文件名称:introduction_to_3d_game_programming
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-27
- 文件大小:
- 8.92mb
- 下载次数:
- 0次
- 提 供 者:
- yuanxu******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
introduction_to_3d_game_programming中文版教程及源码,学习direcx非常好的资料-introduction to 3d game programming
book and code
book and code
(系统自动生成,下载前可以参看下载内容)
下载文件列表
introduction_to_3d_game_programming中文版\3DGame.pdf
.........................................\Book Code\Chapter 1\D3D9 Init\D3D9 Init.sln
.........................................\.........\.........\.........\D3D9 Init.vcproj
.........................................\.........\.........\.........\d3dInit.cpp
.........................................\.........\.........\.........\d3dUtility.cpp
.........................................\.........\.........\.........\d3dUtility.h
.........................................\.........\.........0\D3DXCreateMeshFVF\brick0.jpg
.........................................\.........\..........\.................\brick1.jpg
.........................................\.........\..........\.................\checker.jpg
.........................................\.........\..........\.................\d3dUtility.cpp
.........................................\.........\..........\.................\d3dUtility.h
.........................................\.........\..........\.................\d3dxcreatemeshfvf.cpp
.........................................\.........\..........\.................\D3DXCreateMeshFVF.sln
.........................................\.........\..........\.................\D3DXCreateMeshFVF.vcproj
.........................................\.........\..........\.................\texture credit.txt
.........................................\.........\.........1\Bounding Volumes\bigship1.x
.........................................\.........\..........\................\Bounding Volumes.sln
.........................................\.........\..........\................\Bounding Volumes.vcproj
.........................................\.........\..........\................\boundingvolumes.cpp
.........................................\.........\..........\................\d3dUtility.cpp
.........................................\.........\..........\................\d3dUtility.h
.........................................\.........\..........\Progressive Mesh\bigship1.x
.........................................\.........\..........\................\d3dUtility.cpp
.........................................\.........\..........\................\d3dUtility.h
.........................................\.........\..........\................\pmesh.cpp
.........................................\.........\..........\................\Progressive Mesh.sln
.........................................\.........\..........\................\Progressive Mesh.vcproj
.........................................\.........\..........\XFile\bigship1.x
.........................................\.........\..........\.....\d3dUtility.cpp
.........................................\.........\..........\.....\d3dUtility.h
.........................................\.........\..........\.....\xfile.cpp
.........................................\.........\..........\.....\XFile.sln
.........................................\.........\..........\.....\XFile.vcproj
.........................................\.........\.........2\Camera\camera.cpp
.........................................\.........\..........\......\camera.h
.........................................\.........\..........\......\Camera.sln
.........................................\.........\..........\......\Camera.vcproj
.........................................\.........\..........\......\cameraApp.cpp
.........................................\.........\..........\......\d3dUtility.cpp
.........................................\.........\..........\......\d3dUtility.h
.........................................\.........\..........\......\desert.bmp
.........................................\.........\.........3\Terrain\camera.cpp
.........................................\.........\..........\.......\camera.h
.........................................\.........\..........\.......\coastMountain64.raw
.........................................\.........\..........\.......\d3dfont.cpp
.........................................\.........\..........\.......\d3dfont.h
..........