文件名称:6603shuiguo

  • 所属分类:
  • C#编程
  • 资源属性:
  • [MacOS] [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-12-05
  • 文件大小:
  • 6.64mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • vinc****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

网狐6603水果机,可二次开发。网狐6603水果机游戏,适合移植开发。-Fox 6603 fruit machines, secondary development
(系统自动生成,下载前可以参看下载内容)

下载文件列表





6603水果机\GameProject.ncb

..........\GameProject.sln

..........\GameProject.suo

..........\消息定义\CMD_Baccarat.h

..........\游戏客户端\ApplyUserList.cpp

..........\..........\ApplyUserList.h

..........\..........\BT_SCORE_MOVE_L1.bmp

..........\..........\BT_SCORE_MOVE_R.bmp

..........\..........\DirectSound.cpp

..........\..........\DirectSound.h

..........\..........\GameClient.cpp

..........\..........\GameClient.h

..........\..........\GameClient.rc

..........\..........\GameClient.sln

..........\..........\GameClient.suo

..........\..........\GameClient.vcproj

..........\..........\gameclientdlg.cpp

..........\..........\GameClientDlg.h

..........\..........\GameClientView.cpp

..........\..........\GameClientView.h

..........\..........\RecordGameList.cpp

..........\..........\RecordGameList.h

..........\..........\..s\ADDSTEP1.bmp

..........\..........\...\ADDSTEP10.bmp

..........\..........\...\ADDSTEP100.bmp

..........\..........\...\ADDSTEP100_H.bmp

..........\..........\...\ADDSTEP10_H.bmp

..........\..........\...\ADDSTEP1_H.bmp

..........\..........\...\APPLE.png

..........\..........\...\APPLE2.png

..........\..........\...\BANK.bmp

..........\..........\...\BANK1.bmp

..........\..........\...\BANKER_DOWN.bmp

..........\..........\...\BANKER_UP.bmp

..........\..........\...\BAR.png

..........\..........\...\BAR2.png

..........\..........\...\BELL.png

..........\..........\...\BELL2.png

..........\..........\...\BET_BIG.bmp

..........\..........\...\BET_BIG_SMALL_NUMBER.png

..........\..........\...\BET_JETTON_NUMBER.png

..........\..........\...\BET_LAST.bmp

..........\..........\...\BET_SMALL.bmp

..........\..........\...\BITSMALLTIME.png

..........\..........\...\BT_APPLY_BANKER.bmp

..........\..........\...\BT_APPLY_BANKER1.bmp

..........\..........\...\BT_CANCEL_APPLY.BMP

..........\..........\...\BT_CANCEL_APPLY1.BMP

..........\..........\...\BT_CANCEL_BANKER.bmp

..........\..........\...\BT_CANCEL_BANKER1.bmp

..........\..........\...\BT_SCORE_MOVE_L.bmp

..........\..........\...\BT_SCORE_MOVE_R.bmp

..........\..........\...\CARDS_CARTOON.png

..........\..........\...\CARDS_CARTOON1.png

..........\..........\...\CHANGE_BANKER.bmp

..........\..........\...\D_SEVEN.png

..........\..........\...\D_SEVEN2.png

..........\..........\...\D_STAR.png

..........\..........\...\D_STAR2.png

..........\..........\...\FIRE_EFFECT.png

..........\..........\...\FREETIME.png

..........\..........\...\GameClient.ico

..........\..........\...\GameClient.rc2

..........\..........\...\GAME_END.BMP

..........\..........\...\GAME_LOGO.bmp

..........\..........\...\HISTORY_RECORD.bmp

..........\..........\...\HISTORY_RECORD1.bmp

..........\..........\...\JETTOM_VIEW.bmp

..........\..........\...\JETTONTIME.png

..........\..........\...\KEY_PRESS.bmp

..........\..........\...\ME_BANKER.bmp

..........\..........\...\ME_SCORE_NUMBER.bmp

..........\..........\...\ME_SCORE_NUMBER1.bmp

..........\..........\...\NO_BANKER.bmp

..........\..........\...\ORANGE.png

..........\..........\...\ORANGE2.png

..........\..........\...\PAWPAW.png

..........\..........\...\PAWPAW2.png

..........\..........\...\SCORE_NUMBER.bmp

..........\..........\...\SCORE_NUMBER1.bmp

..........\..........\...\.ound\1.mp3

..........\..........\...\.....\ADD_GOLD.wav

..........\..........\...\.....\ADD_GOLD_EX.wav

..........\..........\...\.....\BACK_GROUND.wav

..........\..........\...\.....\BACK_GROUND.wav.tmp

..........\..........\...\.....\BACK_GROUND1.wav

..........\..........\...\.....\CHEER1.wav

..........\..........\...\.....\CHEER2.wav

..........\..........\...\.....\CHEER3.wav

..........\..........\...\.....\DISPATCH_CARD.wav

..........\..........\...\.....\END_DRAW.wav

..........\..........\...\.....\END_LOST.wav

..........\..........\...\.....\END_WIN.wav

..........\..........\...\.....\GAME_START.wav

..........\..........\...\.....\STOP_JETTON.wav

..........\..........\...\.....\TIME_WARIMG.wav

..........\..........\...\.....\TURN_START.wav

..........\..........\...\Thumbs.db

..........\..........\...\TIME_FLAG.bmp

..........\..........\...

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