.........\Bedlamite.clw
....................................\........\.........\Bedlamite.cpp
....................................\........\.........\Bedlamite.dsp
....................................\........\.........\Bedlamite.dsw
....................................\........\.........\Bedlamite.exe
....................................\........\.........\Bedlamite.h
....................................\........\.........\Bedlamite.ilk
....................................\........\.........\Bedlamite.ncb
....................................\........\.........\Bedlamite.opt
....................................\........\.........\Bedlamite.plg
....................................\........\.........\Bedlamite.rc
....................................\........\.........\BedlamiteDoc.cpp
....................................\........\.........\BedlamiteDoc.h
....................................\........\.........\BedlamiteView.cpp
....................................\........\.........\BedlamiteView.h
....................................\........\.........\CommandEngine.h
....................................\........\.........\CommandEngine.ini
....................................\........\.........\CreditStatic.cpp
....................................\........\.........\CreditStatic.h
....................................\........\.........\CustomizeDialog.cpp
....................................\........\.........\CustomizeDialog.h
....................................\........\.........\Data\AM\Mapping.dat
....................................\........\.........\....\..\ModelList.dat
....................................\........\.........\....\..\OutputList_SDCHMM.dat
....................................\........\.........\....\..\readme.txt
....................................\........\.........\....\..\StreamCBs.dat
....................................\........\.........\....\..\TriphoneMapF.dat
....................................\........\.........\....\..\triphoneMapI.dat
....................................\........\.........\....\COMMAND\CMD\CMD.lex
....................................\........\.........\....\.......\...\CMD.pdx
....................................\........\.........\....\.......\...0\CMD0.lex
....................................\........\.........\....\.......\....\CMD0.pdx
....................................\........\.........\....\.......\.Star298\CStar298.lex
....................................\........\.........\....\.......\........\CStar298.pdx
....................................\........\.........\....\.......\NULL\NULL.lex
....................................\........\.........\....\.......\....\NULL.pdx
....................................\........\.........\....\.......\stock\stock.lex
....................................\........\.........\....\.......\.....\stock.pdx
....................................\........\.........\....\DIC\DictionaryConverted.lex
....................................\........\.........\....\...\Duoyinzi.lex
....................................\........\.........\....\...\EnglishName.lex
....................................\........\.........\....\...\sortlex.txt
....................................\........\.........\....\...\SyllableTabConverted.dat
....................................\........\.........\....\Wav\01.wav
....................................\........\.........\....\...\02.wav
....................................\........\.........\....\...\03.wav
....................................\........\.........\....\...\04.wav
....................................\........\.........\....\...\05.wav
....................................\.......