文件名称:Cocos2DSimpleGameTut1
介绍说明--下载内容均来自于网络,请自行研究使用
Cocos2d 游戏引擎,开源的,非常好用,还有丰富的示例。-Cocos2d, a android game engine, it s fabulous and with rich examples.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Cocos2DSimpleGameTut1\.classpath
.....................\.project
.....................\AndroidManifest.xml
.....................\assets
.....................\......\fps_images.png
.....................\......\Player.png
.....................\......\Projectile.png
.....................\......\Target.png
.....................\bin
.....................\...\classes.dex
.....................\...\Cocos2DSimpleGameTut1.apk
.....................\...\com
.....................\...\...\tutorials
.....................\...\...\.........\cocos2dsimplegame
.....................\...\...\.........\.................\GameLayer.class
.....................\...\...\.........\.................\GameOverLayer.class
.....................\...\...\.........\.................\R$attr.class
.....................\...\...\.........\.................\R$drawable.class
.....................\...\...\.........\.................\R$layout.class
.....................\...\...\.........\.................\R$raw.class
.....................\...\...\.........\.................\R$string.class
.....................\...\...\.........\.................\R.class
.....................\...\...\.........\.................\SimpleGame.class
.....................\...\org
.....................\...\...\cocos2d
.....................\...\...\.......\actions
.....................\...\...\.......\.......\base
.....................\...\...\.......\.......\....\CCAction.class
.....................\...\...\.......\.......\....\CCFiniteTimeAction.class
.....................\...\...\.......\.......\....\CCFollow.class
.....................\...\...\.......\.......\....\CCRepeatForever.class
.....................\...\...\.......\.......\....\CCSpeed.class
.....................\...\...\.......\.......\camera
.....................\...\...\.......\.......\......\CCCameraAction.class
.....................\...\...\.......\.......\......\CCOrbitCamera.class
.....................\...\...\.......\.......\CCActionManager$1.class
.....................\...\...\.......\.......\CCActionManager$HashElement.class
.....................\...\...\.......\.......\CCActionManager.class
.....................\...\...\.......\.......\CCProgressTimer.class
.....................\...\...\.......\.......\CCScheduler$SchedulerTimerAlreadyScheduled.class
.....................\...\...\.......\.......\CCScheduler$SchedulerTimerNotFound.class
.....................\...\...\.......\.......\CCScheduler$tHashSelectorEntry.class
.....................\...\...\.......\.......\CCScheduler$tListEntry.class
.....................\...\...\.......\.......\CCScheduler.class
.....................\...\...\.......\.......\CCTimer.class
.....................\...\...\.......\.......\ease
.....................\...\...\.......\.......\....\CCEaseAction.class
.....................\...\...\.......\.......\....\CCEaseBackIn.class
.....................\...\...\.......\.......\....\CCEaseBackInOut.class
.....................\...\...\.......\.......\....\CCEaseBackOut.class
.....................\...\...\.......\.......\....\CCEaseBounce.class
.....................\...\...\.......\.......\....\CCEaseBounceIn.class
.....................\...\...\.......\.......\....\CCEaseBounceInOut.class
.....................\...\...\.......\.......\....\CCEaseBounceOut.class
.....................\...\...\.......\.......\....\CCEaseElastic.class
.....................\...\...\.......\.......\....\CCEaseElasticIn.class
.....................\...\...\.......\.......\....\CCEaseElasticInOut.class
.....................\...\...\.......\.......\....\CCEaseElasticOut.class
.....................\...\...\.......\.......\....\CCEaseExponentialIn.class
.....................\...\...\.......\.......\....\CCEaseExponentialInOut.class
.....................\...\...\.......\.......\....\CCEaseExponentialOut.class
.....................\...\...\.......\.......\....\CCEaseIn.class
.....................\...\...\.......\.......\....\CCEaseInOut.class
.....................\...\...\.......\.......\....\CCEaseOut.class
.....................\...\...\.......\.......\....\CCEaseRateAction.class
...
.....................\.project
.....................\AndroidManifest.xml
.....................\assets
.....................\......\fps_images.png
.....................\......\Player.png
.....................\......\Projectile.png
.....................\......\Target.png
.....................\bin
.....................\...\classes.dex
.....................\...\Cocos2DSimpleGameTut1.apk
.....................\...\com
.....................\...\...\tutorials
.....................\...\...\.........\cocos2dsimplegame
.....................\...\...\.........\.................\GameLayer.class
.....................\...\...\.........\.................\GameOverLayer.class
.....................\...\...\.........\.................\R$attr.class
.....................\...\...\.........\.................\R$drawable.class
.....................\...\...\.........\.................\R$layout.class
.....................\...\...\.........\.................\R$raw.class
.....................\...\...\.........\.................\R$string.class
.....................\...\...\.........\.................\R.class
.....................\...\...\.........\.................\SimpleGame.class
.....................\...\org
.....................\...\...\cocos2d
.....................\...\...\.......\actions
.....................\...\...\.......\.......\base
.....................\...\...\.......\.......\....\CCAction.class
.....................\...\...\.......\.......\....\CCFiniteTimeAction.class
.....................\...\...\.......\.......\....\CCFollow.class
.....................\...\...\.......\.......\....\CCRepeatForever.class
.....................\...\...\.......\.......\....\CCSpeed.class
.....................\...\...\.......\.......\camera
.....................\...\...\.......\.......\......\CCCameraAction.class
.....................\...\...\.......\.......\......\CCOrbitCamera.class
.....................\...\...\.......\.......\CCActionManager$1.class
.....................\...\...\.......\.......\CCActionManager$HashElement.class
.....................\...\...\.......\.......\CCActionManager.class
.....................\...\...\.......\.......\CCProgressTimer.class
.....................\...\...\.......\.......\CCScheduler$SchedulerTimerAlreadyScheduled.class
.....................\...\...\.......\.......\CCScheduler$SchedulerTimerNotFound.class
.....................\...\...\.......\.......\CCScheduler$tHashSelectorEntry.class
.....................\...\...\.......\.......\CCScheduler$tListEntry.class
.....................\...\...\.......\.......\CCScheduler.class
.....................\...\...\.......\.......\CCTimer.class
.....................\...\...\.......\.......\ease
.....................\...\...\.......\.......\....\CCEaseAction.class
.....................\...\...\.......\.......\....\CCEaseBackIn.class
.....................\...\...\.......\.......\....\CCEaseBackInOut.class
.....................\...\...\.......\.......\....\CCEaseBackOut.class
.....................\...\...\.......\.......\....\CCEaseBounce.class
.....................\...\...\.......\.......\....\CCEaseBounceIn.class
.....................\...\...\.......\.......\....\CCEaseBounceInOut.class
.....................\...\...\.......\.......\....\CCEaseBounceOut.class
.....................\...\...\.......\.......\....\CCEaseElastic.class
.....................\...\...\.......\.......\....\CCEaseElasticIn.class
.....................\...\...\.......\.......\....\CCEaseElasticInOut.class
.....................\...\...\.......\.......\....\CCEaseElasticOut.class
.....................\...\...\.......\.......\....\CCEaseExponentialIn.class
.....................\...\...\.......\.......\....\CCEaseExponentialInOut.class
.....................\...\...\.......\.......\....\CCEaseExponentialOut.class
.....................\...\...\.......\.......\....\CCEaseIn.class
.....................\...\...\.......\.......\....\CCEaseInOut.class
.....................\...\...\.......\.......\....\CCEaseOut.class
.....................\...\...\.......\.......\....\CCEaseRateAction.class
...