文件名称:RubikGame

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 18.12mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 红***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

一个可以旋转的魔方雏形,比较简单,实现主要是运用一些STL库中的功能-Prototype of a cube can be rotated, relatively simple, is to use some of the STL to achieve the main function of the library
(系统自动生成,下载前可以参看下载内容)

下载文件列表

RubikGame\Debug\RubikGame.exe

.........\.....\RubikGame.ilk

.........\.....\RubikGame.pdb

.........\ipch\rubikgame-7b7b12b8\rubikgame-28c0eee3.ipch

.........\RubikGame\Camera.cpp

.........\.........\Camera.h

.........\.........\CameraEx.cpp

.........\.........\CameraEx.h

.........\.........\Cube.cpp

.........\.........\Cube.h

.........\.........\Cuboid.cpp

.........\.........\Cuboid.h

.........\.........\D3D.cpp

.........\.........\.ebug\Camera.obj

.........\.........\.....\CameraEx.obj

.........\.........\.....\CL.read.1.tlog

.........\.........\.....\CL.write.1.tlog

.........\.........\.....\Cube.obj

.........\.........\.....\Cuboid.obj

.........\.........\.....\DInput.obj

.........\.........\.....\FMath.obj

.........\.........\.....\link-cvtres.read.1.tlog

.........\.........\.....\link-cvtres.write.1.tlog

.........\.........\.....\link.6216-cvtres.read.1.tlog

.........\.........\.....\link.6216-cvtres.write.1.tlog

.........\.........\.....\link.6216.read.1.tlog

.........\.........\.....\link.6216.write.1.tlog

.........\.........\.....\link.6580-cvtres.read.1.tlog

.........\.........\.....\link.6580-cvtres.write.1.tlog

.........\.........\.....\link.6580.read.1.tlog

.........\.........\.....\link.6580.write.1.tlog

.........\.........\.....\link.7244-cvtres.read.1.tlog

.........\.........\.....\link.7244-cvtres.write.1.tlog

.........\.........\.....\link.7244.read.1.tlog

.........\.........\.....\link.7244.write.1.tlog

.........\.........\.....\link.read.1.tlog

.........\.........\.....\link.write.1.tlog

.........\.........\.....\main.obj

.........\.........\.....\Memu.obj

.........\.........\.....\mt.read.1.tlog

.........\.........\.....\mt.write.1.tlog

.........\.........\.....\Puzzles_Piece.obj

.........\.........\.....\rc.read.1.tlog

.........\.........\.....\rc.write.1.tlog

.........\.........\.....\RubikGame.Build.CppClean.log

.........\.........\.....\RubikGame.exe.embed.manifest

.........\.........\.....\RubikGame.exe.embed.manifest.res

.........\.........\.....\RubikGame.exe.intermediate.manifest

.........\.........\.....\RubikGame.lastbuildstate

.........\.........\.....\RubikGame.log

.........\.........\.....\RubikGame.unsuccessfulbuild

.........\.........\.....\RubikGame_manifest.rc

.........\.........\.....\RubikIco.res

.........\.........\.....\Timing.obj

.........\.........\.....\Title.obj

.........\.........\.....\vc100.idb

.........\.........\.....\vc100.pdb

.........\.........\DInput.cpp

.........\.........\FMath.cpp

.........\.........\FMath.h

.........\.........\Function.h

.........\.........\main.cpp

.........\.........\Memu.cpp

.........\.........\Memu.h

.........\.........\Pick.cpp

.........\.........\Pick.h

.........\.........\Puzzles_Piece.cpp

.........\.........\Puzzles_Piece.h

.........\.........\resource.h

.........\.........\Rubik.ico

.........\.........\RubikGame.vcxproj

.........\.........\RubikGame.vcxproj.filters

.........\.........\RubikGame.vcxproj.user

.........\.........\RubikIco.aps

.........\.........\RubikIco.rc

.........\.........\Special_Type.h

.........\.........\Texture.aps

.........\.........\Timing.cpp

.........\.........\Title.cpp

.........\.........\Title.h

.........\.........\ZERO.jpg

.........\RubikGame.sdf

.........\RubikGame.sln

.........\RubikGame.suo

.........\ipch\rubikgame-7b7b12b8

.........\RubikGame\Debug

.........\Debug

.........\ipch

.........\RubikGame

RubikGame

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