文件名称:mygui_hge
介绍说明--下载内容均来自于网络,请自行研究使用
mygui 与 hge 结合。VS2008+WIN7编译成功并运行。 http://egamesir.com-from http://egamesir.com for mygui rendered by hge
(系统自动生成,下载前可以参看下载内容)
下载文件列表
mygui_hge
.........\bin
.........\...\Debug
.........\...\.....\resources.xml
.........\...\.....\se_user_settings.xml
.........\...\Release
.........\...\.......\resources.xml
.........\...\.......\se_user_settings.xml
.........\Common
.........\......\Base
.........\......\....\BaseResource.rc
.........\......\....\DirectX
.........\......\....\.......\BaseManager.cpp
.........\......\....\.......\BaseManager.h
.........\......\....\HGE
.........\......\....\...\BaseManager.cpp
.........\......\....\...\BaseManager.h
.........\......\....\InputFocusInfo.h
.........\......\....\Main.h
.........\......\....\mygui.ico
.........\......\....\Ogre
.........\......\....\....\BaseManager.cpp
.........\......\....\....\BaseManager.h
.........\......\....\OpenGL
.........\......\....\......\BaseManager.cpp
.........\......\....\......\BaseManager.h
.........\......\....\StatisticInfo.h
.........\......\BaseLayout
.........\......\..........\Attribute.h
.........\......\..........\BaseLayout.h
.........\......\..........\WrapsAttribute.h
.........\......\CMakeLists.txt
.........\......\FileSystemInfo
.........\......\..............\FileSystemInfo.h
.........\......\Input
.........\......\.....\InputConverter.h
.........\......\.....\OIS
.........\......\.....\...\InputManager.cpp
.........\......\.....\...\InputManager.h
.........\......\.....\...\PointerManager.cpp
.........\......\.....\...\PointerManager.h
.........\......\.....\Win32
.........\......\.....\.....\InputManager.cpp
.........\......\.....\.....\InputManager.h
.........\......\.....\.....\PointerManager.cpp
.........\......\.....\.....\PointerManager.h
.........\......\.....\.....\ResourceW32Pointer.cpp
.........\......\.....\.....\ResourceW32Pointer.h
.........\......\.....\Win32_OIS
.........\......\.....\.........\InputManager.cpp
.........\......\.....\.........\InputManager.h
.........\......\.....\.........\PointerManager.cpp
.........\......\.....\.........\PointerManager.h
.........\......\.....\.........\ResourceW32Pointer.cpp
.........\......\.....\.........\ResourceW32Pointer.h
.........\......\ItemBox
.........\......\.......\BaseCellView.h
.........\......\.......\BaseItemBox.h
.........\......\.......\ItemDropInfo.h
.........\......\MessageBox
.........\......\..........\MessageBox.h
.........\......\..........\MessageBoxStyle.h
.........\......\Ogre
.........\......\....\RenderBox
.........\......\....\.........\RenderBox.h
.........\......\....\.........\RenderBoxScene.h
.........\......\PanelView
.........\......\.........\BasePanelView.h
.........\......\.........\BasePanelViewCell.h
.........\......\.........\BasePanelViewItem.h
.........\......\Precompiled.cpp
.........\......\Precompiled.h
.........\......\Tools
.........\......\.....\Dialog.cpp
.........\......\.....\Dialog.h
.........\......\.....\DialogManager.cpp
.........\......\.....\DialogManager.h
.........\......\.....\OpenSaveFileDialog.cpp
.........\......\.....\OpenSaveFileDialog.h
.........\Common.vcproj
.........\Common.vcproj.EricLiu-PC.Eric.Liu.user
.........\Common.vcproj.ERICLIU.eric.liu.user
.........\Demo_Themes
.........\...........\DemoKeeper.cpp
.........\...........\DemoKeeper.h
.........\Demo_Themes.vcproj
.........\Demo_Themes.vcproj.ERICLIU.eric.liu.user
.........\Dependencies
.........\............\bin
.........\............\include
.........\............\.......\freetype
.........\............\.......\........\config
.........\............\.......\........\......\ftconfig.h
.........\............\.......\........\......\ftheader.h
.........\............\.......\........\......\ftmodule.h
.........\............\.......\........\......\ftoption.h
.........\............\.......\........\......\ftstdlib.h
.........\............\.......\........\freetype.h
.........\............\.......\........\ftadvanc.h
.........\............\.......\........\ftbbox.h
.........\bin
.........\...\Debug
.........\...\.....\resources.xml
.........\...\.....\se_user_settings.xml
.........\...\Release
.........\...\.......\resources.xml
.........\...\.......\se_user_settings.xml
.........\Common
.........\......\Base
.........\......\....\BaseResource.rc
.........\......\....\DirectX
.........\......\....\.......\BaseManager.cpp
.........\......\....\.......\BaseManager.h
.........\......\....\HGE
.........\......\....\...\BaseManager.cpp
.........\......\....\...\BaseManager.h
.........\......\....\InputFocusInfo.h
.........\......\....\Main.h
.........\......\....\mygui.ico
.........\......\....\Ogre
.........\......\....\....\BaseManager.cpp
.........\......\....\....\BaseManager.h
.........\......\....\OpenGL
.........\......\....\......\BaseManager.cpp
.........\......\....\......\BaseManager.h
.........\......\....\StatisticInfo.h
.........\......\BaseLayout
.........\......\..........\Attribute.h
.........\......\..........\BaseLayout.h
.........\......\..........\WrapsAttribute.h
.........\......\CMakeLists.txt
.........\......\FileSystemInfo
.........\......\..............\FileSystemInfo.h
.........\......\Input
.........\......\.....\InputConverter.h
.........\......\.....\OIS
.........\......\.....\...\InputManager.cpp
.........\......\.....\...\InputManager.h
.........\......\.....\...\PointerManager.cpp
.........\......\.....\...\PointerManager.h
.........\......\.....\Win32
.........\......\.....\.....\InputManager.cpp
.........\......\.....\.....\InputManager.h
.........\......\.....\.....\PointerManager.cpp
.........\......\.....\.....\PointerManager.h
.........\......\.....\.....\ResourceW32Pointer.cpp
.........\......\.....\.....\ResourceW32Pointer.h
.........\......\.....\Win32_OIS
.........\......\.....\.........\InputManager.cpp
.........\......\.....\.........\InputManager.h
.........\......\.....\.........\PointerManager.cpp
.........\......\.....\.........\PointerManager.h
.........\......\.....\.........\ResourceW32Pointer.cpp
.........\......\.....\.........\ResourceW32Pointer.h
.........\......\ItemBox
.........\......\.......\BaseCellView.h
.........\......\.......\BaseItemBox.h
.........\......\.......\ItemDropInfo.h
.........\......\MessageBox
.........\......\..........\MessageBox.h
.........\......\..........\MessageBoxStyle.h
.........\......\Ogre
.........\......\....\RenderBox
.........\......\....\.........\RenderBox.h
.........\......\....\.........\RenderBoxScene.h
.........\......\PanelView
.........\......\.........\BasePanelView.h
.........\......\.........\BasePanelViewCell.h
.........\......\.........\BasePanelViewItem.h
.........\......\Precompiled.cpp
.........\......\Precompiled.h
.........\......\Tools
.........\......\.....\Dialog.cpp
.........\......\.....\Dialog.h
.........\......\.....\DialogManager.cpp
.........\......\.....\DialogManager.h
.........\......\.....\OpenSaveFileDialog.cpp
.........\......\.....\OpenSaveFileDialog.h
.........\Common.vcproj
.........\Common.vcproj.EricLiu-PC.Eric.Liu.user
.........\Common.vcproj.ERICLIU.eric.liu.user
.........\Demo_Themes
.........\...........\DemoKeeper.cpp
.........\...........\DemoKeeper.h
.........\Demo_Themes.vcproj
.........\Demo_Themes.vcproj.ERICLIU.eric.liu.user
.........\Dependencies
.........\............\bin
.........\............\include
.........\............\.......\freetype
.........\............\.......\........\config
.........\............\.......\........\......\ftconfig.h
.........\............\.......\........\......\ftheader.h
.........\............\.......\........\......\ftmodule.h
.........\............\.......\........\......\ftoption.h
.........\............\.......\........\......\ftstdlib.h
.........\............\.......\........\freetype.h
.........\............\.......\........\ftadvanc.h
.........\............\.......\........\ftbbox.h