文件名称:Touzi
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.31mb
- 下载次数:
- 0次
- 提 供 者:
- yan****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本程序是依据网上流传的nehe opengl 教程中第七课的实例进行功能加强的。
保持了源程序的光照(由L键控制),纹理和视角旋转变化(方向键和上下翻建),并贴了六个图,分别表示骰子的六个面。
增加了由回车键控制骰子开始旋转,空格键控制旋转结束。主要算法是利用rand()函数功能,对6取余,得到0—5的随机数,
利用switch语句,把骰子的任意一个面旋转到视口上,以此来实现骰子功能。-This procedure is based on the popular online nehe OpenGL tutorial lesson seventh examples are enhanced.
Maintain a source of light (by the L key control ), texture and angle of rotation changes ( the direction key and the upper and lower renovation ), and posted a six chart, respectively, said six surfaces of the dice.
Increased by the Enter key control dice begins to rotate, the blank space key control the rotating end. The main algorithm is to use rand ( ) function, on the 6 to take over, get 0- 5 of the random number,
Using the switch statement, dice and any surface of rotation to the viewport, so as to realize the function of dice
保持了源程序的光照(由L键控制),纹理和视角旋转变化(方向键和上下翻建),并贴了六个图,分别表示骰子的六个面。
增加了由回车键控制骰子开始旋转,空格键控制旋转结束。主要算法是利用rand()函数功能,对6取余,得到0—5的随机数,
利用switch语句,把骰子的任意一个面旋转到视口上,以此来实现骰子功能。-This procedure is based on the popular online nehe OpenGL tutorial lesson seventh examples are enhanced.
Maintain a source of light (by the L key control ), texture and angle of rotation changes ( the direction key and the upper and lower renovation ), and posted a six chart, respectively, said six surfaces of the dice.
Increased by the Enter key control dice begins to rotate, the blank space key control the rotating end. The main algorithm is to use rand ( ) function, on the 6 to take over, get 0- 5 of the random number,
Using the switch statement, dice and any surface of rotation to the viewport, so as to realize the function of dice
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Touzi\BASETSD.H
.....\Data\1.bmp
.....\....\2.bmp
.....\....\3.bmp
.....\....\4.bmp
.....\....\5.bmp
.....\....\6.bmp
.....\....\Thumbs.db
.....\....老\1.bmp
.....\......\2.bmp
.....\......\3.bmp
.....\......\4.bmp
.....\......\5.bmp
.....\......\6.bmp
.....\......\Thumbs.db
.....\.ebug\Touzi.exe
.....\.....\Touzi.ilk
.....\.....\Touzi.obj
.....\.....\Touzi.pch
.....\.....\Touzi.pdb
.....\.....\vc60.idb
.....\.....\vc60.pdb
.....\GL\GL.H
.....\..\GLAUX.H
.....\..\GLU.H
.....\..\MSCREATE.DIR
.....\Touzi.cpp
.....\Touzi.dsp
.....\Touzi.dsw
.....\Touzi.ncb
.....\Touzi.opt
.....\Touzi.plg
.....\说明.txt
.....\Data
.....\Data老
.....\Debug
.....\GL
Touzi
.....\Data\1.bmp
.....\....\2.bmp
.....\....\3.bmp
.....\....\4.bmp
.....\....\5.bmp
.....\....\6.bmp
.....\....\Thumbs.db
.....\....老\1.bmp
.....\......\2.bmp
.....\......\3.bmp
.....\......\4.bmp
.....\......\5.bmp
.....\......\6.bmp
.....\......\Thumbs.db
.....\.ebug\Touzi.exe
.....\.....\Touzi.ilk
.....\.....\Touzi.obj
.....\.....\Touzi.pch
.....\.....\Touzi.pdb
.....\.....\vc60.idb
.....\.....\vc60.pdb
.....\GL\GL.H
.....\..\GLAUX.H
.....\..\GLU.H
.....\..\MSCREATE.DIR
.....\Touzi.cpp
.....\Touzi.dsp
.....\Touzi.dsw
.....\Touzi.ncb
.....\Touzi.opt
.....\Touzi.plg
.....\说明.txt
.....\Data
.....\Data老
.....\Debug
.....\GL
Touzi