文件名称:horse

  • 所属分类:
  • 棋牌游戏
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 26.14mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • w***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

完整百人赛马,带枪手指定帐号输赢 世面极少 可前台控制,通用网狐所有平,VS08编译,RaceHorse是资原文件夹,需和生成好的客户端.exe放在一起才可以,RaceHorseConfig.ini和RaceHorseWaiGua.ini是配置文件与生成的服务端放在一起有说明-Complete one hundred horse racing, with the gunmen to the account designated by the winning or losing various aspects of society rarely foreground control, general-purpose network Fox all flat, VS08 compiled RaceHorse owned the original folder, need to generate good client. Exe together can RaceHorseConfig.iniand RaceHorseWaiGua.ini is service-side configuration file generated with instructions


(系统自动生成,下载前可以参看下载内容)

下载文件列表

完整赛马带枪手\GameProject.ncb

..............\GameProject.sln

..............\GameProject.suo

..............\RaceHorse\1.bmp

..............\.........\1st.png

..............\.........\APPLY_USER_BACK.bmp

..............\.........\bank.bmp

..............\.........\bgJetton.png

..............\.........\bgMap.png

..............\.........\blow.png

..............\.........\BT_APPLY_BANKER.bmp

..............\.........\BT_CANCEL_APPLY.bmp

..............\.........\BT_CANCEL_BANKER.bmp

..............\.........\BT_JETTON_100.BMP

..............\.........\BT_JETTON_1000.BMP

..............\.........\BT_JETTON_10000.BMP

..............\.........\BT_JETTON_100000.BMP

..............\.........\BT_JETTON_1000000.BMP

..............\.........\BT_JETTON_10000000.BMP

..............\.........\BT_JETTON_5000000.BMP

..............\.........\BT_SCORE_MOVE_L.bmp

..............\.........\BT_SCORE_MOVE_R.bmp

..............\.........\CHANGE_BANKER.png

..............\.........\endLine.png

..............\.........\FIRE_EFFECT.png

..............\.........\frame.png

..............\.........\GameClient.ico

..............\.........\GAME_LOGO.bmp

..............\.........\horse\m1.png

..............\.........\.....\m11.png

..............\.........\.....\m12.png

..............\.........\.....\m13.png

..............\.........\.....\m14.png

..............\.........\.....\m15.png

..............\.........\.....\m16.png

..............\.........\.....\m17.png

..............\.........\.....\m18.png

..............\.........\.....\m2.png

..............\.........\.....\m3.png

..............\.........\.....\m4.png

..............\.........\.....\m5.png

..............\.........\.....\m6.png

..............\.........\.....\m7.png

..............\.........\.....\m8.png

..............\.........\JETTOM_VIEW.png

..............\.........\jetton oral\BT_JETTON_100.BMP

..............\.........\...........\BT_JETTON_1000.BMP

..............\.........\...........\BT_JETTON_10000.BMP

..............\.........\...........\BT_JETTON_100000.BMP

..............\.........\...........\BT_JETTON_1000000.BMP

..............\.........\...........\BT_JETTON_10000000.BMP

..............\.........\...........\BT_JETTON_5000000.BMP

..............\.........\Locker.bmp

..............\.........\ME_BANKER.png

..............\.........\ME_SCORE_NUMBER.png

..............\.........\NO_BANKER.png

..............\.........\result.png

..............\.........\score.png

..............\.........\SCORE_100.cur

..............\.........\SCORE_1000.cur

..............\.........\SCORE_10000.cur

..............\.........\SCORE_100000.cur

..............\.........\SCORE_1000000.cur

..............\.........\SCORE_10000000.cur

..............\.........\SCORE_5000000.cur

..............\.........\SCORE_NUMBER.png

..............\.........\sign.png

..............\.........\Sound\ADD_GOLD.wav

..............\.........\.....\ADD_GOLD_EX.wav

..............\.........\.....\BACK_GROUND.wav

..............\.........\.....\cheer.wav

..............\.........\.....\CHEER1.wav

..............\.........\.....\CHEER2.wav

..............\.........\.....\CHEER3.wav

..............\.........\.....\DISPATCH_CARD.wav

..............\.........\.....\END_DRAW.wav

..............\.........\.....\END_LOST.wav

..............\.........\.....\END_WIN.wav

..............\.........\.....\GAME_START.wav

..............\.........\.....\go.wav

..............\.........\.....\ka.wav

..............\.........\.....\ka1.wav

..............\.........\.....\over.wav

..............\.........\.....\Ready.wav

..............\.........\.....\run.wav

..............\.........\.....\TIME_WARIMG.wav

..............\.........\startLine.png

..............\.........\TableFrame.DAT

..............\.........\TableNormal.bmp

..............\.........\TablePlaying.bmp

..............\.........\UserReady.bmp

..............\.........\VIEW_BACK.bmp

..............\.........\WIN_FLAGS.png

..............\RaceHorseConfig.ini

..............\RaceHorseWaiGua.ini

..............\使用说明文档.txt

..............\消息定义\CMD_RaceHorse.h

..............\游戏客户端\ApplyUserList.cpp

..............\..........\ApplyUser

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