文件名称:ppt_test
介绍说明--下载内容均来自于网络,请自行研究使用
vc++开发的泡泡堂的程序。可以直接运行。采用HGE游戏引擎驱动,很好的资源哦。-program developed BNB vc++. Can directly run. HGE game engine driver, Oh, good resources.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Zephyr3_SDK\Bin\Ex_FlyingMagicClient\Zephyr3Ex.dll
...........\...\....................\Zephyr3Ex.dll.manifest
...........\...\....................\Zephyr3ExD.dll
...........\...\....................\Zephyr3ExD.dll.manifest
...........\...\..............Server\Zephyr3Ex.dll
...........\...\....................\Zephyr3Ex.dll.manifest
...........\...\....................\Zephyr3ExD.dll
...........\...\....................\Zephyr3ExD.dll.manifest
...........\...\Zephyr3_D.dll
...........\Inc\Audio\Audio.h
...........\...\.....\DSWave.h
...........\...\Base\Allocator.h
...........\...\....\Apps.h
...........\...\....\Array.h
...........\...\....\Assert.h
...........\...\....\AutoPtr.h
...........\...\....\BaseDef.h
...........\...\....\Debug.h
...........\...\....\File.h
...........\...\....\HashTable.h
...........\...\....\Hexagon.h
...........\...\....\List.h
...........\...\....\Lock.h
...........\...\....\LogFile.h
...........\...\....\MulData.h
...........\...\....\Queue.h
...........\...\....\Stack.h
...........\...\....\string.h
...........\...\....\StringFunc.h
...........\...\....\SysLog.h
...........\...\....\Thread.h
...........\...\....\Timer.h
...........\...\....\Type.h
...........\...\DataBase\ADO.h
...........\...\........\msado15.dll
...........\...\....base2\ADO.h
...........\...\.........\msado15.dll
...........\...\........3\DBMgr.h
...........\...\.........\msado15.dll
...........\...\.irectX\Ver.h
...........\...\.ownload\Download.h
...........\...\Effect\Particle.h
...........\...\Excel.h
...........\...\FlyingMagic\BaseDef.h
...........\...\...........\Card.h
...........\...\GameEngine\LandObject.h
...........\...\..........\Map.h
...........\...\..........\MapLayer.h
...........\...\..........\MapLayer_TileLand.h
...........\...\..........\MapView_Tile.h
...........\...\..........\MapView_TileLand.h
...........\...\..........\Object.h
...........\...\..........\Tile.h
...........\...\..........\TileObject.h
...........\...\.raph\Ani.h
...........\...\.....\Anims.h
...........\...\.....\AniPlayer.h
...........\...\.....\BaseDef.h
...........\...\.....\doIt.h
...........\...\.....\FPS.h
...........\...\.....\ijl.h
...........\...\.....\JPEGINT.H
...........\...\.....\sprLoad.h
...........\...\.....\ZArea.h
...........\...\.....\ZFont_2.h
...........\...\.....\zgraph.h
...........\...\.....\ZGraph2.h
...........\...\.....\ZGraphDef.h
...........\...\.....\zgraph_3d7.h
...........\...\.....\zgraph_d7.h
...........\...\.....\zgraph_gdi.h
...........\...\.....\zrenderengine.h
...........\...\.....\zsprite.h
...........\...\.....\zspritedata.h
...........\...\.....\ZSpriteManager.h
...........\...\.....2\BaseDef.h
...........\...\......\Bitmap.h
...........\...\......\BitmapManager.h
...........\...\......\Graph.h
...........\...\......\GraphImp.h
...........\...\......\GraphImp_GDI.h
...........\...\......\ijl.h
...........\...\......\Rect.h
...........\...\......\RenderEngine.h
...........\...\MD5\MD5.h
...........\...\.edia\Wave_DS.h
...........\...\.FC\BaseDef.h
...........\...\...\CZDialog.h
...........\...\...\CZWnd.h
...........\...\...\DlgAniView.h
...........\...\...\DlgHelpInfo.h
...........\...\...\DlgMenu.h
...........\...\...\DlgObjView.h
...........\...\...\DlgSprView.h
...........\...\...\PartitionCtl.h
...........\...\...\ZSplitterCtl.h
...........\...\...\ZSplitterWnd.h
...........\...\MulData.h
...........\...\Net\Client\CenterServer.h
...........\...\...\......\GameClient.h