文件名称:MultiAnimation
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.13mb
- 下载次数:
- 0次
- 提 供 者:
- borf*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
角色模型的动态添加,代码里写了随机状态,有碰撞检测,摄像机移动。-Role model dynamically add code to write a random state, collision detection, the camera moves.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MultiAnimation\AllocHierarchy.cpp
..............\AnimationInstance.cpp
..............\DXUT\Core\dpiaware.manifest
..............\....\....\DXUT.cpp
..............\....\....\DXUT.h
..............\....\....\DXUTCore_2005.sln
..............\....\....\DXUTCore_2005.vcproj
..............\....\....\DXUTCore_2008.sln
..............\....\....\DXUTCore_2008.vcproj
..............\....\....\DXUTenum.cpp
..............\....\....\DXUTenum.h
..............\....\....\DXUTmisc.cpp
..............\....\....\DXUTmisc.h
..............\....\Optional\directx.ico
..............\....\........\DXUTcamera.cpp
..............\....\........\DXUTcamera.h
..............\....\........\DXUTgui.cpp
..............\....\........\DXUTgui.h
..............\....\........\DXUTguiIME.cpp
..............\....\........\DXUTguiIME.h
..............\....\........\DXUTLockFreePipe.h
..............\....\........\DXUTOptional_2005.sln
..............\....\........\DXUTOptional_2005.vcproj
..............\....\........\DXUTOptional_2008.sln
..............\....\........\DXUTOptional_2008.vcproj
..............\....\........\DXUTres.cpp
..............\....\........\DXUTres.h
..............\....\........\DXUTsettingsdlg.cpp
..............\....\........\DXUTsettingsdlg.h
..............\....\........\DXUTShapes.cpp
..............\....\........\DXUTShapes.h
..............\....\........\ImeUi.cpp
..............\....\........\ImeUi.h
..............\....\........\SDKmesh.cpp
..............\....\........\SDKmesh.h
..............\....\........\SDKmisc.cpp
..............\....\........\SDKmisc.h
..............\....\........\SDKsound.cpp
..............\....\........\SDKsound.h
..............\....\........\SDKwavefile.cpp
..............\....\........\SDKwavefile.h
..............\Floor.jpg
..............\footfall00.wav
..............\footfall01.wav
..............\Media\Tiny\Tiny_skin.dds
..............\MultiAnimation.cpp
..............\MultiAnimation.fx
..............\MultiAnimation.h
..............\MultiAnimation.jpg
..............\MultiAnimation.manifest
..............\MultiAnimation.rc
..............\MultiAnimationLib.cpp
..............\MultiAnimation_2005.sln
..............\MultiAnimation_2005.vcproj
..............\MultiAnimation_2008.sln
..............\MultiAnimation_2008.vcproj
..............\resource.h
..............\skin.vsh
..............\Tiny.cpp
..............\Tiny.h
..............\tiny_4anim.x
..............\DXUT\Core
..............\....\Optional
..............\Media\Tiny
..............\DXUT
..............\Media
MultiAnimation
..............\AnimationInstance.cpp
..............\DXUT\Core\dpiaware.manifest
..............\....\....\DXUT.cpp
..............\....\....\DXUT.h
..............\....\....\DXUTCore_2005.sln
..............\....\....\DXUTCore_2005.vcproj
..............\....\....\DXUTCore_2008.sln
..............\....\....\DXUTCore_2008.vcproj
..............\....\....\DXUTenum.cpp
..............\....\....\DXUTenum.h
..............\....\....\DXUTmisc.cpp
..............\....\....\DXUTmisc.h
..............\....\Optional\directx.ico
..............\....\........\DXUTcamera.cpp
..............\....\........\DXUTcamera.h
..............\....\........\DXUTgui.cpp
..............\....\........\DXUTgui.h
..............\....\........\DXUTguiIME.cpp
..............\....\........\DXUTguiIME.h
..............\....\........\DXUTLockFreePipe.h
..............\....\........\DXUTOptional_2005.sln
..............\....\........\DXUTOptional_2005.vcproj
..............\....\........\DXUTOptional_2008.sln
..............\....\........\DXUTOptional_2008.vcproj
..............\....\........\DXUTres.cpp
..............\....\........\DXUTres.h
..............\....\........\DXUTsettingsdlg.cpp
..............\....\........\DXUTsettingsdlg.h
..............\....\........\DXUTShapes.cpp
..............\....\........\DXUTShapes.h
..............\....\........\ImeUi.cpp
..............\....\........\ImeUi.h
..............\....\........\SDKmesh.cpp
..............\....\........\SDKmesh.h
..............\....\........\SDKmisc.cpp
..............\....\........\SDKmisc.h
..............\....\........\SDKsound.cpp
..............\....\........\SDKsound.h
..............\....\........\SDKwavefile.cpp
..............\....\........\SDKwavefile.h
..............\Floor.jpg
..............\footfall00.wav
..............\footfall01.wav
..............\Media\Tiny\Tiny_skin.dds
..............\MultiAnimation.cpp
..............\MultiAnimation.fx
..............\MultiAnimation.h
..............\MultiAnimation.jpg
..............\MultiAnimation.manifest
..............\MultiAnimation.rc
..............\MultiAnimationLib.cpp
..............\MultiAnimation_2005.sln
..............\MultiAnimation_2005.vcproj
..............\MultiAnimation_2008.sln
..............\MultiAnimation_2008.vcproj
..............\resource.h
..............\skin.vsh
..............\Tiny.cpp
..............\Tiny.h
..............\tiny_4anim.x
..............\DXUT\Core
..............\....\Optional
..............\Media\Tiny
..............\DXUT
..............\Media
MultiAnimation