文件名称:engine-src-lighting-2007-04-26
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一个flex的demo,希望大家多多支持!-A flex of the demo, hope you can enjoy!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
cameras
.......\HoverCamera3D.as
core
....\Debug.as
....\draw
....\....\DrawPrimitive.as
....\....\DrawSegment.as
....\....\DrawTriangle.as
....\....\Line2D.as
....\....\Plane3D.as
....\....\Vertex2D.as
....\....\ZCompare.as
....\geom
....\....\Face3D.as
....\....\Mesh3D.as
....\....\Morpher.as
....\....\NumberUV.as
....\....\Segment3D.as
....\....\Vertex3D.as
....\....\Vertices3D.as
....\material
....\........\BitmapMaterial.as
....\........\CenterLightingMaterial.as
....\........\ColorMaterial.as
....\........\ColorShadingBitmapMaterial.as
....\........\CornerLightingMaterial.as
....\........\GradColorShadingBitmapMaterial.as
....\........\GreyGradientShadingBitmapMaterial.as
....\........\IMaterial.as
....\........\ISegmentMaterial.as
....\........\ITriangleMaterial.as
....\........\IUVMaterial.as
....\........\MaterialLibrary.as
....\........\PreciseBitmapMaterial.as
....\........\RenderTriangle.as
....\........\ShadingBitmapMaterial.as
....\........\WhiteShadingBitmapMaterial.as
....\........\WireColorMaterial.as
....\........\WireframeMaterial.as
....\math
....\....\Matrix3D.as
....\....\Number3D.as
....\....\Quaternion.as
....\proto
....\.....\Camera3D.as
....\.....\ILightConsumer.as
....\.....\ILightProvider.as
....\.....\ILightSource.as
....\.....\Light3D.as
....\.....\Object3D.as
....\.....\ObjectContainer3D.as
....\.....\Scene3D.as
....\.....\SpaceTraverser.as
....\.....\TickTraverser.as
....\.....\Traverser.as
....\.....\[Todo] OldFindHitCallback.as
....\RealDebug.as
....\render
....\......\BasicRenderer.as
....\......\BasicTriOnlyRenderer.as
....\......\Clipping.as
....\......\ClipRectRenderer.as
....\......\IPrimitiveConsumer.as
....\......\IPrimitiveFilter.as
....\......\IPrimitiveProvider.as
....\......\IPrimitiveQuadrantFilter.as
....\......\IPrimitiveVolumeBlockFilter.as
....\......\IRenderer.as
....\......\LightArray.as
....\......\PointLightSource.as
....\......\PrimitiveArray.as
....\......\PrimitiveConstArray.as
....\......\PrimitiveQuadrantTree.as
....\......\PrimitiveQuadrantTreeNode.as
....\......\PrimitiveTraverser.as
....\......\PrimitiveVolumeBlock.as
....\......\PrimitiveVolumeBlockList.as
....\......\Projection.as
....\......\ProjectionTraverser.as
....\......\QuadrantRenderer.as
....\......\RectangleClipping.as
....\......\VolumeBlockRenderer.as
....\......\VolumeExtrusionFilter.as
....\......\ZSortFilter.as
....\ZeroDebug.as
objects
.......\Collada.as
.......\GridPlane.as
.......\GridPlane2.as
.......\Plane.as
.......\Segment.as
.......\Sphere.as
.......\Triangle.as
Papervision3D.as
.......\HoverCamera3D.as
core
....\Debug.as
....\draw
....\....\DrawPrimitive.as
....\....\DrawSegment.as
....\....\DrawTriangle.as
....\....\Line2D.as
....\....\Plane3D.as
....\....\Vertex2D.as
....\....\ZCompare.as
....\geom
....\....\Face3D.as
....\....\Mesh3D.as
....\....\Morpher.as
....\....\NumberUV.as
....\....\Segment3D.as
....\....\Vertex3D.as
....\....\Vertices3D.as
....\material
....\........\BitmapMaterial.as
....\........\CenterLightingMaterial.as
....\........\ColorMaterial.as
....\........\ColorShadingBitmapMaterial.as
....\........\CornerLightingMaterial.as
....\........\GradColorShadingBitmapMaterial.as
....\........\GreyGradientShadingBitmapMaterial.as
....\........\IMaterial.as
....\........\ISegmentMaterial.as
....\........\ITriangleMaterial.as
....\........\IUVMaterial.as
....\........\MaterialLibrary.as
....\........\PreciseBitmapMaterial.as
....\........\RenderTriangle.as
....\........\ShadingBitmapMaterial.as
....\........\WhiteShadingBitmapMaterial.as
....\........\WireColorMaterial.as
....\........\WireframeMaterial.as
....\math
....\....\Matrix3D.as
....\....\Number3D.as
....\....\Quaternion.as
....\proto
....\.....\Camera3D.as
....\.....\ILightConsumer.as
....\.....\ILightProvider.as
....\.....\ILightSource.as
....\.....\Light3D.as
....\.....\Object3D.as
....\.....\ObjectContainer3D.as
....\.....\Scene3D.as
....\.....\SpaceTraverser.as
....\.....\TickTraverser.as
....\.....\Traverser.as
....\.....\[Todo] OldFindHitCallback.as
....\RealDebug.as
....\render
....\......\BasicRenderer.as
....\......\BasicTriOnlyRenderer.as
....\......\Clipping.as
....\......\ClipRectRenderer.as
....\......\IPrimitiveConsumer.as
....\......\IPrimitiveFilter.as
....\......\IPrimitiveProvider.as
....\......\IPrimitiveQuadrantFilter.as
....\......\IPrimitiveVolumeBlockFilter.as
....\......\IRenderer.as
....\......\LightArray.as
....\......\PointLightSource.as
....\......\PrimitiveArray.as
....\......\PrimitiveConstArray.as
....\......\PrimitiveQuadrantTree.as
....\......\PrimitiveQuadrantTreeNode.as
....\......\PrimitiveTraverser.as
....\......\PrimitiveVolumeBlock.as
....\......\PrimitiveVolumeBlockList.as
....\......\Projection.as
....\......\ProjectionTraverser.as
....\......\QuadrantRenderer.as
....\......\RectangleClipping.as
....\......\VolumeBlockRenderer.as
....\......\VolumeExtrusionFilter.as
....\......\ZSortFilter.as
....\ZeroDebug.as
objects
.......\Collada.as
.......\GridPlane.as
.......\GridPlane2.as
.......\Plane.as
.......\Segment.as
.......\Sphere.as
.......\Triangle.as
Papervision3D.as