文件名称:cwwzzqgameo
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 282kb
- 下载次数:
- 0次
- 提 供 者:
- 系统***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
计算机下子实际上是分两个步骤的,第一个步骤是尽可能的收集棋盘格局的信息,并且使这些信息以一定的格式存放再内存中,以便于第二步的处理。第二个步骤就是,对收集到的信息进行分析处理,即要给给出一个规则,用穷举搜搜索的办法遍历全部收集到的信息,搜索的过程实际上是用所定下的规则去衡量每一点的权值,搜索的目的是为了找到一个权值最大的点,这个点就是当前的最优解,也就是应该下的子。
-Computer erupted in fact in two steps, the first step is to collect as much as possible checkerboard pattern information, and make them again in memory, stored in a certain format in order to deal with in the second step. Second step, the information collected for analysis and processing, that is, to give to give a rule, way to use exhaustive search to search through all the information collected, the search process is the rule laid down to measure weights of each point, the purpose of the search is to find a weight maximum points, this point is the current optimal solution, that is, should be under the child.
-Computer erupted in fact in two steps, the first step is to collect as much as possible checkerboard pattern information, and make them again in memory, stored in a certain format in order to deal with in the second step. Second step, the information collected for analysis and processing, that is, to give to give a rule, way to use exhaustive search to search through all the information collected, the search process is the rule laid down to measure weights of each point, the purpose of the search is to find a weight maximum points, this point is the current optimal solution, that is, should be under the child.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
cwwzzqgameo\wzqgame\five2\7.aps
...........\.......\.....\7.cpp
...........\.......\.....\7.dep
...........\.......\.....\7.dsp
...........\.......\.....\7.dsw
...........\.......\.....\7.h
...........\.......\.....\7.ncb
...........\.......\.....\7.opt
...........\.......\.....\7.plg
...........\.......\.....\7.rc
...........\.......\.....\7Dlg.cpp
...........\.......\.....\7Dlg.h
...........\.......\.....\CDC2.cpp
...........\.......\.....\CDC2.h
...........\.......\.....\dim.h
...........\.......\.....\Dlgoption.cpp
...........\.......\.....\Dlgoption.h
...........\.......\.....\readme.txt
...........\.......\.....\..s\7.ico
...........\.......\.....\...\7.rc2
...........\.......\.....\...\dead.bmp
...........\.......\.....\...\logoo.bmp
...........\.......\.....\...\mask.bmp
...........\.......\.....\...\qp.bmp
...........\.......\.....\...\qzb.bmp
...........\.......\.....\...\qzh.bmp
...........\.......\.....\...\Thumbs.db
...........\.......\.....\resource.h
...........\.......\.....\ROUNDBUTTON.CPP
...........\.......\.....\ROUNDBUTTON.H
...........\.......\.....\RoundButton1.cpp
...........\.......\.....\RoundButton1.h
...........\.......\.....\StdAfx.cpp
...........\.......\.....\StdAfx.h
...........\.......\.....\wzq.cpp
...........\.......\.....\wzq.h
...........\.......\.....\Debug
...........\.......\.....\Release
...........\.......\.....\res
...........\.......\five2
...........\wzqgame
cwwzzqgameo
...........\.......\.....\7.cpp
...........\.......\.....\7.dep
...........\.......\.....\7.dsp
...........\.......\.....\7.dsw
...........\.......\.....\7.h
...........\.......\.....\7.ncb
...........\.......\.....\7.opt
...........\.......\.....\7.plg
...........\.......\.....\7.rc
...........\.......\.....\7Dlg.cpp
...........\.......\.....\7Dlg.h
...........\.......\.....\CDC2.cpp
...........\.......\.....\CDC2.h
...........\.......\.....\dim.h
...........\.......\.....\Dlgoption.cpp
...........\.......\.....\Dlgoption.h
...........\.......\.....\readme.txt
...........\.......\.....\..s\7.ico
...........\.......\.....\...\7.rc2
...........\.......\.....\...\dead.bmp
...........\.......\.....\...\logoo.bmp
...........\.......\.....\...\mask.bmp
...........\.......\.....\...\qp.bmp
...........\.......\.....\...\qzb.bmp
...........\.......\.....\...\qzh.bmp
...........\.......\.....\...\Thumbs.db
...........\.......\.....\resource.h
...........\.......\.....\ROUNDBUTTON.CPP
...........\.......\.....\ROUNDBUTTON.H
...........\.......\.....\RoundButton1.cpp
...........\.......\.....\RoundButton1.h
...........\.......\.....\StdAfx.cpp
...........\.......\.....\StdAfx.h
...........\.......\.....\wzq.cpp
...........\.......\.....\wzq.h
...........\.......\.....\Debug
...........\.......\.....\Release
...........\.......\.....\res
...........\.......\five2
...........\wzqgame
cwwzzqgameo