文件名称:Theworldoflinkedstatemachine
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verilog代码 可以在VGA上显示菱形变化的条纹-Verilog code can the rhombus change the stripes displayed in VGA
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下载文件列表
Theworldoflinkedstatemachine\iseconfig\LEDdisplaystatemachine.xreport
............................\.........\MasterStateMachine.xreport
............................\.........\Theworldoflinkedstatemachine.projectmgr
............................\.........\Wrapper_linkedstaemachine.xreport
............................\LEDdisplaystatemachine.cmd_log
............................\LEDdisplaystatemachine.lso
............................\LEDdisplaystatemachine.ngc
............................\LEDdisplaystatemachine.ngr
............................\LEDdisplaystatemachine.prj
............................\LEDdisplaystatemachine.stx
............................\LEDdisplaystatemachine.syr
............................\LEDdisplaystatemachine.v
............................\LEDdisplaystatemachine.xst
............................\LEDdisplaystatemachine_envsettings.html
............................\LEDdisplaystatemachine_summary.html
............................\LEDdisplaystatemachine_xst.xrpt
............................\MasterStateMachine.cmd_log
............................\MasterStatemachine.lso
............................\MasterStatemachine.ngc
............................\MasterStatemachine.ngr
............................\MasterStateMachine.prj
............................\MasterStatemachine.stx
............................\MasterStatemachine.syr
............................\MasterStateMachine.v
............................\MasterStateMachine.xst
............................\MasterStateMachine_summary.html
............................\MasterStatemachine_xst.xrpt
............................\MazeAndShow.cmd_log
............................\MazeAndShow.lso
............................\MazeAndShow.ngc
............................\MazeAndShow.ngr
............................\MazeAndShow.prj
............................\MazeAndShow.stx
............................\MazeAndShow.syr
............................\MazeAndShow.v
............................\MazeAndShow.xst
............................\MazeAndShow_xst.xrpt
............................\pa.fromNetlist.tcl
............................\planAhead.ngc2edif.log
............................\........._run_1\planAhead.jou
............................\...............\planAhead.log
............................\...............\planAhead_run.log
............................\...............\TheWorldOfLinkedStateMachine.data\cache\Wrapper_linkedstaemachine_ngc_830d0b6a.edif
............................\...............\.................................\.onstrs_1\designprops.xml
............................\...............\.................................\.........\fileset.xml
............................\...............\.................................\.........\usercols.xml
............................\...............\.................................\runs\impl_1.psg
............................\...............\.................................\....\runs.xml
............................\...............\.................................\sources_1\chipscope.xml
............................\...............\.................................\.........\fileset.xml
............................\...............\.................................\.........\ports.xml
............................\...............\.................................\wt\java_command_handlers.wdf
............................\...............\.................................\..\project.wpc
............................\...............\.................................\..\webtalk_pa.xml
............................\...............\TheWorldOfLinkedStateMachine.ppr
............................\seg7decoder.v
............................\seg7decoding.v
............................\signalchoose.v
............................\signalchoose_1.cmd_log
............................\signalchoose_1.lso
............................\signalchoose_1.ngc
............................\signalchoose_1.ngr
............................\signalchoose_1.prj
............................\signalchoose_1.stx
............................\signalchoose_1.syr
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