文件名称:OpenNI-SampleAppSinbad-e56963c

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 7.54mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • liy****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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基于openNI的kinec开发示例,对于想了解微软kinec体感传感器的开发和利用有恨大帮助-kinec based tool kit used openNI which is especially useful for kinect application
相关搜索: openni

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下载文件列表

OpenNI-SampleAppSinbad-e56963c

..............................\Browser

..............................\.......\SampleBrowser.vcxproj

..............................\.......\SampleBrowser.vcxproj.filters

..............................\.......\SampleBrowser.vcxproj.user

..............................\.......\include

..............................\.......\.......\FileSystemLayerImpl.h

..............................\.......\.......\SampleBrowser.h

..............................\.......\src

..............................\.......\...\AllocConsole.h

..............................\.......\...\FileSystemLayerImpl_Default.cpp

..............................\.......\...\FileSystemLayerImpl_OSX.cpp

..............................\.......\...\FileSystemLayerImpl_Unix.cpp

..............................\.......\...\FileSystemLayerImpl_WIN32.cpp

..............................\.......\...\FileSystemLayerImpl_iPhone.mm

..............................\.......\...\SampleBrowser.cpp

..............................\Character

..............................\.........\Sample_Character.vcxproj

..............................\.........\Sample_Character.vcxproj.filters

..............................\.........\Sample_Character.vcxproj.user

..............................\.........\include

..............................\.........\.......\CharacterSample.h

..............................\.........\.......\SinbadCharacterController.h

..............................\.........\src

..............................\.........\...\CharacterSample.cpp

..............................\.........\...\Sinbad.cpp

..............................\.........\...\SkeletonPoseDetector.h

..............................\Common

..............................\......\include

..............................\......\.......\ExampleApplication.h

..............................\......\.......\ExampleFrameListener.h

..............................\......\.......\ExampleLoadingBar.h

..............................\......\.......\FileSystemLayer.h

..............................\......\.......\OgreStaticPluginLoader.h

..............................\......\.......\Sample.h

..............................\......\.......\SampleContext.h

..............................\......\.......\SamplePlugin.h

..............................\......\.......\SdkCameraMan.h

..............................\......\.......\SdkSample.h

..............................\......\.......\SdkTrays.h

..............................\......\src

..............................\......\...\.keepme

..............................\......\...\Cocoa

..............................\......\...\.....\OgreController.h

..............................\......\...\.....\OgreController.mm

..............................\......\...\.....\OgreCustomNib.nib

..............................\......\...\.....\.................\classes.nib

..............................\......\...\.....\.................\info.nib

..............................\......\...\.....\.................\keyedobjects.nib

..............................\......\...\.....\main.m

..............................\GPL.txt

..............................\LGPL.txt

..............................\README

..............................\SinbadVS2010.sln

..............................\bin

..............................\...\Data

..............................\...\....\RTShaderLib

..............................\...\....\...........\FFPLib_Common.cg

..............................\...\....\...........\FFPLib_Common.glsl

..............................\...\....\...........\FFPLib_Common.hlsl

..............................\...\....\...........\FFPLib_Fog.cg

..............................\...\....\...........\FFPLib_Fog.glsl

..............................\...\....\...........\FFPLib_Fog.hlsl

..............................\...\....\...........\FFPLib_Lighting.cg

..............................\...\....\...........\FFPLib_Lighting.glsl

..............................\...\....\...........\FFPLib_Lighting.hlsl

..............................\...\....\...........\FFPLib_Texturing.cg

..............................\...\....\.........

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