文件名称:Aopengl-billid

介绍说明--下载内容均来自于网络,请自行研究使用

在vs2003下编译通过的,opengl写的3d台球游戏代代码,具体的配置参照《说明.txt》,

-Compiled by vs2003 under opengl write 3d billiards game generation of code, the specific configuration of reference Help. Txt "
(系统自动生成,下载前可以参看下载内容)

下载文件列表

Aopengl-billid\al\al.h

..............\..\alc.h

..............\..\alut.dll

..............\..\alut.h

..............\..\alut.lib

..............\..\OpenAL32.dll

..............\..\OpenAL32.lib

..............\.udio\hit.wav

..............\.....\shoot.wav

..............\.....\side.wav

..............\.....\sunk.wav

..............\billiards.cpp

..............\billiards.h

..............\Debug\test.exe

..............\glut\glut.def

..............\....\glut.h

..............\....\glut32.dll

..............\....\glut32.lib

..............\....\glut_2003.h

..............\....\README-win32.txt

..............\mySphere.cpp

..............\mySphere.h

..............\readme.txt

..............\Release\test.exe

..............\test.exe

..............\test.vcproj

..............\..xtures\ball_black.bmp

..............\........\ball_blue_solid.bmp

..............\........\ball_blue_stripe.bmp

..............\........\ball_brown_solid.bmp

..............\........\ball_brown_stripe.bmp

..............\........\ball_green_solid.bmp

..............\........\ball_green_stripe.bmp

..............\........\ball_orange_solid.bmp

..............\........\ball_orange_stripe.bmp

..............\........\ball_purple_solid.bmp

..............\........\ball_purple_stripe.bmp

..............\........\ball_red_solid.bmp

..............\........\ball_red_stripe.bmp

..............\........\ball_white.bmp

..............\........\ball_yellow_solid.bmp

..............\........\ball_yellow_stripe.bmp

..............\........\black.bmp

..............\........\carpet.bmp

..............\........\char1.bmp

..............\........\char2.bmp

..............\........\checker.bmp

..............\........\cuestick.bmp

..............\........\darkblue_marble.bmp

..............\........\dark_wood.bmp

..............\........\grey_marble.bmp

..............\........\marble.bmp

..............\........\mini_black.bmp

..............\........\mini_blue_solid.bmp

..............\........\mini_blue_stripe.bmp

..............\........\mini_brown_solid.bmp

..............\........\mini_brown_stripe.bmp

..............\........\mini_green_solid.bmp

..............\........\mini_green_stripe.bmp

..............\........\mini_orange_solid.bmp

..............\........\mini_orange_stripe.bmp

..............\........\mini_purple_solid.bmp

..............\........\mini_purple_stripe.bmp

..............\........\mini_red_solid.bmp

..............\........\mini_red_stripe.bmp

..............\........\mini_white.bmp

..............\........\mini_yellow_solid.bmp

..............\........\mini_yellow_stripe.bmp

..............\........\painting1.bmp

..............\........\painting2.bmp

..............\........\powerBar.bmp

..............\........\red_light.bmp

..............\........\red_marble.bmp

..............\........\roof.bmp

..............\........\view.bmp

..............\........\view2.bmp

..............\........\wall_dark2.bmp

..............\........\wood.bmp

..............\vector3.cpp

..............\vector3.h

..............\说明.txt

..............\al

..............\audio

..............\Debug

..............\glut

..............\Release

..............\textures

Aopengl-billid

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