文件名称:GStreamer-development-manual
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GStreamer  是一个非常强大而且通用的流媒体应用程序框架。  GStreamer所具备的很多优点来源于其框架的模块化:  GStreamer能够无缝的合并新的插件。 但是, 由于追求模块化和高效率, 使得GStreamer在整个框架上变的复杂, 也同时因为复杂度的提高, 使得开发一个新的应用程序显得不是那么的简单。
这个指南试图帮助你了解GStreamer的框架(version 0.10.3.1)以方便你在GStreamer框架的基础上做开发。 第一章节将重点关注如何开发一个简单的音频播放器, 通过对整个过程的讲解,力图使你能够理解有关GStreamer的一些概念。 在之后的章节中,我们将讨论一些关于媒体播放(playback)控制的高级问题, 这些问题包括了录音、录象和编辑等等。-GStreamer is a very powerful and generic fr a mework for streaming media applications. GStreamer has many advantages from its fr a mework modular: GStreamer, to seamlessly merge the new plug-ins. However, due to the pursuit of modular and high efficiency, makes GStreamer complex in the whole fr a mework, also because of the complexity of the improvement, making the development of a new application is not so simple. This Guide seeks to help you understand the GStreamer fr a mework (version 0.10.3.1) to facilitate development on the basis of the GStreamer fr a mework. The first chapter will focus on how to develop a simple audio player, through the explanation of the whole process, trying to make you able to understand some of the concepts related to GStreamer. In later chapters, we will discuss some advanced issues on the media player (playback) control these issues, including audio, video and editing.
这个指南试图帮助你了解GStreamer的框架(version 0.10.3.1)以方便你在GStreamer框架的基础上做开发。 第一章节将重点关注如何开发一个简单的音频播放器, 通过对整个过程的讲解,力图使你能够理解有关GStreamer的一些概念。 在之后的章节中,我们将讨论一些关于媒体播放(playback)控制的高级问题, 这些问题包括了录音、录象和编辑等等。-GStreamer is a very powerful and generic fr a mework for streaming media applications. GStreamer has many advantages from its fr a mework modular: GStreamer, to seamlessly merge the new plug-ins. However, due to the pursuit of modular and high efficiency, makes GStreamer complex in the whole fr a mework, also because of the complexity of the improvement, making the development of a new application is not so simple. This Guide seeks to help you understand the GStreamer fr a mework (version 0.10.3.1) to facilitate development on the basis of the GStreamer fr a mework. The first chapter will focus on how to develop a simple audio player, through the explanation of the whole process, trying to make you able to understand some of the concepts related to GStreamer. In later chapters, we will discuss some advanced issues on the media player (playback) control these issues, including audio, video and editing.
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GStreamer development manual.doc