文件名称:_def_rend_simple_tutorial
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.07mb
- 下载次数:
- 0次
- 提 供 者:
- Ig***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
deferred rendering sample
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Deferred Rendering Tutorial\data\box.raw
...........................\....\deferredRendering.frag
...........................\....\deferredRendering.vert
...........................\....\deferredShading.frag
...........................\....\deferredShading.vert
...........................\....\earth.raw
...........................\....\plane.raw
...........................\DeferredRendering.exe
...........................\DeferredRendering.sln
...........................\DeferredRendering.vcxproj
...........................\glew32.dll
...........................\source\DeferredRendering\DeferredRendering.cpp
...........................\......\.................\DeferredRendering.h
...........................\......\.................\FBORenderTexture.cpp
...........................\......\.................\FBORenderTexture.h
...........................\......\GLApplication.cpp
...........................\......\GLApplication.h
...........................\......\main.cpp
...........................\......\Model\CubeModel.cpp
...........................\......\.....\CubeModel.h
...........................\......\.....\GLSLRenderObject.cpp
...........................\......\.....\GLSLRenderObject.h
...........................\......\.....\GLSLShaderData.cpp
...........................\......\.....\GLSLShaderData.h
...........................\......\.....\IModel.cpp
...........................\......\.....\IModel.h
...........................\......\.....\PlaneModel.cpp
...........................\......\.....\PlaneModel.h
...........................\......\.....\SphereModel.cpp
...........................\......\.....\SphereModel.h
...........................\......\DeferredRendering
...........................\......\Model
...........................\data
...........................\source
Deferred Rendering Tutorial
...........................\....\deferredRendering.frag
...........................\....\deferredRendering.vert
...........................\....\deferredShading.frag
...........................\....\deferredShading.vert
...........................\....\earth.raw
...........................\....\plane.raw
...........................\DeferredRendering.exe
...........................\DeferredRendering.sln
...........................\DeferredRendering.vcxproj
...........................\glew32.dll
...........................\source\DeferredRendering\DeferredRendering.cpp
...........................\......\.................\DeferredRendering.h
...........................\......\.................\FBORenderTexture.cpp
...........................\......\.................\FBORenderTexture.h
...........................\......\GLApplication.cpp
...........................\......\GLApplication.h
...........................\......\main.cpp
...........................\......\Model\CubeModel.cpp
...........................\......\.....\CubeModel.h
...........................\......\.....\GLSLRenderObject.cpp
...........................\......\.....\GLSLRenderObject.h
...........................\......\.....\GLSLShaderData.cpp
...........................\......\.....\GLSLShaderData.h
...........................\......\.....\IModel.cpp
...........................\......\.....\IModel.h
...........................\......\.....\PlaneModel.cpp
...........................\......\.....\PlaneModel.h
...........................\......\.....\SphereModel.cpp
...........................\......\.....\SphereModel.h
...........................\......\DeferredRendering
...........................\......\Model
...........................\data
...........................\source
Deferred Rendering Tutorial