文件名称:Three-dimensional-game-scene
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 27.78mb
- 下载次数:
- 0次
- 提 供 者:
- 张**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
游戏爱好者学习代码,3d游戏场景。包含4部分:地形、LOD、天空盒、水面。directX9.0-Enthusiasts learn the game code, 3d game scene. Contains four parts: terrain, LOD, sky boxes, water. directX9.0
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Three-dimensional game scene\2.1 地形\bin\detail1.jpg
............................\........\...\detail1.png
............................\........\...\dirt_grass.jpg
............................\........\...\grass1-dry.jpg
............................\........\...\grass1.jpg
............................\........\...\grass2.jpg
............................\........\...\MechWarrior.exe
............................\........\...\MechWarrior.pdb
............................\........\...\rocks1.jpg
............................\........\...\stone.png
............................\........\...\Terrain_128_RGB.bmp
............................\........\...\terrain_detail.dds
............................\........\...\terrain_heightmap.png
............................\........\...\terrain_texture.dds
............................\........\...\terr_dirt-grass.jpg
............................\........\MechWarrior\Camera.cpp
............................\........\...........\Camera.h
............................\........\...........\Game.cpp
............................\........\...........\Game.h
............................\........\...........\MechWarrior.cpp
............................\........\...........\MechWarrior.h
............................\........\...........\MechWarrior.ico
............................\........\...........\MechWarrior.ncb
............................\........\...........\MechWarrior.rc
............................\........\...........\MechWarrior.sln
............................\........\...........\MechWarrior.suo
............................\........\...........\MechWarrior.vcproj
............................\........\...........\MechWarrior.vcproj.ROCKYMAIVIA.Louis Wong.user
............................\........\...........\ReadMe.txt
............................\........\...........\Resource.h
............................\........\...........\small.ico
............................\........\...........\stdafx.cpp
............................\........\...........\stdafx.h
............................\........\...........\Terrain.cpp
............................\........\...........\Terrain.h
............................\........\...........\terrain_detail.dds
............................\........\...........\terrain_heightmap.png
............................\........\...........\terrain_texture.dds
............................\........\...........\UpgradeLog.XML
............................\........\...........\UpgradeLog2.XML
............................\........\...........\Utility.cpp
............................\........\...........\Utility.h
............................\........\...........\vfxdebug.cpp
............................\........\...........\vfxdebug.h
............................\........\...........\vfxmemory.cpp
............................\........\...........\vfxmemory.h
............................\........\...........\_UpgradeReport_Files\UpgradeReport.css
............................\........\...........\....................\UpgradeReport.xslt
............................\........\...........\....................\UpgradeReport_Minus.gif
............................\........\...........\....................\UpgradeReport_Plus.gif
............................\........\MechWarrior.suo
............................\..2 LOD\bin\heightmap.bmp
............................\.......\...\lightmap.tga
............................\.......\...\MechWarrior.exe
............................\.......\...\MechWarrior.pdb
............................\.......\...\Terrain.rar
............................\.......\...\Terrain_128_RGB.bmp
............................\.......\...\tile2.tga
............................\.......\MechWarrior\Camera.cpp
............................\.......\...........\Camera.h
............................\.......\...........\define.h
............................\.......\...........\Dib.cpp
............................\.......\...........\Dib.h
............................\.......\...........\Game.cpp
............................\.......\...........\Game.h
.........................
............................\........\...\detail1.png
............................\........\...\dirt_grass.jpg
............................\........\...\grass1-dry.jpg
............................\........\...\grass1.jpg
............................\........\...\grass2.jpg
............................\........\...\MechWarrior.exe
............................\........\...\MechWarrior.pdb
............................\........\...\rocks1.jpg
............................\........\...\stone.png
............................\........\...\Terrain_128_RGB.bmp
............................\........\...\terrain_detail.dds
............................\........\...\terrain_heightmap.png
............................\........\...\terrain_texture.dds
............................\........\...\terr_dirt-grass.jpg
............................\........\MechWarrior\Camera.cpp
............................\........\...........\Camera.h
............................\........\...........\Game.cpp
............................\........\...........\Game.h
............................\........\...........\MechWarrior.cpp
............................\........\...........\MechWarrior.h
............................\........\...........\MechWarrior.ico
............................\........\...........\MechWarrior.ncb
............................\........\...........\MechWarrior.rc
............................\........\...........\MechWarrior.sln
............................\........\...........\MechWarrior.suo
............................\........\...........\MechWarrior.vcproj
............................\........\...........\MechWarrior.vcproj.ROCKYMAIVIA.Louis Wong.user
............................\........\...........\ReadMe.txt
............................\........\...........\Resource.h
............................\........\...........\small.ico
............................\........\...........\stdafx.cpp
............................\........\...........\stdafx.h
............................\........\...........\Terrain.cpp
............................\........\...........\Terrain.h
............................\........\...........\terrain_detail.dds
............................\........\...........\terrain_heightmap.png
............................\........\...........\terrain_texture.dds
............................\........\...........\UpgradeLog.XML
............................\........\...........\UpgradeLog2.XML
............................\........\...........\Utility.cpp
............................\........\...........\Utility.h
............................\........\...........\vfxdebug.cpp
............................\........\...........\vfxdebug.h
............................\........\...........\vfxmemory.cpp
............................\........\...........\vfxmemory.h
............................\........\...........\_UpgradeReport_Files\UpgradeReport.css
............................\........\...........\....................\UpgradeReport.xslt
............................\........\...........\....................\UpgradeReport_Minus.gif
............................\........\...........\....................\UpgradeReport_Plus.gif
............................\........\MechWarrior.suo
............................\..2 LOD\bin\heightmap.bmp
............................\.......\...\lightmap.tga
............................\.......\...\MechWarrior.exe
............................\.......\...\MechWarrior.pdb
............................\.......\...\Terrain.rar
............................\.......\...\Terrain_128_RGB.bmp
............................\.......\...\tile2.tga
............................\.......\MechWarrior\Camera.cpp
............................\.......\...........\Camera.h
............................\.......\...........\define.h
............................\.......\...........\Dib.cpp
............................\.......\...........\Dib.h
............................\.......\...........\Game.cpp
............................\.......\...........\Game.h
.........................