文件名称:OpenNI-SampleAppSinbad-e56963c
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 7.54mb
- 下载次数:
- 0次
- 提 供 者:
- liy****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
基于openNI的kinec开发示例,对于想了解微软kinec体感传感器的开发和利用有恨大帮助-kinec based tool kit used openNI which is especially useful for kinect application
相关搜索: openni
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenNI-SampleAppSinbad-e56963c
..............................\Browser
..............................\.......\SampleBrowser.vcxproj
..............................\.......\SampleBrowser.vcxproj.filters
..............................\.......\SampleBrowser.vcxproj.user
..............................\.......\include
..............................\.......\.......\FileSystemLayerImpl.h
..............................\.......\.......\SampleBrowser.h
..............................\.......\src
..............................\.......\...\AllocConsole.h
..............................\.......\...\FileSystemLayerImpl_Default.cpp
..............................\.......\...\FileSystemLayerImpl_OSX.cpp
..............................\.......\...\FileSystemLayerImpl_Unix.cpp
..............................\.......\...\FileSystemLayerImpl_WIN32.cpp
..............................\.......\...\FileSystemLayerImpl_iPhone.mm
..............................\.......\...\SampleBrowser.cpp
..............................\Character
..............................\.........\Sample_Character.vcxproj
..............................\.........\Sample_Character.vcxproj.filters
..............................\.........\Sample_Character.vcxproj.user
..............................\.........\include
..............................\.........\.......\CharacterSample.h
..............................\.........\.......\SinbadCharacterController.h
..............................\.........\src
..............................\.........\...\CharacterSample.cpp
..............................\.........\...\Sinbad.cpp
..............................\.........\...\SkeletonPoseDetector.h
..............................\Common
..............................\......\include
..............................\......\.......\ExampleApplication.h
..............................\......\.......\ExampleFrameListener.h
..............................\......\.......\ExampleLoadingBar.h
..............................\......\.......\FileSystemLayer.h
..............................\......\.......\OgreStaticPluginLoader.h
..............................\......\.......\Sample.h
..............................\......\.......\SampleContext.h
..............................\......\.......\SamplePlugin.h
..............................\......\.......\SdkCameraMan.h
..............................\......\.......\SdkSample.h
..............................\......\.......\SdkTrays.h
..............................\......\src
..............................\......\...\.keepme
..............................\......\...\Cocoa
..............................\......\...\.....\OgreController.h
..............................\......\...\.....\OgreController.mm
..............................\......\...\.....\OgreCustomNib.nib
..............................\......\...\.....\.................\classes.nib
..............................\......\...\.....\.................\info.nib
..............................\......\...\.....\.................\keyedobjects.nib
..............................\......\...\.....\main.m
..............................\GPL.txt
..............................\LGPL.txt
..............................\README
..............................\SinbadVS2010.sln
..............................\bin
..............................\...\Data
..............................\...\....\RTShaderLib
..............................\...\....\...........\FFPLib_Common.cg
..............................\...\....\...........\FFPLib_Common.glsl
..............................\...\....\...........\FFPLib_Common.hlsl
..............................\...\....\...........\FFPLib_Fog.cg
..............................\...\....\...........\FFPLib_Fog.glsl
..............................\...\....\...........\FFPLib_Fog.hlsl
..............................\...\....\...........\FFPLib_Lighting.cg
..............................\...\....\...........\FFPLib_Lighting.glsl
..............................\...\....\...........\FFPLib_Lighting.hlsl
..............................\...\....\...........\FFPLib_Texturing.cg
..............................\...\....\.........
..............................\Browser
..............................\.......\SampleBrowser.vcxproj
..............................\.......\SampleBrowser.vcxproj.filters
..............................\.......\SampleBrowser.vcxproj.user
..............................\.......\include
..............................\.......\.......\FileSystemLayerImpl.h
..............................\.......\.......\SampleBrowser.h
..............................\.......\src
..............................\.......\...\AllocConsole.h
..............................\.......\...\FileSystemLayerImpl_Default.cpp
..............................\.......\...\FileSystemLayerImpl_OSX.cpp
..............................\.......\...\FileSystemLayerImpl_Unix.cpp
..............................\.......\...\FileSystemLayerImpl_WIN32.cpp
..............................\.......\...\FileSystemLayerImpl_iPhone.mm
..............................\.......\...\SampleBrowser.cpp
..............................\Character
..............................\.........\Sample_Character.vcxproj
..............................\.........\Sample_Character.vcxproj.filters
..............................\.........\Sample_Character.vcxproj.user
..............................\.........\include
..............................\.........\.......\CharacterSample.h
..............................\.........\.......\SinbadCharacterController.h
..............................\.........\src
..............................\.........\...\CharacterSample.cpp
..............................\.........\...\Sinbad.cpp
..............................\.........\...\SkeletonPoseDetector.h
..............................\Common
..............................\......\include
..............................\......\.......\ExampleApplication.h
..............................\......\.......\ExampleFrameListener.h
..............................\......\.......\ExampleLoadingBar.h
..............................\......\.......\FileSystemLayer.h
..............................\......\.......\OgreStaticPluginLoader.h
..............................\......\.......\Sample.h
..............................\......\.......\SampleContext.h
..............................\......\.......\SamplePlugin.h
..............................\......\.......\SdkCameraMan.h
..............................\......\.......\SdkSample.h
..............................\......\.......\SdkTrays.h
..............................\......\src
..............................\......\...\.keepme
..............................\......\...\Cocoa
..............................\......\...\.....\OgreController.h
..............................\......\...\.....\OgreController.mm
..............................\......\...\.....\OgreCustomNib.nib
..............................\......\...\.....\.................\classes.nib
..............................\......\...\.....\.................\info.nib
..............................\......\...\.....\.................\keyedobjects.nib
..............................\......\...\.....\main.m
..............................\GPL.txt
..............................\LGPL.txt
..............................\README
..............................\SinbadVS2010.sln
..............................\bin
..............................\...\Data
..............................\...\....\RTShaderLib
..............................\...\....\...........\FFPLib_Common.cg
..............................\...\....\...........\FFPLib_Common.glsl
..............................\...\....\...........\FFPLib_Common.hlsl
..............................\...\....\...........\FFPLib_Fog.cg
..............................\...\....\...........\FFPLib_Fog.glsl
..............................\...\....\...........\FFPLib_Fog.hlsl
..............................\...\....\...........\FFPLib_Lighting.cg
..............................\...\....\...........\FFPLib_Lighting.glsl
..............................\...\....\...........\FFPLib_Lighting.hlsl
..............................\...\....\...........\FFPLib_Texturing.cg
..............................\...\....\.........