文件名称:HomeWorkRayCasting
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 989kb
- 下载次数:
- 0次
- 提 供 者:
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这个是 MIT 大学的计算机图形学 的作业:光线投射Ray Casting 的源码,是我自己编写的。直接运行里面的run.bat可以产生外面的图形(exe 不能直接运行)。这个源码是基于opengl的,演示了opengl里面的光线投射的原理。-This is the MIT Computer Graphics University of operations: projection of Ray Casting light source, is what I have written. Directly inside the run.bat to run out of graphics can be generated (exe can not run directly). This source is based on opengl, and opengl which demonstrates the principle of light projection.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
HomeWorkRayCasting
..................\Debug
..................\.....\depth1_01.tga
..................\.....\depth1_02.tga
..................\.....\depth1_03.tga
..................\.....\depth1_04.tga
..................\.....\depth1_05.tga
..................\.....\depth1_06.tga
..................\.....\depth1_07.tga
..................\.....\HomeWorkRayCasting.exe
..................\.....\HomeWorkRayCasting.ilk
..................\.....\HomeWorkRayCasting.pdb
..................\.....\output1_01.tga
..................\.....\output1_02.tga
..................\.....\output1_03.tga
..................\.....\output1_04.tga
..................\.....\output1_05.tga
..................\.....\output1_06.tga
..................\.....\output1_07.tga
..................\.....\run.bat
..................\.....\scene1_01.txt
..................\.....\scene1_02.txt
..................\.....\scene1_03.txt
..................\.....\scene1_04.txt
..................\.....\scene1_05.txt
..................\.....\scene1_06.txt
..................\.....\scene1_07.txt
..................\HomeWorkRayCasting
..................\HomeWorkRayCasting.sln
..................\HomeWorkRayCasting.suo
..................\..................\.picasa.ini
..................\..................\ArgParser.h
..................\..................\Camera.h
..................\..................\depth1_01.tga
..................\..................\depth1_02.tga
..................\..................\depth1_03.tga
..................\..................\depth1_04.tga
..................\..................\depth1_05.tga
..................\..................\depth1_06.tga
..................\..................\depth1_07.tga
..................\..................\hit.h
..................\..................\HomeWorkRayCasting.vcxproj
..................\..................\HomeWorkRayCasting.vcxproj.filters
..................\..................\HomeWorkRayCasting.vcxproj.user
..................\..................\image.cpp
..................\..................\image.h
..................\..................\material.h
..................\..................\matrix.cpp
..................\..................\matrix.h
..................\..................\mian.cpp
..................\..................\Object3D.h
..................\..................\output1_01.tga
..................\..................\output1_02.tga
..................\..................\output1_03.tga
..................\..................\output1_04.tga
..................\..................\output1_05.tga
..................\..................\output1_06.tga
..................\..................\output1_07.tga
..................\..................\ray.h
..................\..................\scene description file grammar.txt
..................\..................\scene1_01.txt
..................\..................\scene1_02.txt
..................\..................\scene1_03.txt
..................\..................\scene1_04.txt
..................\..................\scene1_05.txt
..................\..................\scene1_06.txt
..................\..................\scene1_07.txt
..................\..................\scene_parser.cpp
..................\..................\scene_parser.h
..................\..................\vectors.h
..................\光线投射Ray Casting.mht
..................\施密特正交化方法.docx
..................\Debug
..................\.....\depth1_01.tga
..................\.....\depth1_02.tga
..................\.....\depth1_03.tga
..................\.....\depth1_04.tga
..................\.....\depth1_05.tga
..................\.....\depth1_06.tga
..................\.....\depth1_07.tga
..................\.....\HomeWorkRayCasting.exe
..................\.....\HomeWorkRayCasting.ilk
..................\.....\HomeWorkRayCasting.pdb
..................\.....\output1_01.tga
..................\.....\output1_02.tga
..................\.....\output1_03.tga
..................\.....\output1_04.tga
..................\.....\output1_05.tga
..................\.....\output1_06.tga
..................\.....\output1_07.tga
..................\.....\run.bat
..................\.....\scene1_01.txt
..................\.....\scene1_02.txt
..................\.....\scene1_03.txt
..................\.....\scene1_04.txt
..................\.....\scene1_05.txt
..................\.....\scene1_06.txt
..................\.....\scene1_07.txt
..................\HomeWorkRayCasting
..................\HomeWorkRayCasting.sln
..................\HomeWorkRayCasting.suo
..................\..................\.picasa.ini
..................\..................\ArgParser.h
..................\..................\Camera.h
..................\..................\depth1_01.tga
..................\..................\depth1_02.tga
..................\..................\depth1_03.tga
..................\..................\depth1_04.tga
..................\..................\depth1_05.tga
..................\..................\depth1_06.tga
..................\..................\depth1_07.tga
..................\..................\hit.h
..................\..................\HomeWorkRayCasting.vcxproj
..................\..................\HomeWorkRayCasting.vcxproj.filters
..................\..................\HomeWorkRayCasting.vcxproj.user
..................\..................\image.cpp
..................\..................\image.h
..................\..................\material.h
..................\..................\matrix.cpp
..................\..................\matrix.h
..................\..................\mian.cpp
..................\..................\Object3D.h
..................\..................\output1_01.tga
..................\..................\output1_02.tga
..................\..................\output1_03.tga
..................\..................\output1_04.tga
..................\..................\output1_05.tga
..................\..................\output1_06.tga
..................\..................\output1_07.tga
..................\..................\ray.h
..................\..................\scene description file grammar.txt
..................\..................\scene1_01.txt
..................\..................\scene1_02.txt
..................\..................\scene1_03.txt
..................\..................\scene1_04.txt
..................\..................\scene1_05.txt
..................\..................\scene1_06.txt
..................\..................\scene1_07.txt
..................\..................\scene_parser.cpp
..................\..................\scene_parser.h
..................\..................\vectors.h
..................\光线投射Ray Casting.mht
..................\施密特正交化方法.docx