文件名称:FighterTest
介绍说明--下载内容均来自于网络,请自行研究使用
基于VC++的Opengl飞行漫游系统。-Based on the VC++ the the Opengl flight roaming system.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
FighterTest(飞行模拟)第三视角
.............................\AVR309.dll
.............................\Aereo.ms3d
.............................\DAQCard-A.dll
.............................\Debug
.............................\.....\FighterTest.exe
.............................\.....\FighterTest.ilk
.............................\.....\FighterTest.ini
.............................\.....\FighterTest.obj
.............................\.....\FighterTest.pch
.............................\.....\FighterTest.pdb
.............................\.....\FighterTest.res
.............................\.....\FighterTestDoc.obj
.............................\.....\FighterTestView.obj
.............................\.....\MainFrm.obj
.............................\.....\MilkshapeModel.obj
.............................\.....\Model.obj
.............................\.....\StdAfx.obj
.............................\.....\Texture.obj
.............................\.....\VareDialog.obj
.............................\.....\vc60.idb
.............................\.....\vc60.pdb
.............................\FighterTest.aps
.............................\FighterTest.clw
.............................\FighterTest.cpp
.............................\FighterTest.dsp
.............................\FighterTest.dsw
.............................\FighterTest.exe
.............................\FighterTest.h
.............................\FighterTest.ini
.............................\FighterTest.ncb
.............................\FighterTest.opt
.............................\FighterTest.pch
.............................\FighterTest.plg
.............................\FighterTest.rc
.............................\FighterTestDoc.cpp
.............................\FighterTestDoc.h
.............................\FighterTestView.cpp
.............................\FighterTestView.h
.............................\Floor1.BMP
.............................\Floor2.BMP
.............................\Floor3.bmp
.............................\Floor4.BMP
.............................\GLAUX.LIB
.............................\GLU.DLL
.............................\GLU32.LIB
.............................\GLUT.DLL
.............................\GLUT32.DLL
.............................\GLUT32.LIB
.............................\MainFrm.cpp
.............................\MainFrm.h
.............................\MilkshapeModel.cpp
.............................\MilkshapeModel.h
.............................\Model.cpp
.............................\Model.h
.............................\OPENGL.DLL
.............................\OPENGL32.LIB
.............................\Puf.bmp
.............................\RDa01400
.............................\RES
.............................\...\FighterTest.ico
.............................\...\FighterTest.rc2
.............................\...\FighterTestDoc.ico
.............................\...\Toolbar.bmp
.............................\ReadMe.txt
.............................\Release
.............................\.......\FighterTest.obj
.............................\.......\FighterTest.pch
.............................\.......\FighterTest.res
.............................\.......\FighterTest.sbr
.............................\.......\FighterTestDoc.obj
.............................\.......\FighterTestDoc.sbr
.............................\.......\FighterTestView.obj
.............................\.......\FighterTestView.sbr
.............................\.......\GLAUX.LIB
.............................\.......\GLU32.LIB
.............................\.......\GLUT32.LIB
.............................\.......\MainFrm.obj
.............................\.......\MainFrm.sbr
.............................\.......\MilkshapeModel.obj
.............................\.......\MilkshapeModel.sbr
.............................\.......\Model.obj
.............................\.......\Model.sbr
.............................\.......\OPENGL32.LIB
.............................\.......\StdAfx.obj
.............................\.......\StdAfx.sbr
.............................\.......\Texture.obj
.......................
.............................\AVR309.dll
.............................\Aereo.ms3d
.............................\DAQCard-A.dll
.............................\Debug
.............................\.....\FighterTest.exe
.............................\.....\FighterTest.ilk
.............................\.....\FighterTest.ini
.............................\.....\FighterTest.obj
.............................\.....\FighterTest.pch
.............................\.....\FighterTest.pdb
.............................\.....\FighterTest.res
.............................\.....\FighterTestDoc.obj
.............................\.....\FighterTestView.obj
.............................\.....\MainFrm.obj
.............................\.....\MilkshapeModel.obj
.............................\.....\Model.obj
.............................\.....\StdAfx.obj
.............................\.....\Texture.obj
.............................\.....\VareDialog.obj
.............................\.....\vc60.idb
.............................\.....\vc60.pdb
.............................\FighterTest.aps
.............................\FighterTest.clw
.............................\FighterTest.cpp
.............................\FighterTest.dsp
.............................\FighterTest.dsw
.............................\FighterTest.exe
.............................\FighterTest.h
.............................\FighterTest.ini
.............................\FighterTest.ncb
.............................\FighterTest.opt
.............................\FighterTest.pch
.............................\FighterTest.plg
.............................\FighterTest.rc
.............................\FighterTestDoc.cpp
.............................\FighterTestDoc.h
.............................\FighterTestView.cpp
.............................\FighterTestView.h
.............................\Floor1.BMP
.............................\Floor2.BMP
.............................\Floor3.bmp
.............................\Floor4.BMP
.............................\GLAUX.LIB
.............................\GLU.DLL
.............................\GLU32.LIB
.............................\GLUT.DLL
.............................\GLUT32.DLL
.............................\GLUT32.LIB
.............................\MainFrm.cpp
.............................\MainFrm.h
.............................\MilkshapeModel.cpp
.............................\MilkshapeModel.h
.............................\Model.cpp
.............................\Model.h
.............................\OPENGL.DLL
.............................\OPENGL32.LIB
.............................\Puf.bmp
.............................\RDa01400
.............................\RES
.............................\...\FighterTest.ico
.............................\...\FighterTest.rc2
.............................\...\FighterTestDoc.ico
.............................\...\Toolbar.bmp
.............................\ReadMe.txt
.............................\Release
.............................\.......\FighterTest.obj
.............................\.......\FighterTest.pch
.............................\.......\FighterTest.res
.............................\.......\FighterTest.sbr
.............................\.......\FighterTestDoc.obj
.............................\.......\FighterTestDoc.sbr
.............................\.......\FighterTestView.obj
.............................\.......\FighterTestView.sbr
.............................\.......\GLAUX.LIB
.............................\.......\GLU32.LIB
.............................\.......\GLUT32.LIB
.............................\.......\MainFrm.obj
.............................\.......\MainFrm.sbr
.............................\.......\MilkshapeModel.obj
.............................\.......\MilkshapeModel.sbr
.............................\.......\Model.obj
.............................\.......\Model.sbr
.............................\.......\OPENGL32.LIB
.............................\.......\StdAfx.obj
.............................\.......\StdAfx.sbr
.............................\.......\Texture.obj
.......................