文件名称:64426733
- 所属分类:
- Shell编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 134kb
- 下载次数:
- 0次
- 提 供 者:
- 张**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
《坦克大战》的前身是1980年在8位MSX机上发行的《坦克营》(Tank Battalion)。游戏支持2名玩家同时进行战斗,并附加有任务编辑器,可以任意创建关卡。每关需要在复杂的地形上摧毁20辆敌人坦克车辆才能通过,如果玩家的坦克被摧毁多次或己方基地被毁即算任务失败。-The predecessor of the " Battle" 1980 issued on 8 MSX machine " Tank Battalion" (the Tank Battalion). The game supports two players at the same time to fight, and additional task editor can be created barriers. Each level in complex terrain destroyed 20 enemy tanks and vehicles to pass, if the player tanks were destroyed many times, or the destruction of one' s own base that is considered the mission failed.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
64426733
........\BattleCity.aps
........\BattleCity.clw
........\BattleCity.dsp
........\BattleCity.dsw
........\BattleCity.ncb
........\BattleCity.opt
........\BattleCity.plg
........\BattleCity.rc
........\Debug
........\Game.cpp
........\Game.h
........\graphics
........\........\bonus.bmp
........\........\bore.bmp
........\........\bullet.bmp
........\........\enemy.bmp
........\........\explode1.bmp
........\........\explode2.bmp
........\........\flag.bmp
........\........\gameover.bmp
........\........\misc.bmp
........\........\num.bmp
........\........\player1.bmp
........\........\player2.bmp
........\........\shield.bmp
........\........\splash.bmp
........\........\tile.bmp
........\icon1.ico
........\Input.cpp
........\Input.h
........\map
........\...\level1.map
........\...\level10.map
........\...\level11.map
........\...\level12.map
........\...\level13.map
........\...\level14.map
........\...\level15.map
........\...\level16.map
........\...\level17.map
........\...\level18.map
........\...\level19.map
........\...\level2.map
........\...\level20.map
........\...\level3.map
........\...\level4.map
........\...\level5.map
........\...\level6.map
........\...\level7.map
........\...\level8.map
........\...\level9.map
........\Plane.cpp
........\Plane.h
........\Release
........\res
........\resource.h
........\...\MapEdit.ico
........\...\tank.ico
........\sound
........\Sound.cpp
........\Sound.h
........\sound\Bang.wav
........\.....\Fanfare.wav
........\.....\Gunfire.wav
........\.....\hit.wav
........\.....\Peow.wav
........\Sprite.cpp
........\Sprite.h
........\Tank.mdl
........\wavread.cpp
........\wavread.h
........\zhcode_readme.txt
........\BattleCity.aps
........\BattleCity.clw
........\BattleCity.dsp
........\BattleCity.dsw
........\BattleCity.ncb
........\BattleCity.opt
........\BattleCity.plg
........\BattleCity.rc
........\Debug
........\Game.cpp
........\Game.h
........\graphics
........\........\bonus.bmp
........\........\bore.bmp
........\........\bullet.bmp
........\........\enemy.bmp
........\........\explode1.bmp
........\........\explode2.bmp
........\........\flag.bmp
........\........\gameover.bmp
........\........\misc.bmp
........\........\num.bmp
........\........\player1.bmp
........\........\player2.bmp
........\........\shield.bmp
........\........\splash.bmp
........\........\tile.bmp
........\icon1.ico
........\Input.cpp
........\Input.h
........\map
........\...\level1.map
........\...\level10.map
........\...\level11.map
........\...\level12.map
........\...\level13.map
........\...\level14.map
........\...\level15.map
........\...\level16.map
........\...\level17.map
........\...\level18.map
........\...\level19.map
........\...\level2.map
........\...\level20.map
........\...\level3.map
........\...\level4.map
........\...\level5.map
........\...\level6.map
........\...\level7.map
........\...\level8.map
........\...\level9.map
........\Plane.cpp
........\Plane.h
........\Release
........\res
........\resource.h
........\...\MapEdit.ico
........\...\tank.ico
........\sound
........\Sound.cpp
........\Sound.h
........\sound\Bang.wav
........\.....\Fanfare.wav
........\.....\Gunfire.wav
........\.....\hit.wav
........\.....\Peow.wav
........\Sprite.cpp
........\Sprite.h
........\Tank.mdl
........\wavread.cpp
........\wavread.h
........\zhcode_readme.txt