文件名称:zhong-guo-xiang-qi

  • 所属分类:
  • 棋牌游戏
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 2.07mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • L**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

使用C++ Builder 实现中国象棋,可以直接运行

也可以编译运行!-Use C Builder realize Chinese chess, can run directly can also compile operation!
(系统自动生成,下载前可以参看下载内容)

下载文件列表

C++Builder程序设计范例——中国象棋\BcbChess\AboutDlog.cpp

..................................\........\AboutDlog.dfm

..................................\........\AboutDlog.h

..................................\........\AboutDlog.obj

..................................\........\Amask.bmp

..................................\........\Bassist.bmp

..................................\........\Bbishop.bmp

..................................\........\Bgunner.bmp

..................................\........\BkBrush.bmp

..................................\........\Bking.bmp

..................................\........\Bking.ico

..................................\........\Bkngt.bmp

..................................\........\Bmask.bmp

..................................\........\BPAWN.BMP

..................................\........\Brook.bmp

..................................\........\CDefines.h

..................................\........\check.bmp

..................................\........\Chess.bpr

..................................\........\chess.cpp

..................................\........\Chess.exe

..................................\........\Chess.h

..................................\........\chess.ico

..................................\........\chess.obj

..................................\........\chess.rc

..................................\........\chess.RES

..................................\........\Chess.tds

..................................\........\ChessErr.cpp

..................................\........\ChessErr.h

..................................\........\ChessErr.obj

..................................\........\CHKBON.BMP

..................................\........\ColorDlog.cpp

..................................\........\ColorDlog.dfm

..................................\........\ColorDlog.h

..................................\........\ColorDlog.obj

..................................\........\EditForm2.cpp

..................................\........\EditForm2.dfm

..................................\........\EditForm2.h

..................................\........\EditForm2.obj

..................................\........\EndGameDlog.cpp

..................................\........\EndGameDlog.h

..................................\........\EndGameDlog.obj

..................................\........\Evaluate.cpp

..................................\........\Evaluate.obj

..................................\........\Global.h

..................................\........\GlobalFun.cpp

..................................\........\GlobalFun.obj

..................................\........\Gmask.bmp

..................................\........\InfoForm3.cpp

..................................\........\InfoForm3.dfm

..................................\........\InfoForm3.h

..................................\........\InfoForm3.obj

..................................\........\InputMinPerGame.cpp

..................................\........\InputMinPerGame.dfm

..................................\........\InputMinPerGame.h

..................................\........\InputMinPerGame.obj

..................................\........\InputPlyDepth.cpp

..................................\........\InputPlyDepth.dfm

..................................\........\InputPlyDepth.h

..................................\........\InputPlyDepth.obj

..................................\........\InputSecPerMove.cpp

..................................\........\InputSecPerMove.dfm

..................................\........\InputSecPerMove.h

..................................\........\InputSecPerMove.obj

..................................\........\Kmask.bmp

..................................\........\Ktmask.bmp

..................................\........\MainForm1.cpp

..................................\........\MainForm1.dfm

..................................\........\MainForm1.h

..................................\........\MainForm1.obj

..................................\........\MoveGener.cpp

..................................\........\MoveGener.obj

..................................

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