文件名称:qiangtandenglu
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《抢滩登陆》属于即时360度全方位射击游戏,相对于同类游戏较为简单,但容量又大于普通的小游戏,玩法非常简单,很容易上手。游戏情节惊心动魄,游戏场景中变化多端的敌军、即时控制的动作都是吸引玩家的亮点。
20世纪60年代,战争的硝烟在整个欧洲大陆上弥漫,盟军在大陆上的作战陷入了胶着状态。为了牵制敌军的行动并最终取得决定性的胜利,玩家的使命就是:尽最大可能消耗敌人的入侵部队,阻止敌人的进攻。面对滩头上潮水一般涌来的敌人,唯一能依靠的就只有身后那门威力无比强大的海防炮台。
android游戏-Landing on a beach belonging to real-time 360-degree shooting game, it has a relatively simple compared to similar games, but the capacity is greater than the ordinary game play is very simple, very easy to use. The game plot thrilling, varied enemy in the game scene, real-time control actions are the highlights to attract players. 1960s, the war on the entire European continent, filled the air, the Allied forces fighting on the mainland into a stalemate. In order to pin down the enemy' s actions and ultimately to achieve a decisive victory, the player' s mission is: to the maximum extent possible consumption of the invading forces of the enemy, to prevent the enemy' s attack. The face of the enemy beachhead came flooding, only able to rely on only behind that door power of powerful coastal defense fort. android game
20世纪60年代,战争的硝烟在整个欧洲大陆上弥漫,盟军在大陆上的作战陷入了胶着状态。为了牵制敌军的行动并最终取得决定性的胜利,玩家的使命就是:尽最大可能消耗敌人的入侵部队,阻止敌人的进攻。面对滩头上潮水一般涌来的敌人,唯一能依靠的就只有身后那门威力无比强大的海防炮台。
android游戏-Landing on a beach belonging to real-time 360-degree shooting game, it has a relatively simple compared to similar games, but the capacity is greater than the ordinary game play is very simple, very easy to use. The game plot thrilling, varied enemy in the game scene, real-time control actions are the highlights to attract players. 1960s, the war on the entire European continent, filled the air, the Allied forces fighting on the mainland into a stalemate. In order to pin down the enemy' s actions and ultimately to achieve a decisive victory, the player' s mission is: to the maximum extent possible consumption of the invading forces of the enemy, to prevent the enemy' s attack. The face of the enemy beachhead came flooding, only able to rely on only behind that door power of powerful coastal defense fort. android game
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下载文件列表
抢滩登陆\.classpath
........\.project
........\AndroidManifest.xml
........\bin\classes.dex
........\...\resources.ap_
........\...\Sample21_1.apk
........\...\wyf\jsl\lb\Activity_GL_Demo$1$1.class
........\...\...\...\..\Activity_GL_Demo$1$2.class
........\...\...\...\..\Activity_GL_Demo$1.class
........\...\...\...\..\Activity_GL_Demo.class
........\...\...\...\..\CollectionUtil.class
........\...\...\...\..\Constant.class
........\...\...\...\..\DrawBall.class
........\...\...\...\..\DrawCelestial.class
........\...\...\...\..\DrawCircle.class
........\...\...\...\..\DrawCube.class
........\...\...\...\..\DrawCylinder.class
........\...\...\...\..\DrawLandForm.class
........\...\...\...\..\DrawLightBall.class
........\...\...\...\..\DrawLightCylinder.class
........\...\...\...\..\DrawPanel.class
........\...\...\...\..\DrawTaper.class
........\...\...\...\..\DrawTextureRect.class
........\...\...\...\..\DrawWater.class
........\...\...\...\..\GLGameView$SceneRenderer$1.class
........\...\...\...\..\GLGameView$SceneRenderer.class
........\...\...\...\..\GLGameView.class
........\...\...\...\..\LogicalBullet.class
........\...\...\...\..\LogicalLandTank.class
........\...\...\...\..\LogicalWaterTank.class
........\...\...\...\..\PackageCannon.class
........\...\...\...\..\PackageCannonEmplacement.class
........\...\...\...\..\PackageLandTank.class
........\...\...\...\..\PackageLandTankWheel.class
........\...\...\...\..\PackageLighthouse.class
........\...\...\...\..\PackageWaterTank.class
........\...\...\...\..\PackageWaterTankBody.class
........\...\...\...\..\R$attr.class
........\...\...\...\..\R$drawable.class
........\...\...\...\..\R$id.class
........\...\...\...\..\R$layout.class
........\...\...\...\..\R$raw.class
........\...\...\...\..\R$string.class
........\...\...\...\..\R.class
........\...\...\...\..\Score.class
........\...\...\...\..\SurfaceViewAbout.class
........\...\...\...\..\SurfaceViewHelp.class
........\...\...\...\..\SurfaceViewMenu.class
........\...\...\...\..\SurfaceViewOver.class
........\...\...\...\..\SurfaceViewSound.class
........\...\...\...\..\SurfaceViewTag$1.class
........\...\...\...\..\SurfaceViewTag.class
........\...\...\...\..\ThreadBullet.class
........\...\...\...\..\ThreadCamera.class
........\...\...\...\..\ThreadLandTank.class
........\...\...\...\..\ThreadLight.class
........\...\...\...\..\ThreadMenu.class
........\...\...\...\..\ThreadMoon.class
........\...\...\...\..\ThreadProductWaterTank.class
........\...\...\...\..\ThreadWaterTank.class
........\...\...\...\..\ThreadXingkong.class
........\default.properties
........\gen\wyf\jsl\lb\R.java
........\res\drawable-hdpi\icon.png
........\...\.........ldpi\icon.png
........\...\.........mdpi\bnkj.png
........\...\.............\bullet.png
........\...\.............\cirlong.png
........\...\.............\cirshort.png
........\...\.............\exit.png
........\...\.............\explode1.png
........\...\.............\explode2.png
........\...\.............\explode3.png
........\...\.............\explode4.png
........\...\.............\explode5.png
........\...\.............\explode6.png
........\...\.............\face.png
........\...\.............\grass.png
........\...\.............\help.png
........\...\.............\help2.png
........\...\.............\huidu1.png
........\...\.............\jifen.png
........\...\.............\jinshu3.png
........\...\.............\jinshu4.png
........\...\.............\loading.png
........\...\.............\map01.png
........\...\.............\mc.png
........\...\.............\menu0.png
........\...\.............\menu1.png
........\...\.............\menu2.png
........\...\.............\menu3.png
........\...\.............\micai.png
........\...\.............\moon.png
........\...\.............\no.png
........\...\.............\number2.png
........\...\.............\ok.png
........\...\.............\over.png
........\...\.............\retry.png
........\...\.............\round.png
........\...\.............\sounds.png
........\.project
........\AndroidManifest.xml
........\bin\classes.dex
........\...\resources.ap_
........\...\Sample21_1.apk
........\...\wyf\jsl\lb\Activity_GL_Demo$1$1.class
........\...\...\...\..\Activity_GL_Demo$1$2.class
........\...\...\...\..\Activity_GL_Demo$1.class
........\...\...\...\..\Activity_GL_Demo.class
........\...\...\...\..\CollectionUtil.class
........\...\...\...\..\Constant.class
........\...\...\...\..\DrawBall.class
........\...\...\...\..\DrawCelestial.class
........\...\...\...\..\DrawCircle.class
........\...\...\...\..\DrawCube.class
........\...\...\...\..\DrawCylinder.class
........\...\...\...\..\DrawLandForm.class
........\...\...\...\..\DrawLightBall.class
........\...\...\...\..\DrawLightCylinder.class
........\...\...\...\..\DrawPanel.class
........\...\...\...\..\DrawTaper.class
........\...\...\...\..\DrawTextureRect.class
........\...\...\...\..\DrawWater.class
........\...\...\...\..\GLGameView$SceneRenderer$1.class
........\...\...\...\..\GLGameView$SceneRenderer.class
........\...\...\...\..\GLGameView.class
........\...\...\...\..\LogicalBullet.class
........\...\...\...\..\LogicalLandTank.class
........\...\...\...\..\LogicalWaterTank.class
........\...\...\...\..\PackageCannon.class
........\...\...\...\..\PackageCannonEmplacement.class
........\...\...\...\..\PackageLandTank.class
........\...\...\...\..\PackageLandTankWheel.class
........\...\...\...\..\PackageLighthouse.class
........\...\...\...\..\PackageWaterTank.class
........\...\...\...\..\PackageWaterTankBody.class
........\...\...\...\..\R$attr.class
........\...\...\...\..\R$drawable.class
........\...\...\...\..\R$id.class
........\...\...\...\..\R$layout.class
........\...\...\...\..\R$raw.class
........\...\...\...\..\R$string.class
........\...\...\...\..\R.class
........\...\...\...\..\Score.class
........\...\...\...\..\SurfaceViewAbout.class
........\...\...\...\..\SurfaceViewHelp.class
........\...\...\...\..\SurfaceViewMenu.class
........\...\...\...\..\SurfaceViewOver.class
........\...\...\...\..\SurfaceViewSound.class
........\...\...\...\..\SurfaceViewTag$1.class
........\...\...\...\..\SurfaceViewTag.class
........\...\...\...\..\ThreadBullet.class
........\...\...\...\..\ThreadCamera.class
........\...\...\...\..\ThreadLandTank.class
........\...\...\...\..\ThreadLight.class
........\...\...\...\..\ThreadMenu.class
........\...\...\...\..\ThreadMoon.class
........\...\...\...\..\ThreadProductWaterTank.class
........\...\...\...\..\ThreadWaterTank.class
........\...\...\...\..\ThreadXingkong.class
........\default.properties
........\gen\wyf\jsl\lb\R.java
........\res\drawable-hdpi\icon.png
........\...\.........ldpi\icon.png
........\...\.........mdpi\bnkj.png
........\...\.............\bullet.png
........\...\.............\cirlong.png
........\...\.............\cirshort.png
........\...\.............\exit.png
........\...\.............\explode1.png
........\...\.............\explode2.png
........\...\.............\explode3.png
........\...\.............\explode4.png
........\...\.............\explode5.png
........\...\.............\explode6.png
........\...\.............\face.png
........\...\.............\grass.png
........\...\.............\help.png
........\...\.............\help2.png
........\...\.............\huidu1.png
........\...\.............\jifen.png
........\...\.............\jinshu3.png
........\...\.............\jinshu4.png
........\...\.............\loading.png
........\...\.............\map01.png
........\...\.............\mc.png
........\...\.............\menu0.png
........\...\.............\menu1.png
........\...\.............\menu2.png
........\...\.............\menu3.png
........\...\.............\micai.png
........\...\.............\moon.png
........\...\.............\no.png
........\...\.............\number2.png
........\...\.............\ok.png
........\...\.............\over.png
........\...\.............\retry.png
........\...\.............\round.png
........\...\.............\sounds.png