文件名称:opengl_6

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [C/C++] [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-12-18
  • 文件大小:
  • 18.72mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • watere*******
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

用opengl写的海贼王魔方代码,使用的是C++,6个面的纹理图片都不一样,可以按键盘旋转魔方-Piece Cube opengl write code to use is C++ the 6 surface texture picture is not the same, you can press the keyboard rotating cube
(系统自动生成,下载前可以参看下载内容)

下载文件列表





opengl_6

........\Debug

........\.....\opengl_6.exe

........\.....\opengl_6.ilk

........\.....\opengl_6.pdb

........\ipch

........\....\opengl_6-4ea48c31

........\....\.................\opengl_6-3ae506a6.ipch

........\opengl_6

........\opengl_6.sdf

........\opengl_6.sln

........\opengl_6.suo

........\........\1.bmp

........\........\2.bmp

........\........\3.bmp

........\........\4.bmp

........\........\5.bmp

........\........\6.bmp

........\........\6b98309018951803ccf0a63b323e17b4.jpg

........\........\6b98309018951803ccf0a63b323e17b4_2345看图王.jpg

........\........\bc102b3c8f381414900ee773acb3e5fe.jpg

........\........\Debug

........\........\.....\checker.obj

........\........\.....\CL.read.1.tlog

........\........\.....\CL.write.1.tlog

........\........\.....\link-cvtres.read.1.tlog

........\........\.....\link-cvtres.write.1.tlog

........\........\.....\link.1736-cvtres.read.1.tlog

........\........\.....\link.1736-cvtres.write.1.tlog

........\........\.....\link.1736.read.1.tlog

........\........\.....\link.1736.write.1.tlog

........\........\.....\link.316-cvtres.read.1.tlog

........\........\.....\link.316-cvtres.write.1.tlog

........\........\.....\link.316.read.1.tlog

........\........\.....\link.316.write.1.tlog

........\........\.....\link.4016-cvtres.read.1.tlog

........\........\.....\link.4016-cvtres.write.1.tlog

........\........\.....\link.4016.read.1.tlog

........\........\.....\link.4016.write.1.tlog

........\........\.....\link.4768-cvtres.read.1.tlog

........\........\.....\link.4768-cvtres.write.1.tlog

........\........\.....\link.4768.read.1.tlog

........\........\.....\link.4768.write.1.tlog

........\........\.....\link.6108-cvtres.read.1.tlog

........\........\.....\link.6108-cvtres.write.1.tlog

........\........\.....\link.6108.read.1.tlog

........\........\.....\link.6108.write.1.tlog

........\........\.....\link.812-cvtres.read.1.tlog

........\........\.....\link.812-cvtres.write.1.tlog

........\........\.....\link.812.read.1.tlog

........\........\.....\link.812.write.1.tlog

........\........\.....\link.read.1.tlog

........\........\.....\link.write.1.tlog

........\........\.....\mt.read.1.tlog

........\........\.....\mt.write.1.tlog

........\........\.....\opengl_6.exe.embed.manifest

........\........\.....\opengl_6.exe.embed.manifest.res

........\........\.....\opengl_6.exe.intermediate.manifest

........\........\.....\opengl_6.lastbuildstate

........\........\.....\opengl_6.log

........\........\.....\opengl_6_manifest.rc

........\........\.....\rc.read.1.tlog

........\........\.....\rc.write.1.tlog

........\........\.....\texture.obj

........\........\.....\vc100.idb

........\........\.....\vc100.pdb

........\........\opengl_6.vcxproj

........\........\opengl_6.vcxproj.filters

........\........\opengl_6.vcxproj.user

........\........\texture.cpp

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