文件名称:wangluowuziqi
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.1mb
- 下载次数:
- 0次
- 提 供 者:
- 毛**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
为了更深入地理解TCP协议的具体应用编程技巧,本设计使用功能强大的VS2008开发工具和C#开发语言,开发出一个拥有自己特色的五子棋程序,其中VS2008是一个能开放代码的开发工具,基本C#的扩展平台。就该五子棋程序来讲,它只是一个框架和一组服务,用于通过插件,组件,控件构建开发环境。
对于游戏,要求能够达到以下功能:
程序要求以C#语言编写,形式为桌面程序。程序包括服务器端和客户端两部分,网络通信编程使用基于TCP协议的Socket实现。
可以实现多人同时对战。
可以随意设置房间数,玩家可以看见每个房间的忙闲状态。
开始走棋的顺序为白先黑后。玩家只能交替走棋,不能连续走棋。其它规则遵从五子棋游戏规则。
玩家可以设置每步走棋的时间限制,在规定的时间内还未落子者就判定输棋。
程序可以自动判定玩家的输赢。
-In order to further understand the TCP protocol specific application programming skills, this design using powerful VS2008 development tools and c# development language, develop an own characteristics of renju procedures, such VS2008 is one can open code development tools, basic the c# expanded platform. The program will tell renju, it is just a fr a me and a set of service, for through the plugin, components, the construction control development environment.
For the game, the requirement to reach the following functions:
Ø procedures required to write c#, form for desktop program. Programs include the server and the client two parts, network communication programming based on TCP protocol used the Socket realized.
Ø can realize people and against.
Ø can freely set room number, players can see each room busy idle state.
Ø began to turn order for white first after dark. Players can only alternate turn and can t continuous playing chess. Other renju rules t
对于游戏,要求能够达到以下功能:
程序要求以C#语言编写,形式为桌面程序。程序包括服务器端和客户端两部分,网络通信编程使用基于TCP协议的Socket实现。
可以实现多人同时对战。
可以随意设置房间数,玩家可以看见每个房间的忙闲状态。
开始走棋的顺序为白先黑后。玩家只能交替走棋,不能连续走棋。其它规则遵从五子棋游戏规则。
玩家可以设置每步走棋的时间限制,在规定的时间内还未落子者就判定输棋。
程序可以自动判定玩家的输赢。
-In order to further understand the TCP protocol specific application programming skills, this design using powerful VS2008 development tools and c# development language, develop an own characteristics of renju procedures, such VS2008 is one can open code development tools, basic the c# expanded platform. The program will tell renju, it is just a fr a me and a set of service, for through the plugin, components, the construction control development environment.
For the game, the requirement to reach the following functions:
Ø procedures required to write c#, form for desktop program. Programs include the server and the client two parts, network communication programming based on TCP protocol used the Socket realized.
Ø can realize people and against.
Ø can freely set room number, players can see each room busy idle state.
Ø began to turn order for white first after dark. Players can only alternate turn and can t continuous playing chess. Other renju rules t
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下载文件列表
Game\GameClient\GameClient\bin\Debug\black.gif
....\..........\..........\...\.....\GameClient.exe
....\..........\..........\...\.....\GameClient.pdb
....\..........\..........\...\.....\GameClient.vshost.exe
....\..........\..........\...\.....\GameClient.vshost.exe.manifest
....\..........\..........\...\.....\Resources\black.gif
....\..........\..........\...\.....\.........\Thumbs.db
....\..........\..........\...\.....\.........\white.gif
....\..........\..........\...\.....\white.gif
....\..........\..........\ClassDiagram1.cd
....\..........\..........\DotColor.cs
....\..........\..........\Form1.cs
....\..........\..........\Form1.Designer.cs
....\..........\..........\FormPlaying.cs
....\..........\..........\FormPlaying.designer.cs
....\..........\..........\FormPlaying.resx
....\..........\..........\FormRoom.cs
....\..........\..........\FormRoom.designer.cs
....\..........\..........\FormRoom.resx
....\..........\..........\GameClient.csproj
....\..........\..........\obj\Debug\GameClient.csproj.FileListAbsolute.txt
....\..........\..........\...\.....\GameClient.csproj.GenerateResource.Cache
....\..........\..........\...\.....\GameClient.exe
....\..........\..........\...\.....\GameClient.FormPlaying.resources
....\..........\..........\...\.....\GameClient.FormRoom.resources
....\..........\..........\...\.....\GameClient.pdb
....\..........\..........\...\.....\GameClient.Properties.Resources.resources
....\..........\..........\...\.....\TempPE\Properties.Resources.Designer.cs.dll
....\..........\..........\...\GameClient.csproj.FileList.txt
....\..........\..........\...\GameClient.csproj.FileListAbsolute.txt
....\..........\..........\Program.cs
....\..........\..........\...perties\AssemblyInfo.cs
....\..........\..........\..........\Resources.Designer.cs
....\..........\..........\..........\Resources.resx
....\..........\..........\..........\Settings.Designer.cs
....\..........\..........\..........\Settings.settings
....\..........\..........\Resources\black.gif
....\..........\..........\.........\grid.gif
....\..........\..........\.........\Thumbs.db
....\..........\..........\.........\white.gif
....\..........\..........\Service.cs
....\..........\GameClient.sln
....\..........\GameClient.suo
....\....Server\GameServer\bin\Debug\GameServer.exe
....\..........\..........\...\.....\GameServer.pdb
....\..........\..........\...\.....\GameServer.vshost.exe
....\..........\..........\...\.....\GameServer.vshost.exe.manifest
....\..........\..........\FormServer.cs
....\..........\..........\FormServer.designer.cs
....\..........\..........\FormServer.resx
....\..........\..........\GameServer.csproj
....\..........\..........\GameTable.cs
....\..........\..........\obj\Debug\GameServer.csproj.FileListAbsolute.txt
....\..........\..........\...\.....\GameServer.csproj.GenerateResource.Cache
....\..........\..........\...\.....\GameServer.exe
....\..........\..........\...\.....\GameServer.FormServer.resources
....\..........\..........\...\.....\GameServer.pdb
....\..........\..........\...\.....\GameServer.Properties.Resources.resources
....\..........\..........\...\.....\TempPE\Properties.Resources.Designer.cs.dll
....\..........\..........\...\GameServer.csproj.FileList.txt
....\..........\..........\...\GameServer.csproj.FileListAbsolute.txt
....\..........\..........\Player.cs
....\..........\..........\Program.cs
....\..........\..........\...perties\AssemblyInfo.cs
....\..........\..........\..........\Resources.Designer.cs
....\..........\..........\..........\Resources.resx
....\..........\..........\..........\Settings.Designer.cs
....\..........\..........\..........\Settings.settings
....\..........\..........\Service.cs
....\..........\..........\User.cs
....\..........\GameServer.sln
....\..........\GameServer.suo
....\....Client\GameClient\bin\Debug\Resources
....\..........\..........\obj\Debug\Refactor
....\..........\..........\...\.....\TempPE
....\....Server\GameServer\obj\Debug\Refactor
....\..........\..........\...\.....\TempPE
....\....Client\GameClient\bin\Debug
....\..
....\..........\..........\...\.....\GameClient.exe
....\..........\..........\...\.....\GameClient.pdb
....\..........\..........\...\.....\GameClient.vshost.exe
....\..........\..........\...\.....\GameClient.vshost.exe.manifest
....\..........\..........\...\.....\Resources\black.gif
....\..........\..........\...\.....\.........\Thumbs.db
....\..........\..........\...\.....\.........\white.gif
....\..........\..........\...\.....\white.gif
....\..........\..........\ClassDiagram1.cd
....\..........\..........\DotColor.cs
....\..........\..........\Form1.cs
....\..........\..........\Form1.Designer.cs
....\..........\..........\FormPlaying.cs
....\..........\..........\FormPlaying.designer.cs
....\..........\..........\FormPlaying.resx
....\..........\..........\FormRoom.cs
....\..........\..........\FormRoom.designer.cs
....\..........\..........\FormRoom.resx
....\..........\..........\GameClient.csproj
....\..........\..........\obj\Debug\GameClient.csproj.FileListAbsolute.txt
....\..........\..........\...\.....\GameClient.csproj.GenerateResource.Cache
....\..........\..........\...\.....\GameClient.exe
....\..........\..........\...\.....\GameClient.FormPlaying.resources
....\..........\..........\...\.....\GameClient.FormRoom.resources
....\..........\..........\...\.....\GameClient.pdb
....\..........\..........\...\.....\GameClient.Properties.Resources.resources
....\..........\..........\...\.....\TempPE\Properties.Resources.Designer.cs.dll
....\..........\..........\...\GameClient.csproj.FileList.txt
....\..........\..........\...\GameClient.csproj.FileListAbsolute.txt
....\..........\..........\Program.cs
....\..........\..........\...perties\AssemblyInfo.cs
....\..........\..........\..........\Resources.Designer.cs
....\..........\..........\..........\Resources.resx
....\..........\..........\..........\Settings.Designer.cs
....\..........\..........\..........\Settings.settings
....\..........\..........\Resources\black.gif
....\..........\..........\.........\grid.gif
....\..........\..........\.........\Thumbs.db
....\..........\..........\.........\white.gif
....\..........\..........\Service.cs
....\..........\GameClient.sln
....\..........\GameClient.suo
....\....Server\GameServer\bin\Debug\GameServer.exe
....\..........\..........\...\.....\GameServer.pdb
....\..........\..........\...\.....\GameServer.vshost.exe
....\..........\..........\...\.....\GameServer.vshost.exe.manifest
....\..........\..........\FormServer.cs
....\..........\..........\FormServer.designer.cs
....\..........\..........\FormServer.resx
....\..........\..........\GameServer.csproj
....\..........\..........\GameTable.cs
....\..........\..........\obj\Debug\GameServer.csproj.FileListAbsolute.txt
....\..........\..........\...\.....\GameServer.csproj.GenerateResource.Cache
....\..........\..........\...\.....\GameServer.exe
....\..........\..........\...\.....\GameServer.FormServer.resources
....\..........\..........\...\.....\GameServer.pdb
....\..........\..........\...\.....\GameServer.Properties.Resources.resources
....\..........\..........\...\.....\TempPE\Properties.Resources.Designer.cs.dll
....\..........\..........\...\GameServer.csproj.FileList.txt
....\..........\..........\...\GameServer.csproj.FileListAbsolute.txt
....\..........\..........\Player.cs
....\..........\..........\Program.cs
....\..........\..........\...perties\AssemblyInfo.cs
....\..........\..........\..........\Resources.Designer.cs
....\..........\..........\..........\Resources.resx
....\..........\..........\..........\Settings.Designer.cs
....\..........\..........\..........\Settings.settings
....\..........\..........\Service.cs
....\..........\..........\User.cs
....\..........\GameServer.sln
....\..........\GameServer.suo
....\....Client\GameClient\bin\Debug\Resources
....\..........\..........\obj\Debug\Refactor
....\..........\..........\...\.....\TempPE
....\....Server\GameServer\obj\Debug\Refactor
....\..........\..........\...\.....\TempPE
....\....Client\GameClient\bin\Debug
....\..