文件名称:visual-detecting-for-PCB
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [C/C++] [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 6.98mb
- 下载次数:
- 0次
- 提 供 者:
- luai****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用VC++视觉检测程序,可以打开PCB板的照片文件,对其进行编辑、点运算、几何变换、正交变换、图像增强、形态变换、边缘与轮
廓检测、图像分析与复原、图像编码等功能。其中点运算包括图像反色、线性变换、阀值变换等功能;边缘检测包括Robert算子、
Sobel算子、Gauss-Laplace算子等;正交变换包括傅里叶变换、离散余弦变换、沃尔什变换;图像编码包括哈弗曼编码表、香农弗
曼编码表、行程编码、LZW编码等。
对于研究电子封装技术,视觉检测及电机精确控制的同学学习参考使用。-visual detecting for PCB.rar
廓检测、图像分析与复原、图像编码等功能。其中点运算包括图像反色、线性变换、阀值变换等功能;边缘检测包括Robert算子、
Sobel算子、Gauss-Laplace算子等;正交变换包括傅里叶变换、离散余弦变换、沃尔什变换;图像编码包括哈弗曼编码表、香农弗
曼编码表、行程编码、LZW编码等。
对于研究电子封装技术,视觉检测及电机精确控制的同学学习参考使用。-visual detecting for PCB.rar
(系统自动生成,下载前可以参看下载内容)
下载文件列表
视觉检测\cdib.cpp
........\cdib.h
........\cDlgMorphClose.cpp
........\cDlgMorphClose.h
........\cDlgMorphDilation.cpp
........\cDlgMorphDilation.h
........\cDlgMorphErosion.cpp
........\cDlgMorphErosion.h
........\cDlgMorphOpen.cpp
........\cDlgMorphOpen.h
........\ch1_1.aps
........\ch1_1.clw
........\ch1_1.cpp
........\ch1_1.dsp
........\ch1_1.dsw
........\ch1_1.h
........\ch1_1.ncb
........\ch1_1.opt
........\ch1_1.plg
........\ch1_1.rc
........\ch1_1.rc.bak
........\ch1_1Doc.cpp
........\ch1_1Doc.h
........\ch1_1View.cpp
........\ch1_1View.h
........\ChildFrm.cpp
........\ChildFrm.h
........\ColorTable.h
........\Debug\cDlgMorphClose.obj
........\.....\cDlgMorphClose.sbr
........\.....\cDlgMorphDilation.obj
........\.....\cDlgMorphDilation.sbr
........\.....\cDlgMorphErosion.obj
........\.....\cDlgMorphErosion.sbr
........\.....\cDlgMorphOpen.obj
........\.....\cDlgMorphOpen.sbr
........\.....\ch1_1.bsc
........\.....\ch1_1.exe
........\.....\ch1_1.ilk
........\.....\ch1_1.obj
........\.....\ch1_1.pch
........\.....\ch1_1.pdb
........\.....\ch1_1.res
........\.....\ch1_1.sbr
........\.....\ch1_1Doc.obj
........\.....\ch1_1Doc.sbr
........\.....\ch1_1View.obj
........\.....\ch1_1View.sbr
........\.....\ChildFrm.obj
........\.....\ChildFrm.sbr
........\.....\detect.obj
........\.....\detect.sbr
........\.....\DIBAPI.obj
........\.....\DIBAPI.sbr
........\.....\DlgCodeGIF.obj
........\.....\DlgCodeGIF.sbr
........\.....\DlgColor.obj
........\.....\DlgColor.sbr
........\.....\DlgGeoRota.obj
........\.....\DlgGeoRota.sbr
........\.....\DlgGeoTran.obj
........\.....\DlgGeoTran.sbr
........\.....\DlgGeoZoom.obj
........\.....\DlgGeoZoom.sbr
........\.....\DlgHuffman.obj
........\.....\DlgHuffman.sbr
........\.....\DlgIntensity.obj
........\.....\DlgIntensity.sbr
........\.....\DlgLinerPara.obj
........\.....\DlgLinerPara.sbr
........\.....\DlgMidFilter.obj
........\.....\DlgMidFilter.sbr
........\.....\DlgPointStre.obj
........\.....\DlgPointStre.sbr
........\.....\DlgPointThre.obj
........\.....\DlgPointThre.sbr
........\.....\DlgPointWin.obj
........\.....\DlgPointWin.sbr
........\.....\DlgShannon.obj
........\.....\DlgShannon.sbr
........\.....\DlgSharpThre.obj
........\.....\DlgSharpThre.sbr
........\.....\DlgSmooth.obj
........\.....\DlgSmooth.sbr
........\.....\edgecontour.obj
........\.....\edgecontour.sbr
........\.....\FreTrans.obj
........\.....\FreTrans.sbr
........\.....\geotrans.obj
........\.....\geotrans.sbr
........\.....\GIFAPI.obj
........\.....\GIFAPI.sbr
........\.....\MainFrm.obj
........\.....\MainFrm.sbr
........\.....\morph.obj
........\.....\morph.sbr
........\.....\PointTrans.obj
........\.....\PointTrans.sbr
........\.....\restore.obj
........\.....\restore.sbr
........\cdib.h
........\cDlgMorphClose.cpp
........\cDlgMorphClose.h
........\cDlgMorphDilation.cpp
........\cDlgMorphDilation.h
........\cDlgMorphErosion.cpp
........\cDlgMorphErosion.h
........\cDlgMorphOpen.cpp
........\cDlgMorphOpen.h
........\ch1_1.aps
........\ch1_1.clw
........\ch1_1.cpp
........\ch1_1.dsp
........\ch1_1.dsw
........\ch1_1.h
........\ch1_1.ncb
........\ch1_1.opt
........\ch1_1.plg
........\ch1_1.rc
........\ch1_1.rc.bak
........\ch1_1Doc.cpp
........\ch1_1Doc.h
........\ch1_1View.cpp
........\ch1_1View.h
........\ChildFrm.cpp
........\ChildFrm.h
........\ColorTable.h
........\Debug\cDlgMorphClose.obj
........\.....\cDlgMorphClose.sbr
........\.....\cDlgMorphDilation.obj
........\.....\cDlgMorphDilation.sbr
........\.....\cDlgMorphErosion.obj
........\.....\cDlgMorphErosion.sbr
........\.....\cDlgMorphOpen.obj
........\.....\cDlgMorphOpen.sbr
........\.....\ch1_1.bsc
........\.....\ch1_1.exe
........\.....\ch1_1.ilk
........\.....\ch1_1.obj
........\.....\ch1_1.pch
........\.....\ch1_1.pdb
........\.....\ch1_1.res
........\.....\ch1_1.sbr
........\.....\ch1_1Doc.obj
........\.....\ch1_1Doc.sbr
........\.....\ch1_1View.obj
........\.....\ch1_1View.sbr
........\.....\ChildFrm.obj
........\.....\ChildFrm.sbr
........\.....\detect.obj
........\.....\detect.sbr
........\.....\DIBAPI.obj
........\.....\DIBAPI.sbr
........\.....\DlgCodeGIF.obj
........\.....\DlgCodeGIF.sbr
........\.....\DlgColor.obj
........\.....\DlgColor.sbr
........\.....\DlgGeoRota.obj
........\.....\DlgGeoRota.sbr
........\.....\DlgGeoTran.obj
........\.....\DlgGeoTran.sbr
........\.....\DlgGeoZoom.obj
........\.....\DlgGeoZoom.sbr
........\.....\DlgHuffman.obj
........\.....\DlgHuffman.sbr
........\.....\DlgIntensity.obj
........\.....\DlgIntensity.sbr
........\.....\DlgLinerPara.obj
........\.....\DlgLinerPara.sbr
........\.....\DlgMidFilter.obj
........\.....\DlgMidFilter.sbr
........\.....\DlgPointStre.obj
........\.....\DlgPointStre.sbr
........\.....\DlgPointThre.obj
........\.....\DlgPointThre.sbr
........\.....\DlgPointWin.obj
........\.....\DlgPointWin.sbr
........\.....\DlgShannon.obj
........\.....\DlgShannon.sbr
........\.....\DlgSharpThre.obj
........\.....\DlgSharpThre.sbr
........\.....\DlgSmooth.obj
........\.....\DlgSmooth.sbr
........\.....\edgecontour.obj
........\.....\edgecontour.sbr
........\.....\FreTrans.obj
........\.....\FreTrans.sbr
........\.....\geotrans.obj
........\.....\geotrans.sbr
........\.....\GIFAPI.obj
........\.....\GIFAPI.sbr
........\.....\MainFrm.obj
........\.....\MainFrm.sbr
........\.....\morph.obj
........\.....\morph.sbr
........\.....\PointTrans.obj
........\.....\PointTrans.sbr
........\.....\restore.obj
........\.....\restore.sbr